Jump to content

MIM-23 Hawk Missile System Unit 1.0.0

   (0 reviews)

28 Screenshots

About This File

Hello and thank you for downloading my work.
https://gkabs.net

What's included:
This is a complete new MIM-23 Hawk Missile System Unit.

All my files should include the Strike Fighters 2 Series game file (.old) and the texture required.

Installation:

Copy the files to Objects folder and the falowing to _TYPES.ini file

[TargetTypeXXX]
Name=HAWK_ICWAR_NATO
FullName=HAWK Continuous Wave Radar
TargetType=EW_RADAR
ActiveYear=0
TargetValue=250
UseGroundObject=TRUE
GroundObjectType=HAWK_ICWAR_NATO
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICWAR
FullName=HAWK Continuous Wave Radar
TargetType=EW_RADAR
ActiveYear=0
TargetValue=250
UseGroundObject=TRUE
GroundObjectType=HAWK_ICWAR
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICWAR_Israel
FullName=HAWK Continuous Wave Radar
TargetType=EW_RADAR
ActiveYear=0
TargetValue=250
UseGroundObject=TRUE
GroundObjectType=HAWK_ICWAR_Israel
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_HIPIR_NATO
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_HIPIR_NATO
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_HIPIR
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_HIPIR
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_HIPIR_Israel
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_HIPIR_Israel
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_PAR_NATO
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_PAR_NATO
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_PAR
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_PAR
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_PAR_Israel
FullName=HAWK High-Powered Illuminator Radar
TargetType=SAM_RADAR
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_PAR_Israel
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICC_NATO
FullName=HAWK Battery Command Post
TargetType=MISC
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_ICC_NATO
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICC
FullName=HAWK Battery Command Post
TargetType=MISC
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_ICC
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_ICC_Israel
FullName=HAWK Battery Command Post
TargetType=MISC
ActiveYear=0
TargetValue=200
UseGroundObject=TRUE
GroundObjectType=HAWK_ICC_Israel
RepairRate=3.22
StartDetectChance=80
StartIdentifiedChance=20
IncreaseDetectChanceKey=10
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_KL
FullName=HAWK MIM-23K Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_KL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_BL
FullName=HAWK MIM-23B Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_BL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_CL
FullName=HAWK MIM-23C Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_CL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_EL
FullName=HAWK MIM-23E Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_EL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_AL
FullName=HAWK MIM-23A Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_AL
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

[TargetTypeXXX]
Name=HAWK_AL_Israel
FullName=HAWK MIM-23A Launcher
TargetType=SAM_LAUNCHER
ActiveYear=0
TargetValue=100
UseGroundObject=TRUE
GroundObjectType=HAWK_AL_Israel
RepairRate=3.22
StartDetectChance=20
StartIdentifiedChance=0
IncreaseDetectChanceKey=0
MaxVisibleDist=8000.0
DestroyedEffect=SmallRocketGroundExplosion
DestroyedModel=Truck_destroyed.LOD
SecondaryEffect=VehicleFireEffect
SecondaryChance=100

If you need any further help please read the Knowledge Base at:
 
https://combatace.com/forums/forum/268-thirdwire-strike-fighters-2-series-knowledge-base/


LICENSE:

You are allowed to use this model and everything included with it for personal non-profit use for Strike fighters 1 and 2. For use outside of this scope, you need to contact me for permission.
gkabs@gkabs.net

credit goes to the following:

1-KJakker for creating all the INI files and setting up the folders structure as well as testing and retexturing some skin for the project. Grate help. 
2-strahi for his testing and feedback as well as sharing his knowledge with me. 
3-ravenclaw_007 for creating the outstanding Hawk missile model as well as the missile textures. 
4-tiopilotos for sharing his feedback and knowledge.
5-GKABS for creating the rest of the models and texture

This is really a group work and without you all and help this would not come this far, Thank you all.

Please if I forgot anyone please let me know.

And finally not to forget the wonderful site of https://combatace.com and all the nice members and their dedicated support for this game.

Software used:

3d Max 2009
UVLayout v2 Pro
Substance Painter
Adobe Photoshop


If you need any assistance please contact me at 
gkabs@gkabs.net




User Feedback

You may only provide a review once you have downloaded the file.

There are no reviews to display.

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..