+GKABS Posted January 3, 2019 Author Posted January 3, 2019 Just another update it's coming fast and I think it's looking good for a low poly model ;)
+Stratos Posted January 4, 2019 Posted January 4, 2019 Would be possible to have the commander on that hatch? 2
+GKABS Posted January 4, 2019 Author Posted January 4, 2019 4 hours ago, Stratos said: Would be possible to have the commander on that hatch? I will try to get it done. ;)
+swambast Posted January 5, 2019 Posted January 5, 2019 Cool! But hope you are planning to update the textures - right now they look like a cartoon or they were taken from a reference drawing but maybe they are just placeholders for now???
+GKABS Posted January 5, 2019 Author Posted January 5, 2019 (edited) 13 minutes ago, swambast said: Cool! But hope you are planning to update the textures - right now they look like a cartoon or they were taken from a reference drawing but maybe they are just placeholders for now??? I am not a good skin maker, therefore I use photos for texture and some time cartoon drawing, I will leave it for you all out there to improve on it. As I know my limits. I apologize for my limitation. PS file will be completed soon. Edited January 5, 2019 by gkabs 3
+GKABS Posted January 5, 2019 Author Posted January 5, 2019 Ok, I tried working on the skin to make it look nicer, it is 90% completed. 4
+yakarov79 Posted January 5, 2019 Posted January 5, 2019 I can see you used a solid object for tracks. You can try making them much lighter if you map them on tga... 2 1
+GKABS Posted January 5, 2019 Author Posted January 5, 2019 I will try to do that. Thanks for the tip 1
+GKABS Posted January 6, 2019 Author Posted January 6, 2019 Final update I think, I have been working yesterday on the tracks and I think I got them correct thanks to yakarov79 for his tip. 5
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