Parked and static aircrafts
By
ignacioc91, in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Similar Content
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By GKABS
View File M109A2 howitzer static/dynamic with berm and sandbags
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M109A2 howitzer models one static and dynamic with berm and sandbags.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
The soldier is free model is from MIXAMO WEBSITE
https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
(I am sorry that I don't have the model template for the texture in photoshop)
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
Submitter GKABS Submitted 12/06/2021 Category Ground Object Mods
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By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
M109A2 howitzer models one static and dynamic with berm and sandbags.
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
The soldier is free model is from MIXAMO WEBSITE
https://www.turbosquid.com/3D-Models/free-fbx-model-soldier-military-character-rigged/516949?referral=3dmdb
(I am sorry that I don't have the model template for the texture in photoshop)
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
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By GKABS
View File Two M109A2 howitzer models
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Two M109A2 howitzer models one static
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
Submitter GKABS Submitted 12/02/2021 Category Ground Object Mods
-
By GKABS
Hello and thank you for downloading my work.
https://gkabs.net
What's included:
Two M109A2 howitzer models one static
All my files should include the Strike Fighters 2 Series game file (.LOD) and the texture required. (tested and work only for SF2)
Installation:
Copy files to their proper folder
//Please change the XXX with the correct number from your //Soundlist:
[SoundList]
SoundFileXXX=155MM_M126
SoundFileXXX=TankEngine
SoundFileXXX=GKTankTrack
SoundFileXXX=50caliber
[TankEngine]
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[GKTankTrack]
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[155MM_M126]
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
[50caliber]
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=100
If you need any further help please read the Knowledge Base at:
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/
1.0.0
LICENSE:
You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net
Credit goes to the following:
Third Wire for making this outstanding game.
compufat for helping me with the textures big thank you.
Credit goes to https://www.textures.com as I use a lot of their photos to create the skins.
Google for some photos and information.
And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.
Software used:
3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop
If you need any assistance please contact me at
gkabs@gkabs.net
Site
gkabs.net
gulfknights.net
-
By GKABS
View File Ramon Airbase Israel
This is uncomplete work for the Ramon Airbase Israel If anyone would like to complete it that will be great, as I really don’t have the time to finish it. you will find the max file as well as the link to the AB for google map and some screenshots that I used to get the AB models.
Google map link to the AB
Submitter GKABS Submitted 08/18/2019 Category Structures
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