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Isn´t the Vautour AI in sf2 Israel?

Have you made it flyable?

If you have installed Veltro´s Vautour, the skins won´t fit.

and you have to make sure, that all files are installed correct in the SF2 Israel mod folder.

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I've installed the eburger68's Extension Pack in a 5 full merged game;I can play with the Vautour without problem,the only issue is the skin that is completely black.

The skin is the one edited by wilco if remember correctly.

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In single mission the -IIN and -IIB have the skin but not the -IIA.

Also in the YKW campaign with the F-4,last night I finished a mission and in the debriefing screen I was informed that my Squadron was upgraded to the F-4 (73) version.Nothig of special,already see thousand time,I exit from the game and turn off the PC.

Today when continuing the campaign,and also in the single mission,the F-4s radar don't work! look as turned on,but I can't switchfunction range,ecc,don't scan and even impossible to shut down....

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About the inoperable radar this is how look.

 

 

IsGqP0.jpg

 

And until you don't choose a weapons,even the gunsight isn't showed.

Worried that I can't use smart weapons,I tried a Single Mission ,a strike with GBU-15 in the 1982 and the radar work normally...so what can be the problem?

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Good days guys,

still with the same problems...

The Vautour pit look perfect,

 

 

emjKpH.jpg

 

 

But the skin is still miss

 

 

AbpRUQ.jpg

 

 

tN5SyL.jpg

 

 

And the F-4 Kurnass radar is still unusable,this left me ( not the wingmen ) without Sparrow!

Strangely,the basic F-4E Kurnass and the EAF one don't have problems.

 

 

P.S.

I noted that the F-4E (73),(75) and (78) have a lot more items in the folder and a Cockpit folder not present in the basic Kurnass.

 

 

 

Gianni

Edited by RustyKurnass

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RustyKurnass,

 

I had the same problem with the skin not showing up.

 

The VautourIIA.INI file is set to read-only in properties.  It is also missing the [TextureSet001] entry.

 

You must uncheck the read-only check box in properties.  Save the file.  Then run the game.  The texture should show up and add the [TextureSet001] entry to the VautourIIA.INI file.

 

Then you can check the read-only box in properties again.

 

This worked for me.  Hope it works for you.

 

 

Geary

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Thanks Geary ,now it work!!!!! :dance2:

Any idea about the F-4 radar?

It is like in the image I've posted above ,look freezed,without any sign of the scanning line,I can't shift function,turn it on/off,nothing!

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I'm not sure what the problem is with the radar in the F-4_Kurnass_73 but I replaced it with the F-4_Kurnass_73 from my SF2I install and the radar works.

 

The problem I have with this replacement is I'm not sure if there were modifications made to the Israel XP F-4_Kurnass-73 radar.

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It seems the problem with the F-r Kurnass_73 radar is in the F-4E_KURNASS_73_AVIONICS.INI file.

 

I don't know if eburger68 modified the radar for this plane and if so, what his intent may have been, but it works with the F-4E_KURNASS_73_AVIONICS.INI file from the SF2 Israel install.

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It seems the problem with the F-r Kurnass_73 radar is in the F-4E_KURNASS_73_AVIONICS.INI file.

 

I don't know if eburger68 modified the radar for this plane and if so, what his intent may have been, but it works with the F-4E_KURNASS_73_AVIONICS.INI file from the SF2 Israel install.

 

I can't find the AVIONICS_INI in any of my games folders in the SavedGames/bla bla... only F-4E_KURNASS_73.INI

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Try just removing the F-4E_KURNASS_73_AVIONICS.INI file to some other place and see if the radar works then.

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or, just simply rename the file...and make the necessary "pointer" adjustment in the aircraft's main ini...

 

(example below)

 

 

[AircraftData]

AircraftFullName=F-4E Kurnass (73)
AircraftShortName=Kurnass
AircraftDataFile=F-4E_Kurnass_73_data.INI
LoadoutFile=F-4E_Kurnass_73_loadout.INI
UserList=F-4E_Kurnass_73_UserList.INI
CockpitDataFile=F-4E_Kurnass_73_cockpit.INI
LoadoutImage=F-4E_Kurnass_73_loadout.TGA
HangarScreen=F-4E_Kurnass_73_hangar.JPG
LoadingScreen=F-4E_Kurnass_73_Loading.JPG
AvionicsDLL=Avionics70.DLL
AvionicsDataFilename=F-4E_Kurnass_73_avionics.INI   <---change this for another STOCK F-4E's avionics ini
 

 

What I find interestering in this thread, is NO one has asked the pointed question:

 

To what mods folder are you installing these and,

Do you actually HAVE SF2:I???

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or, just simply rename the file...and make the necessary "pointer" adjustment in the aircraft's main ini...

 

(example below)

 

 

What I find interestering in this thread, is NO one has asked the pointed question:

 

To what mods folder are you installing these and,

Do you actually HAVE SF2:I???

For any new campaign I've downloaded I created a new .exe copy from a 5 full merged original .exe and I've followed religiously the readme instructions.

For example,in a generic "new" game that I've renamed EuropeMods,I've installed all the European Add-on planes/skins and the Kurnass upgrades 1.2 ( the same present in the SF2I Extension Pack right?) and there work normally.

And ,obviously,I've SF2I

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Look like the trick of removing the F-4E_KURNASS_73_AVIONICS.INI work!Thanks again guys.

Another small question ( I know,I'm pedantic...),I've installed the NF-5A from ravenclaw http://combatace.com/files/file/9484-nf-5a-for-sf2-ver102/.

Run perfectly but if want add fuel tanks,they aren't present in the loadout screen.

Edited by RustyKurnass

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Hi guys don't know if anyone will see this but im having problems with some of my aircrafts.. some of the the helicopters that i downloaded are not appearing and others such as the f117 nighthawk and p3 Orion appear black.. any suggestions? 

Edited by Reggie

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Black planes or objects means, that the skin file does not match the requirements of the LOD file (shape file). It happens, that the LOD wants a JPG file and the skin file is in BMP format, or vice versa.

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