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Posted (edited)

I've been making an skin for Marcfighter's Su-27, and I've noticed there's different shading on different parts on the airframe, namely the rudders, canopy frame and engines. It happens with different Specular, Glossiness and Reflection values. All of the parts are painted with the same colour in Photoshop. How can I fix this?

A couple of screenshots:

This one is using Specular=1.000000, Glossiness=0.500000, Reflection=0.600000

img00012.thumb.JPG.d672a63576778e286ea9fc652820efbb.JPG

This one is using Specular=0.500000 Glossiness=0.500000 Reflection=0.300000

img00013.thumb.JPG.c5194fd8a1e79e9d827a04b4977df962.JPG

Edited by hamburgerjet
Posted (edited)

its old...and the plane needs resto....mapping is off on top...ive started to redo it but its on hold atm...ive template for it thats uniform but unfinished....you might have to put up with the one you have for a bit...will see if template ive done is ok for now to use...will get back to you.

see this post ..page 1 and 2

 

https://combatace.com/forums/topic/94278-my-wips-listlong/

Edited by russouk2004
  • Thanks 1
Posted
11 hours ago, russouk2004 said:

its old...and the plane needs resto....mapping is off on top...ive started to redo it but its on hold atm...ive template for it thats uniform but unfinished....you might have to put up with the one you have for a bit...will see if template ive done is ok for now to use...will get back to you.

see this post ..page 1 and 2

 

https://combatace.com/forums/topic/94278-my-wips-listlong/

Oh that's pretty cool, and not just the Flanker, I'll definitely check that thread often.

6 hours ago, Wilches said:

Never use Reflection with positive number in a non silver skin. Try again with Reflection=0.000000.

Never knew that, I'll keep that in mind for any skinning I'll do in the future, thanks.

  • Like 1

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