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gterl

+MODDER
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Everything posted by gterl

  1. Lonesome train on a lonesome track I'm going away, ain't coming back I'm going somewhere far from my baby On a lonesome train, on a lonesome track Lonesome train on a lonesome track Got all my troubles in one big pack My baby left me so sad and lonely On a lonesome train, on a lonesome track Lonesome train on a lonesome track My girl don't love me and that's a fact No use in living, no use in dying On a lonesome train, on a lonesome track Oh, lonesome train, on a lonesome track I want my baby, I want her back Don't want to go on forever travelling On a lonesome train, on a lonesome track
  2. ...title says it all I'm looking for a little LOD to place as a tunnel entrance. Simple speaking just a skinned square box with the roof slightly rounded (similar to a nissen hut). Does anyone know where to find one? Background: Italian WW1 terrain, with railroads, train stations, etc. thx in advance gterl
  3. Extremely struggling with the targets.ini file All the ground_objects have names like 'French....' and/or 'German....' or 'British....'...which does not look right Additionally downloaded all availables ground units here from the download section and made a mess in the types.ini file (mixed up too many things) On the positive side all the 'basic' things like buildings, tents, roads, airfields, balloons, etc. look currently right oohh dear thought it finished after positioning all the tiles, but it's just the beginning. :(
  4. thx...still lot to do (targets are all messed up...offsets) :-( Found also couple of bugs: - 1-2 airfields ..buildings don't show up - 'Notfall-Aerodromes' (austro-hungarian) are on a hill ...have to tweak the height-map - 1-2 rivers flowing up-down-up...have to tweak the height-map - 3 targets outside flyable zone - valley north of Triest messed up in regards of tilemaps (fields showing where peaks are)
  5. little update
  6. ahhh forgot to mention....R O A D S ....plenty to do
  7. 1) Tiles positioned (well....still a couple of tweaks here and there necessary but overall 99% finished) 2) Working on targets (ini-file editing and airfield, cities, towns, etc.) 3) Next Steps: - Tweak further targets (a church here, a ballon there...) - Tweak further targets (bridges!) - Campaign.... :-)
  8. still going strong....but it's a painfull process btw...just showing the northern part of the map (stretching to Munich)...southern part (Med coast) not visible
  9. Update: Identified all snowy covered peaks...pics will follow
  10. Gepard - thx but I'm using already a separate heightmap (see older entries) :-) Thx for your help!! rgds gt
  11. painfull...painfull.....square by square....but yes I'm still on it
  12. work still in progress......painfull and slow
  13. Great stuff!!!
  14. Hi Everyone - just want to keep this thread as a kind of diary and of course show you the latest status Quick summary: - Reworked quite a lot of tiles - Still fixing minor heightmap issues - Added two airfields (just to fly quickly around) - Added major towns/cities (ok, 2-3 are just fantasy, e.g. fakes) - Added trenches in rocky- and snowy-tiles - Frontline will be the Isonzo river instead of the Piave (which is farther west and wouldn't give much to the italians in terms of airfields). Sorry for this, esp. for late war scenarios, but I had to make a choice - Still unclear for me as of what part of the map is 'flyable' and where it stops (so in other words the how big is the frame, which would be just eyecandy from far away) - Certain rivers have to be flattened, or completely removed...looks silly if the river goes up-down the mountains - Target-Areas, balloons, etc. so all the nice little stuff is still missing ...bottom of the priority list - Currently positioning tiles one-by-one....this will take ages ....more.... ...more.....
  15. Fantastic Quack! Looks great!!! Here are a couple of additional 'shots' Current issues: - Can't get the heightmap correctly (I've certain peaks like the Himalaya and holes in the terrain....have to sort this out) - Tilesets a nowhere properly placed, except roughly the coastline (where I've to flatten out certain island) - Tilesets will have to be reworked (rivers through rocky mountains, trenches in mountains, etc.) - etc. etc. etc.
  16. Lovely picture! To be onest I was more looking for someting like this (apologize)
  17. ...so you get the picture - Isonzo should be in there - Caporetto should be in - Venetian Alps - Piave ...we will need seaplanes!!!
  18. heightmap is driving me crazy
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