Jump to content

ojcar

+MODDER
  • Posts

    816
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by ojcar

  1. Yes, just do the same things in SF1/SF2 terrains
  2. Don't waste your energy fixing. Since the patch has broken the carrier missions, it's sure there's a new patch coming.....fixing one of two things and broken 1000........TK is from Texas, but He has Chinese quality control.
  3. The fix is easy. Go to each Aircraft.ini. Right mouse button. Go to properties. Check "only reading" and that's all! (sorry for my caveman English, my PC is in Spanish)
  4. Wow!!!!! the cockpit alone is worth the price of admission! Outstanding job,
  5. Not exactly, but the merchants you'll see are armed with 37mm flack and the seaplane tenders we have are former merchants. Some of them are named just like some of these raiders. So with a little imagination, you'll fight against German merchant raiders or British Q ships.
  6. Unsung Heroes View File Welcome to a very different WWI campaign experience! This is a semi-fictional Floatplane campaign. This campaign start in November 1917, in North Sea. A very interesting month, because in October the German High Seas Fleet, operating in the Baltic, assisted in capturing the islands of Oesel, Dagö and Moon (Google for Operation Albion, please). Also, in November 1917 was the Second Battle of Heligoland Bight (Google for it, please). At the same time Germans kept on sending out their submarines and merchant raiders, Entente forces continued trying to blockade shipments to the German ports. From time to time, German Fleet units ventured out to shell the British coast in an attempt to lure British ships into a trap. And, of course, fishing ships and coastal merchants continue to operate along the German coasts. The German High Seas Fleet remains in the Baltic Sea, and Zeppelins are a menace too...As I said, very interesting times! This campaign depicts the use of Seaplane Tenders in both sides, trying to spot the enemy ships, hunting down the Zeppelins and attacking enemy ships, submarines, and of course planes. Thank you to Stephen1918 for all the wonderful planes, ships, airships and the wonderful terrain......And of course all the texts revision and betatesting! Stephen, you rock! Submitter ojcar Submitted 06/26/2013 Category First Eagles - WWI and Early Years - Missions and Campaigns
  7. It's uploaded and waiting for Admin permission. From the readme: Welcome to a very different WWI campaign experience! This is a semi-fictional Floatplane campaign. This campaign start in November 1917, in North Sea. A very interesting month, because in October the German High Seas Fleet, operating in the Baltic, assisted in capturing the islands of Oesel, Dagö and Moon (Google for Operation Albion, please). Also, in November 1917 was the Second Battle of Heligoland Bight (Google for it, please). At the same time Germans kept on sending out their submarines and merchant raiders, Entente forces continued trying to blockade shipments to the German ports. From time to time, German Fleet units ventured out to shell the British coast in an attempt to lure British ships into a trap. And, of course, fishing ships and coastal merchants continue to operate along the German coasts. The German High Seas Fleet remains in the Baltic Sea, and Zeppelins are a menace too...As I said, very interesting times! This campaign depicts the use of Seaplane Tenders in both sides, trying to spot the enemy ships, hunting down the Zeppelins and attacking enemy ships, submarines, and of course planes. Thank you to Stephen1918 for all the wonderful planes, ships, airships and the wonderful terrain......And of course all the texts revision and betatesting! Stephen, you rock!
  8. Version 1.1

