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By JamesWilson
Hi everyone,
I'm trying to recreate the 1st Gulf of Sidra Incident with my F-14A Tomcats and my Su-22M3 Fitters, doing it extremely historically accurate, paying attention to every little detail.
So far i've done everything, and it's almost identical to the real one, but there's ONE issue i can't figure out, let me explain:
During the morning of the 19th of August 1981 two F-14A Tomcats intercepted two Libyan Su-22M3 Fitters in the Gulf of Sidra.
The Fitters were equipped with two AA-2 "Atoll".
Just before the merge, while nose-to-nose, one of the two Fitters fired a missile to one of the two Tomcats, but being the missile a very old and primitive heatseeker, it started tracked and going for the Tomcat, but as soon as the F-14 made a slight break, the Atoll lost its track.
The PROBLEM IS:
There's no way i can make the Fitters shoot the missiles before merging, if only the AA-2, or any other equippable missile was all-aspect or radar guided just like the R-23, i think it would work.
I tried having a head-on merge with two Mig-23 Floggers equipped with radar guided R-23s and they shot at me before merging.
I tried all other available missiles and nothing changed, some didn't show either.
I tried copying and pasting the Data file from the Aim-7 to the R-60 Data file, and nothing changed.
I tried changing the loadout file to R-23, but the Fitters show up without any weapon since there's no R-23 option in loadout for Su-23M3s, so i think it's not possible to have them (and would be historically inaccurate too).
I tried changing enemy difficulty from Normal to Hard, but nothing changes still.
The only thing the Fitters do is shooting their guns just before the merge, but no missiles are fired when nose-to-nose.
Is there a way to fix this? A way i can make my Fitters fire at least one of their missiles when we're nose-to-nose, just like when i got nose-to-nose against Floggers equipped with R-23s?
Is it a problem with the enemy AI? Or with the missiles? Or maybe even with the Su-22M3 Fitter i'm using?
Thank you very much for helping me
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By dtmdragon
View File Third Wire MiG-23 fighters made flyable & updated for SF2
Third Wire MiG-23 fighters made flyable & updated for SF2
MiG-23M, MiG-23M (85), MiG-23MF, MiG-23ML, MiG-23MLA, MiG-23MLD, MiG-23MLD (Soviet-Afgan War), MiG-23MLDe, MiG-23P, MiG-23P (82), MiG-23MS
This is a follow on from my "Third Wire MiG-23MLD updated & flyable for SF2" mod and completely supersedes it.
- All are flyable with a modified version of Stary's MLD cockpit/ avionics with corrections by Crusader and myself. There are slightly different cockpits/ gunsights depending on the model of aircraft.
- Wing spoilers are now working as they were always there just not activated. Thanks again Crusader!
- Opening Canopy.
- KM-1 Ejection seats added. Grey on most but black for Mig-23MLDe, MiG-23P and MiG-23P (82).
- Loadouts enhanced and corrected. Some Afghanistan specific ones added. Use of Kh-25M air-to-surface missile and datalink pod added.
- Missile positions corrected, especially for the AA-8.
- Single missile rail for the fuselage AA-8.
- Improved/ corrected FM.
- Improved engine sound and afterburner effect.
- All Mig-23 have an ACM/ boresight radar mode but it is set straight ahead along the gunsight and does not move/ scan. The MLD and P (82) have an ACM/ boresight mode that scans vertically like the F-16 or F-15 etc.
- MLD, MLDe and P (82) have KDS-23 countermeasure dispenser installed in the centreline drop tank pylon. This is a 12 shot chaff/ flare countermeasure dispenser that could be used once the drop tank had been jettisoned.
- MLD Leading edge flaps automatically deploy during maneuvering as they did on the MLD with the type 3 wing.
- MLD Primary and secondary roles expanded to reflect the evolution of the MLD into a more multi role fighter platform.
- Removed ECM jammer from MLD.
- Radar data and performance is corrected from the S-23MLA radar to the S-23MLA-II radar for the MLD.
- Most if not all the exported and Warsaw pack ML aircraft were actually MLA models, this is an error in most publications, model kits and flight sims alike and has only been corrected in recent publications. The ML was operated by the Soviet airforce and by the time the export models were being built the production line had switched to the MLA. This is now corrected in the game.
All skins updated with cockpit textures and various other minor details.
- Grey undersides on Soviet Camouflage skins changed from grey to blue/ grey. Additional dark green added in to the Soviet camouflage of later model MiG-23s. Lots of other texture corrections done.
- Skins added for Iraqi, Syria (Late), Polish camouflage, Egypt, North Korea, Libya, Soviet desert (in Afghanistan) and Soviet Afghanistan veterans.
- Corrections to decal size and/ or positions on various skins.
- Additional MiG-23MLDe variant created. This is the Syrian and Libian specific export model of the MLD which did not have the IFF or aerodynamic enhancements (vortex generators) of the Soviet MLD and had a slightly downgraded radar. Syrian made countermeasure dispensers installed on either side of the tail fin.
- Additional MiG-23P (82) variant created. This is the Soviet P model that was upgraded to the same standard as the MLD but without the aerodynamic enhancements.
