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Everything posted by ravenclaw_007
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View File Buccaneer Mk50 SAAF for SF2 Buccaneer Mk50 SAAF for SF2 includet -------- Buccaneer Mk50_1965 without refuelprobe - optional lods with refuelprobe are includet Buccaneer Mk50_1980 with Chaff/Flare dispenser and refuelprobe Buccaneer Mk50 Cockpit SAAF Weapons Mk6 Ejection Seat Effects the optional lod´s with refuelprobe for the Mk50_1965 are includet because based on the mission this probe could be mounted , so it is up to you wich lod´s you like to use , mostly the Mk50 in the early years was flying without the probe Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - Thrustvector controll = RATO´s on/off the RATO you have to manualy start and stop with your Thrustvector controll if you forget to stop or use the ratos infligth you may soon run out of fuel Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory - testcrew ,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ----------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for SAAF BUccaneer now 25900lbs - typo error on AOA Indicator fixed have fun ravenclaw_007 Submitter ravenclaw_007 Submitted 09/30/2011 Category Buccaneer
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Version vers1.2
1,061 downloads
Buccaneer Mk50 SAAF for SF2 includet -------- Buccaneer Mk50_1965 without refuelprobe - optional lods with refuelprobe are includet Buccaneer Mk50_1980 with Chaff/Flare dispenser and refuelprobe Buccaneer Mk50 Cockpit SAAF Weapons Mk6 Ejection Seat Effects the optional lod´s with refuelprobe for the Mk50_1965 are includet because based on the mission this probe could be mounted , so it is up to you wich lod´s you like to use , mostly the Mk50 in the early years was flying without the probe Funktions ---------- - strg+0 = canopy open close - strg+9 = nose and wing-fold - Thrustvector controll = RATO´s on/off the RATO you have to manualy start and stop with your Thrustvector controll if you forget to stop or use the ratos infligth you may soon run out of fuel Installation ------------ for instalations please read the README Note ---- this are high poly models with high-res skins Credits: -------- - original Model by Russouk2004 - Skins and decals by Paulopanz - Loading and Hangar screens by Soulman and Gustav - FM rework by Kreelin,Spillone104,Baffmeister,Cliff11 - Missions by Pureblue and Paulopanz - some weapons in this pack are from Mirage Factory - testcrew ,Dave,Soulman,Crusader,Florian,Slartibartfast,Paulopanz, Baffmeister,76.IAPBlackbird,Hgbn,Pureblue,Thetestpilot,Kelsh002,Cliff11 - 3D work,templates,Skins,weapon´s and cockpit´s by - ravenclaw_007 i hope i did not forget anybody ----------------------------------------------- vers 1.2 CHANGES from 10.oct.2011 ---------------------------------- - working/rotating Bulged bombbay door - BombBay Fuel Tank added - max fuel load for SAAF BUccaneer now 25900lbs - typo error on AOA Indicator fixed have fun ravenclaw_007 -
SF2 Screenshot Thread
ravenclaw_007 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Red Flag 1977 -
you may have some problems with the Buccaneers in SF1 because of reasons i dont know the distance lod´s for all RAF and FAA versions dont work the only Buccaneer version with working distance lod´s are the SAAF Mk50 (one possible reson may be an max. vertex count per model) - so we will most likely upload the FAA and RAF Buccaneers with out the distance lod entry in the aircraft´s_ini antil we know what is causing this - this Buccaneers and the Cockpits are High poly models and on some computers this may result in FPS drop or worse , and there is nothing i can do about it - i have to export some versions of this Buccaneer from 3ds max with decals , resulting in lod size above 2,1MB the reson why i have to export it with decals are that otherwise you would have decal-bleeding all over the aircraft , models with lod´s below 2,1MB dont have decals that would cause decal-bleeding aircraft lod size - Buccaneer-S2 4,61MB - Buccaneer-S2A_1969 4,54MB - Buccaneer-S2B_1969 2,05MB - Buccaneer-S2B_1983 6,34MB - Buccaneer-S2B_1989 5,49MB - Buccaneer-S2B_RAFG 2,01MB - Buccaneer-S2C 4,61MB - Buccaneer-S2D 5,87MB - Buccaneer-Mk50_1965 1,42MB - Buccaneer-Mk50_1980 1,50MB Cockpit lod size - from 2,93MB up to 3,0MB i hope that i can finish everything this week
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ok this is the status , SF2 is finish i just wait for some loading-screens SF1 is almost finish Cliff11 is converting and adapting the RAF versions to SF1 as soon as i have the last loading-screens i will send the Buccaneers to the test pilots for a final test and then i will upload them , so it can only be weeks antil you have them
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SF2 Screenshot Thread
ravenclaw_007 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
over kamtchatka -
Happy Birthday
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SF2 Screenshot Thread
ravenclaw_007 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
some one should rework the hightmap for GermanyCE so that we dont have to use taiwan all the time , germany terrain is way to flat -
SF2 Screenshot Thread
ravenclaw_007 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Stary wait for the next update there are some more changes coming , some adjusted settings for the canopy and textures and the intake go´s up to the engine -
SF2 Screenshot Thread
ravenclaw_007 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
all Saints day -
SF2 Screenshot Thread
ravenclaw_007 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Buccaneer S2B , 12Squadron 75th anniversary Feb.14 1990 -
i just made some test flights and pulled up a bit to late , i hit the ground and and was able to glimb up again . as i checkt the aircraft i noticed something weird the outer pylon on the right wing was gone and the weapon moved from this pylon to the outer left pylon i was still able to use the weapon i try this several times and i got always the same result , when i try this with an stock aircraft i could not get this result anybody an idea how to fix this , i realy dont like to complain but if a pylon is gone the weapon on it should be gone to pylon gone weapon on the other side
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yap , alle windows 32bit software erlauben nur 3,5Gb allerdings kanst du dann noch deine gafikkarte von diesem wert abziehen also wenn du ne 512graka hast bleiben noch 2,9Gb oder so wie bei mir halt nur 1,92Gb obwohl ich 4Gb ram habe , jetzt könnt ihr ausrechnen was für ne graka bei mir drin ist
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also mit dem paintshop pro x gibt es probleme ich habe mir deshalb das pro x3 geholt das ist für win7 gemacht und läuft gut nur bei den funktionen muste ich ein bissle umlernen , ich werde nie verstehen wenn etwas funktioniert warum man das dann unbedingt verschlimmbessern muss übrigens ich habe ein MB mit sockel-1156 und habe einen I7 870 CPU drauf mit diesen quad-core dingern läuft das alles super ich warte jetzt nur noch bis intel endlich den I7 880 rausbringt dann hole ich mir den noch
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mit der 64 bit version kanst du mehr ram einsetzten wenn du das nötige kleingeld hast um dir die riegel zu kaufen , nachteil manche ältere software und hardware hat keinen treiber für 64bit win7 ich habe die 32bit version und bin eigentlich zufrieden damit , was für nen cpu hast du denn am laufen
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What If Screenshot Thread.......
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
no i think the "G" is enough -
What If Screenshot Thread.......
ravenclaw_007 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Buccaneer S2G -
Non Aircraft DLC
ravenclaw_007 replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
do we get finaly some terrain Improvement as dlc ????? oh what a dream
