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MIM-23 Hawk Missile System Unit


Hello and thank you for downloading my work.
https://gkabs.net

What's included:
This is a complete new MIM-23 Hawk Missile System Unit.

All my files should include the Strike Fighters 2 Series game file (.old) and the texture required.

Installation:

Copy the files to Objects folder and the falowing to _TYPES.ini file

[TargetTypeXXX]
Name=HAWK_ICWAR_NATO
FullName=HAWK Continuous Wave Radar
TargetType=EW_RADAR
ActiveYear=0
TargetValue=250
UseGroundObject=TRUE
GroundObjectType=HAWK_ICWAR_NATO
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICWAR
FullName=HAWK Continuous Wave Radar
TargetType=EW_RADAR
ActiveYear=0
TargetValue=250
UseGroundObject=TRUE
GroundObjectType=HAWK_ICWAR
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICWAR_Israel
FullName=HAWK Continuous Wave Radar
TargetType=EW_RADAR
ActiveYear=0
TargetValue=250
UseGroundObject=TRUE
GroundObjectType=HAWK_ICWAR_Israel
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_HIPIR_NATO
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_HIPIR_NATO
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_HIPIR
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_HIPIR
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_HIPIR_Israel
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_HIPIR_Israel
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_PAR_NATO
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_PAR_NATO
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_PAR
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_PAR
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_PAR_Israel
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_PAR_Israel
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICC_NATO
FullName=HAWK Battery Command Post
TargetType=MISC
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_ICC_NATO
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICC
FullName=HAWK Battery Command Post
TargetType=MISC
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_ICC
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICC_Israel
FullName=HAWK Battery Command Post
TargetType=MISC
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_ICC_Israel
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_KL
FullName=HAWK MIM-23K Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_KL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_BL
FullName=HAWK MIM-23B Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_BL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_CL
FullName=HAWK MIM-23C Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_CL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_EL
FullName=HAWK MIM-23E Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_EL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_AL
FullName=HAWK MIM-23A Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_AL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_AL_Israel
FullName=HAWK MIM-23A Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_AL_Israel
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

credit goes to the following:

1-KJakker for creating all the INI files and setting up the folders structure as well as testing and retexturing some skin for the project. Grate help. 
2-strahi for his testing and feedback as well as sharing his knowledge with me. 
3-ravenclaw_007 for creating the outstanding Hawk missile model as well as the missile textures. 
4-tiopilotos for sharing his feedback and knowledge.
5-GKABS for creating the rest of the models and texture

This is really a group work and without you all and help this would not come this far, Thank you all.

Please if I forgot anyone please let me know.

And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop


If you need any assistance please contact me at 
gkabs@gkabs.net


 

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          LICENSE:
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          If you need any assistance please contact me at 
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