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Showing results for tags 'bug'.
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Mobius98 posted a topic in Thirdwire: Strike Fighters 2 Series - General DiscussionI've been having this HUD problem on some of the planes I've downloaded. Is any one else having this problem?? here is the problem--- here is a mod plane with a working HUD---- And to my knowledge all vanilla planes are fine. I have also tried to put other aircraft HUD in to the no-working planes but so far been unsuccessful. P.S. sorry if this is the wrong place to post this. Also I have searched for an answer here and else where before posting. Thanks for any help u can give!!
Spudknocker posted a topic in Thirdwire: Strike Fighters 2 Series - General DiscussionHello Masterful SF gurus and Fans! haha! I had a question reguarding the enviromentsystem.ini file. I have Stary's awesome SARCASM 2 installed and its great for clear, broken and scattered flying but I find it to be a little too bright during overcast and inclement weather conditions... I tried myself to no avail but does anyone know the proper values to adjust in the INI to make rainy and overcast days a bit darker? Thanks a lot!
Spudknocker posted a topic in Thirdwire: Strike Fighters 2 Series - General DiscussionSo I was playing around with the Iranian F-4's on their home turf the Iran/Iraq terrain... and I kept getting HUGE drops in framerates when selecting and or firing any PGM's (LGB's on the F-4D and AGM-65B's on F-4E's) I tried flying an american F-4 with the exact same result, Im surprised there wasnt as CTD. I tried lots of variations of thing but keep getting the same result so i have narrowed the issue down to it being something in the IR terrain... I have never seen this happen on any other terrain i even tried redownloading the IR terrain to no avail... anyone have any ideas?
ironroad posted a topic in Digital Combat Simulator Series General DiscussionAnyone experiancing AI nose diving after takeoff. Was toying around with a created mission and noticed that B-52s like to nose dive towards the ground a few feet after takeoff. Is this a bug? If so how long has it been? *Note: I tried messing with the wind speed/direction, loads, and fuel; no avail. What usually happens is that the lighter loaded BUFFs just crash shorter than the heavier ones. Trak is here: http://www.filedropper.com/yetanotherbugaswearepayingtobebetatesters