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Posted

Modding (as in adding 3rd party add-ons) or MODELING (as in building 3d objects)? The original post seems to be asking about both.

Modding is easy; usually just a copy/paste, as outlined in the read-me that (should) be in EVERY add on.

For Modeling  one must have a deep and full understanding of the program used to create the physical model (or LOD). There are notes, iirc, in the 3rd Wire exporter. Yes, it only works on MAX2009.  But knowing how to use MAX is the basic key.

And it isn't just about building the physical 3d model. If an aircraft, all the points and world centers must be correctly established (well, that goes for anything from plane to a tank or truck or ship), animations set, model unwrapped for texturing, the textures built (skinning the model). Then, the data ini containing all the flight model parameters must be created. And everything tested and tested and tested again in game.

There are tutorials on using MAX all over the web. There was a series (we're talking min-2000s here) by someone who's name I've forgotten (Cowboy? something?) that gave basic instruction on aircraft building.

So, which exactly are we asking about???

Posted
14 hours ago, Wrench said:

Modding (as in adding 3rd party add-ons) or MODELING (as in building 3d objects)? The original post seems to be asking about both.

Modding is easy; usually just a copy/paste, as outlined in the read-me that (should) be in EVERY add on.

For Modeling  one must have a deep and full understanding of the program used to create the physical model (or LOD). There are notes, iirc, in the 3rd Wire exporter. Yes, it only works on MAX2009.  But knowing how to use MAX is the basic key.

And it isn't just about building the physical 3d model. If an aircraft, all the points and world centers must be correctly established (well, that goes for anything from plane to a tank or truck or ship), animations set, model unwrapped for texturing, the textures built (skinning the model). Then, the data ini containing all the flight model parameters must be created. And everything tested and tested and tested again in game.

There are tutorials on using MAX all over the web. There was a series (we're talking min-2000s here) by someone who's name I've forgotten (Cowboy? something?) that gave basic instruction on aircraft building.

So, which exactly are we asking about???

both, actually. thanks.

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