- Additional MiG-23M (85) variant created. This is a few squadrons of the Soviet M model that had its IFF upgraded some time between 1978 and the early 90's (Same nose IFF antenna as the MLD and P (82).
- Additional MiG-23MLD (Soviet-Afgan War) variant created. This is the Soviet MLD but reflects the specific loadouts, modifications, countermeasures and markings of the MLD models that served in the Soviet Afgan war.
- Updated weapons from the RSSW 099 mod.
To Install:
1, Delete ALL previous TW MiG-23 mods.
2, Unpack and drop the 2 parts of this download into your main mods folder.
3, You MUST override when prompted.
Credits:
- ThirdWire.
- Crusader.
- Stary.
- Snailman.
- Eburger68.
- Paladrian.
- Svetlin
- Cocas
CombatAce fair agreement applies.
Enjoy,
Dan (dtmdragon).
Submitter dtmdragon Submitted 04/25/2020 Category MiG-23
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By dtmdragon
Third Wire MiG-23 fighters made flyable & updated for SF2
MiG-23M, MiG-23M (85), MiG-23MF, MiG-23ML, MiG-23MLA, MiG-23MLD, MiG-23MLD (Soviet-Afgan War), MiG-23MLDe, MiG-23P, MiG-23P (82), MiG-23MS
This is a follow on from my "Third Wire MiG-23MLD updated & flyable for SF2" mod and completely supersedes it.
- All are flyable with a modified version of Stary's MLD cockpit/ avionics with corrections by Crusader and myself. There are slightly different cockpits/ gunsights depending on the model of aircraft.
- Wing spoilers are now working as they were always there just not activated. Thanks again Crusader!
- Opening Canopy.
- KM-1 Ejection seats added. Grey on most but black for Mig-23MLDe, MiG-23P and MiG-23P (82).
- Loadouts enhanced and corrected. Some Afghanistan specific ones added. Use of Kh-25M air-to-surface missile and datalink pod added.
- Missile positions corrected, especially for the AA-8.
- Single missile rail for the fuselage AA-8.
- Improved/ corrected FM.
- Improved engine sound and afterburner effect.
- All Mig-23 have an ACM/ boresight radar mode but it is set straight ahead along the gunsight and does not move/ scan. The MLD and P (82) have an ACM/ boresight mode that scans vertically like the F-16 or F-15 etc.
- MLD, MLDe and P (82) have KDS-23 countermeasure dispenser installed in the centreline drop tank pylon. This is a 12 shot chaff/ flare countermeasure dispenser that could be used once the drop tank had been jettisoned.
- MLD Leading edge flaps automatically deploy during maneuvering as they did on the MLD with the type 3 wing.
- MLD Primary and secondary roles expanded to reflect the evolution of the MLD into a more multi role fighter platform.
- Removed ECM jammer from MLD.
- Radar data and performance is corrected from the S-23MLA radar to the S-23MLA-II radar for the MLD.
- Most if not all the exported and Warsaw pack ML aircraft were actually MLA models, this is an error in most publications, model kits and flight sims alike and has only been corrected in recent publications. The ML was operated by the Soviet airforce and by the time the export models were being built the production line had switched to the MLA. This is now corrected in the game.
All skins updated with cockpit textures and various other minor details.
- Grey undersides on Soviet Camouflage skins changed from grey to blue/ grey. Additional dark green added in to the Soviet camouflage of later model MiG-23s. Lots of other texture corrections done.
- Skins added for Iraqi, Syria (Late), Polish camouflage, Egypt, North Korea, Libya, Soviet desert (in Afghanistan) and Soviet Afghanistan veterans.
- Corrections to decal size and/ or positions on various skins.
- Additional MiG-23MLDe variant created. This is the Syrian and Libian specific export model of the MLD which did not have the IFF or aerodynamic enhancements (vortex generators) of the Soviet MLD and had a slightly downgraded radar. Syrian made countermeasure dispensers installed on either side of the tail fin.
- Additional MiG-23P (82) variant created. This is the Soviet P model that was upgraded to the same standard as the MLD but without the aerodynamic enhancements.
- Additional MiG-23M (85) variant created. This is a few squadrons of the Soviet M model that had its IFF upgraded some time between 1978 and the early 90's (Same nose IFF antenna as the MLD and P (82).
- Additional MiG-23MLD (Soviet-Afgan War) variant created. This is the Soviet MLD but reflects the specific loadouts, modifications, countermeasures and markings of the MLD models that served in the Soviet Afgan war.
- Updated weapons from the RSSW 099 mod.
To Install:
1, Delete ALL previous TW MiG-23 mods.
2, Unpack and drop the 2 parts of this download into your main mods folder.
3, You MUST override when prompted.
Credits:
- ThirdWire.
- Crusader.
- Stary.
- Snailman.
- Eburger68.
- Paladrian.
- Svetlin
- Cocas
CombatAce fair agreement applies.
Enjoy,
Dan (dtmdragon).
-
By Avrillav
Hello. I have downloaded Iran-Iraq War Terrain/Campaign by Spudknocker. i have installed planes and all required. However, when I start flying the game stops working. I decreased graphic settings, but it did not solve the problem.The screen is frozen and I have to use CTRL+ALT+DELETE to cancel the game. May anyone tell me what is the solution?
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