+russouk2004 Posted December 12, 2016 Posted December 12, 2016 Is that part of the damage model showing through? If so it's that that's causing the flickering issue.....try commenting it out in the data INI. Just a thought. Thats what I was going to say...you may need apply the dec to the Dam mesh too. Quote
+Gepard Posted December 12, 2016 Author Posted December 12, 2016 I followed Russos advice and placed the decal on the damage model of the right wing to. And the result looks so: The flickering is still there, but now, the lighter skin of the original skin does not look through anymore. It is not perfect. Quote
logan4 Posted December 13, 2016 Posted December 13, 2016 Not sure if you use stock or modified _data.ini, maybe worth to check the damage node name call outs as the game should hide it itself always without ever showing through. Bis/MF (actually it is the same on most variant) Leftouterwing DestroyedNodeName=LeftOuterWing_Damaged Rightouterwing DestroyedNodeName=RightOuterWing_Damaged 1 Quote
+Gepard Posted December 16, 2016 Author Posted December 16, 2016 Status report: 27 skins are made in LSK style already 9 Quote
+Gepard Posted December 17, 2016 Author Posted December 17, 2016 40 skins are done. Enough for a east german squadron. 4 Quote
Wilches Posted December 17, 2016 Posted December 17, 2016 Hard job but with very pleasant result!!!! Use this parameters inside skin texture INI: Specular=0.4Glossiness=0.4Reflection=0.0 Your skins looks too much dull as the Reflection is too high. Try and post some shots to compare. Quote
+Gepard Posted December 18, 2016 Author Posted December 18, 2016 (edited) I have uploaded a first set of 40 camo decals for the MiG-21F-13. It is not yet really finished, so that you may see it as a preview. I used only on skin for the entire plane, which is set at different places to achieve the wished result. It is not perfect. In a second step i want to make the camos by using different camo decals for wings, tail, nose and fuselage. But this will need some more time. At the moment my very old computer makes a lot of trouble. It could be, that it breaks in near future. Thatswhy i have uploaded the not yet finished camo decals set. Edited December 18, 2016 by Gepard 2 Quote
+Gepard Posted December 27, 2016 Author Posted December 27, 2016 75 camo decals are made so far. The placement of the decals is reworked, so that they fit better. 8 Quote
+Gepard Posted January 5, 2017 Author Posted January 5, 2017 100 skins are made now. Two different ways of decalplacement are tested. I hope that i can release the random skins for the MiG-21F, PF, PFM and MF this weekend. Further i tested wheter the skinset would fit on other planes, just for fun. I found some anomalies. Unfortunatly. 2 Quote
yakarov79 Posted January 5, 2017 Posted January 5, 2017 there is always something to do with this game... 2 Quote
+Gepard Posted January 7, 2017 Author Posted January 7, 2017 File uploaded. Should be available soon. Some small issues caused by anomalies of the LOD files are still existing. 4 Quote
+Gepard Posted January 8, 2017 Author Posted January 8, 2017 After releasing the 100 camos for east german MiG-21's i want to do 100 camo skins for north vietnamese MiG-17F. A first test showed following result: As you see the outer wings are lighter than the rest of the plane. I found out, that it has something to do with the decals. But i dont know, how to handle it. Has someone of you an idea to solve this problem? Quote
+Gepard Posted January 28, 2017 Author Posted January 28, 2017 100 vietnamese style MiG-17 skins are made so far. Are still in testing. 100 east german style MiG-17 skins are nearly ready as well. 5 Quote
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