    196 downloads

    Welcome to a very different WWI campaign experience! This is a semi-fictional Floatplane campaign. This campaign start in November 1917, in North Sea. A very interesting month, because in October the German High Seas Fleet, operating in the Baltic, assisted in capturing the islands of Oesel, Dagö and Moon (Google for Operation Albion, please). Also, in November 1917 was the Second Battle of Heligoland Bight (Google for it, please). At the same time Germans kept on sending out their submarines and merchant raiders, Entente forces continued trying to blockade shipments to the German ports. From time to time, German Fleet units ventured out to shell the British coast in an attempt to lure British ships into a trap. And, of course, fishing ships and coastal merchants continue to operate along the German coasts. The German High Seas Fleet remains in the Baltic Sea, and Zeppelins are a menace too...As I said, very interesting times! This campaign depicts the use of Seaplane Tenders in both sides, trying to spot the enemy ships, hunting down the Zeppelins and attacking enemy ships, submarines, and of course planes. Thank you to Stephen1918 for all the wonderful planes, ships, airships and the wonderful terrain......And of course all the texts revision and betatesting! Stephen, you rock!
  9. FE2 versus FE: FE2 has somewhat better graphics (dx10/11 support against dx9 in FE). You'll have animate water and stock airplanes have bumpmap. You'll also have better framerates in multicore systems and somewhat better AI. You'll also have more airplane versions and AI Sopwith Strutters. On the other hand there is not stock stational terrains (easily fixed by mods), the weather randomizer is broken in campaigns (there is also a mod to fix it) and sometimes the game goes CTD when going to the planning map before a mission........so it's a matter of taste
  10. The funiest thing is: I have not added historical aces to Armchair Aces. I have set the campaigns to aleatory generate generic aces (he choses betwwen all the British names and surnames, He had could be Peter McCudden, for example). The game has chosen an aleatory James McCudden!
  11. Errrr........Stephen, wait a little and check PMs
  12. I know , I know. You are a good man, only a little over enthusiastic. My point is, at this very moment, Stephen is working in the BE2, so it makes no sense to keep asking for it. He knows all of us are waiting for it, but He will not work faster because we ask for the BE2 one time a week.
  13. Well, we all have our own wishlist and preferences.......but at the end of the day we'll have whatever the modders have in his wishlist, so please, stop to burn Stephen. I know He's so good in his work it seems to be very easy......It doesn't! He spend a lot of his free time to bring us a lot of wonderful mods and each time he finish a mod, people are crying for more! Relax, enjoy the game and all the new toys. You'll eventually have a lot of yor wished planes (I like all of them and are in my own wishlist too). Give poor Stephen a break before he gets frustrated!
  14. ....And in the standard "two weeks", the campaign!
  15. And there's the file you'll need to have FE2 water shaders working. It seems Stephen is getting old..... Add this to your wwiNorthSea folder and overwrite when asked (only FE2 players) wwiNorthSea_DATA.zip
  16. Very well, because in the water map every target (ships) are valuable!
  17. Provided that the AI planes can use the torpedo and not only the player's aircraft (I don't know yet) and with the incoming new Stephen1918 map a Short or a Gotha floatplane would be much better....but keep in mind that only a few plane torpedo attacks were registered in WWI, because in this missions (a torpedo has too weight for such a low powered aircraft) the planes were too vulnerable). Most torpedo planes were used as recon or bomber aircraft instead.
  18. Well, since nobody has done it yet, I just have posted a link to this thread in Thirdwire Forum.
  19. Very intersting! Can the AI use it?
  20. And there are people asking for a FE2 patch........
  21. Maybe I can make a little campaign when the New Stephen's map is ready...
  22. I'll explain: Flanders map is somewhat bigger than stock Cambrai map. They covers same región, but Flanders map, being bigger, has some sea in it. On the other hand I chose the stock Cambrai map to portrait the entire Flaners región, because it has much more airfields than the Flanders map (I needed a lot of airfiedls for late 1918!). So the campaigns named FlandersFront....are played in the stock Cambrai map instead the Flanders one, and you'll be facing enemy units based historically in the entire Flanders región (not only Cambrai). It's the same in Verdun. As we don't have a proper Marne región map, all units fighting in Verdun and Marne regions are based in the Verdun map in my campaigns.
  23. Errr....Armchair Aces doesn't use the 3ºrd party Flanders map. It uses only the stock Cambrai map. If you want a floatplane campaign, you better go to the download section, download the Bloody April campaign (tah uses the Flanders map, an add the floatplanes units there. Maybe someone will do a (semi-fictional) campaign to use Stephen's map
  24. I think the best package would be a 2c, a 2e and a BE12, but Stephen is the boss....let him work and you'll see. Next Project is the Hanriot HD2 and finish the North Sea map (a generic wáter map to fly the floatplanes). Other easy planes to do from work we have now: Albatros DI and Fokker DIII (at least the ealrly versión without ailerons)
  25. Good points, Panama Red, I didn't though about the new people, as I tend to think we are a dozen of players worlwide, with all the bunch of WWI players flying ROF or OFF, but you're right. A new patch will break a lot of stuff and it will be a disaster.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..