Jump to content

Recommended Posts


umm...as you stated they're DLCs, they'd only be a the 3rd Wire store.

Share this post


Link to post
Share on other sites

The Third Wire store is still down for maintenance, so it is not possible to buy DLC at the moment as far as I know. 

Edited by AeroViper34

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By ProblemChild
      I am new to this game but I am loving it and the dynamic campaign is amazing. my only and only problem is that planes just dissapear in the distance, literally just dissapear a short distance a way, around 200 - 500 meters away? not too sure but its very off putting and its clearly an issue for gameplay.
      I am using Patch July 2013 
      Wings over Korea mod
      I play on 3840x2160 4K resolution (I'd prefer playing on that) I have extracted the flightengine ini into SF2 Filght folder as well as to the korea folder and made some changes like turned off fade away and increased mesh values, but still to no avail? Anyway to fix this? Its literally the only thing destroying the fun I have with this game.
    • By JamesWilson
      Hi,
      after seeing the TMF F-14 has wrong and inaccurate speed and fuel indicators, i found out the default Third Wire F-14 has working and accurate ones, but i dont wanna use it cause the TMF Tomcat is better and the cockpit too more realistic too, so can you switch the speed and fuel indicators on the TMF F-14 with the default Third Wire F-14? And for fuel too? Do you need to 3D model and/or do something else other than edit some text files?
       And is it or it's not possible to do?
      Down here are 2 pictures from the correct cockpit in the default Third Wire F-14:


      And 2 from the TMF F-14 (the inaccurate one):


       
      Thanks for helping.
    • By ludo.m54


      View File Mirage F1CR standard F5/6
      Mirage F1CR F5/6 standard
      When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
      F1CR F5/F6 standard specifics:
      Corail gondolas (P0 station)
      RWR BF double wingtip position lights Thomson CSF RAPHAEL TH SLAR Side Looking Aiborne Radar Recon Pod (P1 Id on AMCP) ASTAC (Analyseur de Signaux TACtiques) ELINT pod (P3 Id on AMCP This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team
      Submitter ludo.m54 Submitted 02/11/2024 Category Mirage F1  
    • By ludo.m54
      Mirage F1CR F5/6 standard
      When it became clear that the Mirage F1 was becoming a successful production aircraft, Dassault began investigating the possibility of a dedicated reconnaissance version for its most important client, the French Air Force. However, the escalating cost of fighter aircraft meant that add-on pods for this purpose were a more economical alternative. Many French Air Force aircraft, as well as those of some export clients (such as Iraq's Mirage F1EQ), did indeed have a variety of reconnaissance pods available, which were attached to the underside of the main fuselage. However, the development of a tactical reconnaissance aircraft for the French Air Force continued, and the first Mirage F1CR flew on 20 November 1981.
      F1CR F5/F6 standard specifics:
      Corail gondolas (P0 station)
      RWR BF double wingtip position lights Thomson CSF RAPHAEL TH SLAR Side Looking Aiborne Radar Recon Pod (P1 Id on AMCP) ASTAC (Analyseur de Signaux TACtiques) ELINT pod (P3 Id on AMCP This addon is and will in all cases remain freeware.
      Released under CombatAce Fair-Use terms.
      Enjoy
      The Mirage F-1 Team
    • By JamesWilson
      Hi everyone,
      I was wondering how to customize the numbers after your callsigns, since it always gives me the same ones.
      I think i managed somehow once, a bit of time ago, but now i forgot and have no idea how to.
      I'm not talking about how to customize the callsign name, but the unit number after it.
      As you can see in the Roster and in the picture under, i get "Fast Eagle 1-1" and "Fast Eagle 1-2"
      Here are some examples:


      The numbers on the tail, wing and nose numbers are customized, cause i managed how to change them, choosing them individually for each unit in the mission file by changing "AircraftNumber=" and typing the number, like "2" (as for 202). It doesn't change by typing the whole number tho, like 202 by typing 202, but it goes by typing the number that corresponds to the list of numbers you have. For example, In a list that goes from 200 to 400, you will have to type 10 to get 300. Here i just typed "2" and "7" since the list starts from 200


      IIRC, in the past i just used to type the Aircaft number just like that, and in-game i had the proper number after the callsign, like "Fast Eagle 102", not just the number displayed on the plane livery.
      How do i do? I'm pretty sure that it's possible to have "Fast Eagle 102" on my screen HUD and in the Roster
      Thanks in advance for helping me.
       
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..