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Everything posted by ravenclaw_007
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Buccaneer Tactics
ravenclaw_007 replied to crl848's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
for all who like to know how the tactics are with the real Buccaneer´s this are some pages of the S2B weapons manual and they show how it was done (if you like to have a copy of the Manual just give me a PM) the HUD funktion can unfortunately not be implimented in to the game because of limited ground objects targeting funktion , if we have in the future a better avionics for bombers available i may add this funktions -
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SF2 Screenshot Thread
ravenclaw_007 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
fit for a very , very long range bombing mission update will be up tonight with rotating bulged bombbay doors -
ok i just got some pictures of the bulged bombbay doors , this bulged bombbay doors are this what we have now as "Bombbay-Fueltank" and this bulged bombbay doors are rotating with the bombbay door so here is what i´m going to do now - first i make a model of the Bombbayfueltank (it is only a cylinder mounted on to the bombracks of the bombbay) - i add a new weaponsstation for the bulged bombbay door - change all the lods and add the entry in the data_ini - upload the version2.0 of all the Buccaneers i hope that gets everybody satisfied ps. please dont send me anymore PM about the HUD , as long as TK is not adding more ground/objects targeting capabilities to the games avionics this HUD is all you got and no the buccaneer did not have any CCIP , i have all the manuals and can prove that
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no ther is no CCIP mode , remeber the Buccaneer was the first jet with a true digital HUD there are funktions that i was not able to build in to the HUD because of game engine limitations , the HUD you have now is not like other HUD in the game this one with all its funktions is directly build in to the cockpit model therefor nothing that is displayed can be altered or edited in the Avionics_ini if you like to have mor infos on the HUD i could sent you the Flightmanuals
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i´m very very sorry that i did not find that error befor i released the Buccaneer´s , here is a quick fix just drop it in to all the Buccaneer cockpit folders if you look araound in this cockpits you will find many animated objects like working Brake-Pedals , animated Handbrake lever , autopilot switch and indicator or off-flags on some instruments/indicators if the engine stops or you shut it down to name just a few of the funktions that i try to get it work , so take your time and check this pits sorry again for this mishap with the typo error
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upload closed
ravenclaw_007 replied to christian59's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
i´m just uploading and have no problem but there is some changes regarding uploads , you have to go to the download-section and than you have to use the upload button and select from the menu wher you like to upload to if you dont do it this way you may get a error message , at least that is what i was getting -
SF2 Screenshot Thread
ravenclaw_007 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
what terrain is that -
View File Buccaneer RAF for SF2 Buccaneer RAF and RAFG for SF2 includet -------- Buccaneer S2A Buccaneer S2B Buccaneer S2B RAFG , without refuelprobe Buccaneer S2/S2B Cockpit Weapons Mk6 Ejection Seat Effects Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - strg+8 = windshield wiper Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ---------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for FAA/RAF Buccaneer now 23100lbs - typo error on AOA Indicator fixed - Decal issue for 12Sqn. S2B_1983 fixed have fun ravenclaw_007 Submitter ravenclaw_007 Submitted 09/30/2011 Category Buccaneer
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Version vers1.2
3,428 downloads
Buccaneer RAF and RAFG for SF2 includet -------- Buccaneer S2A Buccaneer S2B Buccaneer S2B RAFG , without refuelprobe Buccaneer S2/S2B Cockpit Weapons Mk6 Ejection Seat Effects Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - strg+8 = windshield wiper Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ---------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for FAA/RAF Buccaneer now 23100lbs - typo error on AOA Indicator fixed - Decal issue for 12Sqn. S2B_1983 fixed have fun ravenclaw_007 -
View File Buccaneer FAA for SF2 Buccaneer FAA (Fleet Air Arm) for SF2 includet -------- Buccaneer S2 Buccaneer S2-Tanker / AI only Buccaneer S2C Buccaneer S2D Buccaneer S2 Cockpit Weapons Mk6 Ejection Seat Effects Refueling mission for Buccaneer S2 tanker Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - strg+8 = windshield wiper Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ---------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for FAA/RAF Buccaneer now 23100lbs - typo error on AOA Indicator fixed have fun ravenclaw_007 Submitter ravenclaw_007 Submitted 09/30/2011 Category Buccaneer
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Version vers1.2
2,153 downloads
Buccaneer FAA (Fleet Air Arm) for SF2 includet -------- Buccaneer S2 Buccaneer S2-Tanker / AI only Buccaneer S2C Buccaneer S2D Buccaneer S2 Cockpit Weapons Mk6 Ejection Seat Effects Refueling mission for Buccaneer S2 tanker Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - strg+8 = windshield wiper Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory -testcrew,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ---------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for FAA/RAF Buccaneer now 23100lbs - typo error on AOA Indicator fixed have fun ravenclaw_007
