By General PB
i have still to figure out how to properly mod my new sf2 install and i am a bit of a dumdum when it comes those issues, i have tried to just mod the base sf2 campaign Burning Sands (1959) to give the mercenary squadron more cash as a start so i can figure out how to start doing the rest.
i made a flight directory in my saves folder and extracted the missiondata001.cat into it
i.e. my folder is:
C:\Users\evil overlord\Saved Games\ThirdWire\StrikeFighters2\Flight\MissionData001
and i am trying to edit the campaign1_data.ini to simply add more cash to the merc squadron for now (was trying to add more land units and stuff but i am back to just trying to change one thing and getting that to work so i can later do a custom campaign)
the options.ini has
Directory=C:\Users\evil overlord\Saved Games\ThirdWire\StrikeFighters2
but for now, nothing changes when i try to start a new merc campaign, any ideas what i am doing wrong?
Hello everyone, I have a problem with my weapon editor! after I changed sf2 NA from a location C: to D: I simply open the editor and nothing is empty! In sf2 appears all there to select and arm and play but in the editor does not appear and I have no way to edit
D: \ SAVED GAMES \ ThirdWire \ StrikeFighters2 NorthAtlantic-mod.exe \ Objects \ Weapons
in the directory
TargetDirectory = C: \ Thirdwire \ SFP_FalklandsPack \ SFP_FalklandsPack \ Objects \ Weapons
ImportDirectory = D: \ Strike Fighters_SP4 \ Strike Fighters \ Objects \ Weapons
PositionX = 698
PositionY = 96
it's all scrambled!
can someone help me ?!