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Everything posted by FastCargo
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Make that the last 3 times...sigh. FC
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A-G Radar Fix?
FastCargo replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
One thing I've started to do is in the release post of anything I make is the statement that you will be publically ridiculed if you post a question that was directly answered in the readme. Of course, those for which English is not their primary language gets a pass. Anyone else, especially l33t speakers...no mercy. Read the damn readme! FC -
Literally...he's puked them out the last 2 times... FC
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Just got back from Memphis after finishing my 6 month recur sim. Hanging out with the fam this weekend before I start back at the squadron on Monday. Taking care of the kiddo now that we've had to put a feeding tube back in him. Migrating all my stuff from TW Gen 1 to TW Gen 2 sims. FC
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Bagera3005 on tarmack
FastCargo replied to bagera3005's topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
It's called using common sense. You don't barge into a room unannounced and start hanging posters all over the walls. Sincerely, welcome to Combatace...but we are a more mature crowd here, and polite behavior is considered the norm. FC -
Bagera3005 on tarmack
FastCargo replied to bagera3005's topic in WOFF 1 2 3 / UE - Skinning / Modeling Help
We get it. Thank you for your interest and offer to help. Now stop spamming the forum. FC -
SF2/V 3rd Party skins
FastCargo replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Interesting, thanks for the info KB! Here's some early results on the AT-38B: Obviously, it could be better tweaked with the TGA file...but its actually pretty easy to do in MAX. Also, much more dramatic at night. And finally, this would be useful for non-AB aircraft as well. Some aircraft without burners can make parts of their engines glow and can be easily seen at night as a dull glowing red. This effect could be simulated with this new AB node effect pretty easily. FC -
Harrier GR7
FastCargo replied to bobrock's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Also, you may want to check various other things... In the data.ini for the gun, there is this parameter: MuzzleVel=XXX.XXXXX If that's zero, there ya go. The best thing to do is use a gun data entry that already works then tweak from there. FC -
Awesome! Y'all have a good time! FC
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voice commands
FastCargo replied to Romflyer's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I like that idea...though I could see my wife wondering.. "Why is he screaming 'CHAFF, FLARE, CHAFF, FLARE!!!' at the computer..." FC -
SF2/V 3rd Party skins
FastCargo replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
KB, What exactly am I seeing here? Does this have something to do with the new Afterburner node entry in the data.ini you were talking about with the T-38s? I'm genuinely curious...I'm converting the mods I currently have in the pipeline to SF2 standard, and if there are new improvements, I'd like to take advantage of them. FC -
My Projects (EricJ)
FastCargo replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
As much as I like the idea of a nicer Rafale than is currently available, I'm going to have to beg off for now. I really need to clear my plate first. FC -
Realistic Flight Stick Setup?
FastCargo replied to jomni's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Like JM said, every jet is different depending on about a billion factors, so personally, I make what works for me...not what it should do in the real thing. In fact, when I used to fly with a programmable stick/throttles/rudder, and I flew a lot of different sims, I tried to make all the major functions match across sims...that way the same button activated in the same way did the same thing in every sim, made life a whole lot easier back in the day. FC -
Nope, ain't buying it. Most aerodynamics can be validated in a wind tunnel or actual flight. And sometimes logic still doesn't apply. For instance, try explaining to a layman exactly WHY you need more power to fly slower. I guarantee you're going to be drawing graphs at some point based on mathematics. High power physics validations are much harder to achieve. Been near a black hole lately? How about near lightspeed? Or other dimensions? Some of this stuff can be tested(for instance, time dilation has been proven to exist) but a lot has to be derived from mathmatical constructs. And logic starts taking a back seat when you get to the extremes... FC
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Eraser, If you can't do the math, how can you have a beef? You gotta speak the language before you can refute the theory... FC
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Importer and exporters
FastCargo replied to corey's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
There's nothing wrong with that of course, I'm not accusing anyone here of doing something nefarious. However, again, I don't think TK will publish the details of the LOD format...however, I could be wrong. It would be nice...even MAX is a bit of a pain to skin in. FC -
Importer and exporters
FastCargo replied to corey's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I doubt TK would be willing to release such information. In general, wide spread public knowledge of how to reimport LODs back into MAX is frowned upon. The problem isn't a modder using a freeware LOD as a starting point or template for their own work (if both persons are signatories of the freeware accords AND the appropriate credit is given). The problem is a modder using payware LODs to do the same thing. This has ALREADY happened a few times...with the idiots not even bothering to change the mapping. Because of these events, we've had to institute limits for these kinds of discussions...basically, don't bother asking, and instant/permanent bans to anyone caught trying to do this here (using reverse engineering as stated above). FC -
F-35 Gun Problem
FastCargo replied to warthog64's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Okay, I'm seeing this too many times to be just an odd glitch. First, ONLY the A model has an internal gun, the B and C use a gunpod. For anyone having issues getting a gun to show up I need the following specifications: Which version of the download, preferably a link to the exact download. Which aircraft. Which sim. Which patch. Also, I need to know, have you actually tried to fire the weapon in game. I've noticed in SF2 for some reason, the A model shows as having no gun ammo in the loading screen, but it fires just fine in game. FC -
Importer and exporters
FastCargo replied to corey's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Not that I'm aware of. There is a small program called UMC2 that can read and display SMALL .LOD files (like for weapons). But the maker hasn't updated it in a LONG time. If those who make MAX files can also export into ASE format, there are a few free/shareware programs that can read and display that format...it even keeps the animations. FC -
Importer and exporters
FastCargo replied to corey's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
There is no importer...LOD files cannot be directly imported into MAX. FC -
Paint Schemes/Camo
FastCargo replied to JRA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The assumption is he's talking about the game engine. The answer is...no...you could be painted in Hello Kitty and the sim engine wouldn't notice you any quicker. FC -
C-130J-30 OPEN COCKPIT Ver 1.0
FastCargo replied to Dels's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Dels, thanks for this...great for modern crew aircraft! FC -
Screenshot Thread
FastCargo replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I couldn't help it...after all the puke I've been dealing with lately, I figured I'd share the love... Now back to the screenshots! FC
