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Everything posted by SkateZilla
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Future Of SF
SkateZilla replied to ext's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I believe that also. The Publisher wanted him to release it the first time. and when it bombed the publisher quickly released that it was an open beta test. If the Publisher was smart and knew what he had, he could have re-did the contract so that TK could finish the Sim and release it complete. I know he had to have been forced to release it. Just by being a modder and tweaking INI files there are things in the INI files (systems, effects, sound configs etc) that arent even being used. the first patch fixed some major issues with the campaign or something i didn't really notice since it ran fine for me accept with hardware TCL enabled. which does seem to effect the GFx AS Much . after enabled W Buffer and installed the DirectX 9 patch for Starfleet command Before that with HTCL on i got 15-21 Fps average. now i get 25-35 .. with it on. and with TCL off i get 34 -39 but some lighting effects dont look as nice. -
CV-59 Aircraft Carrier
SkateZilla replied to Fates's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Beer. Dont know if you did it or not. But the Landing Gears.. or what appears to be the landing Gears Cause Errors in SF. So those little triangle things with lines comingout form them need to be wiped out. -
CV-59 Aircraft Carrier
SkateZilla replied to Fates's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
TK Said he was going to add the arrestor cable and Catapults to the list of systems in the INI sooner or later -
BAD NEWS POSTED AT SIMHQ
SkateZilla replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
i posted at simh this morning. I Just realized that My Xbox .. which is on its way to tennesee to get the O/S releoded onto the harddrive was hacked by the same IP address that tried sending me the virus on irc. Since My Xbox is Connected to my system and i was playin on XBOX live that day i guess the idiot penatred the firewall thru the XBOX Live Port Address and thought it was my pc and Uploaded a Virus.. -
SIMHQ boards down?
SkateZilla replied to BP_MOSCOW's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I get a 404 WIth a Link in the Lower Left that goes to SimHq's Main Site that says Apachie Server Redhat Linux etc etc. Funny how this ll co-asided with wpgssgt getting his harddisk poofed. i think the strike fighters has a serious hacker problem. -
BAD NEWS POSTED AT SIMHQ
SkateZilla replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
i think there is a conspiracy goin on.. cause after i started posting progress screen shots i had someone with a Military screen name appear in my IRC channel and tried to hack me through my file server. he managed to upload a Virus that would reformatt my harddrive upon reboot. I think someone form FS2002 or CFS doesnt like the fact our community is growing. -
BAD NEWS POSTED AT SIMHQ
SkateZilla replied to a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
before reformatting it. If you have another Drive Load Windows 98 On it and Boot up in Safe Mode. This happened to me a few times after uninstalling lots of things.. Booting into Windows 98 Safe Mode Gave me access to the disk in PIO mode 4 granted i had to copy everything form it and the 10 GB partition took like 4 hours to copy.. but its better than starting all over. If it was NTFS i dunno. this usually happens when you un install alot of stuff and windows cleans the entries while shutting down and forgets to clear the cach on the harddisk before cutting power. -
CV-59 Aircraft Carrier
SkateZilla replied to Fates's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Bear.. why replace the Cargo ship. why not just add the carrier data to the INI. put the textures LODs in /Objects/ Directory The carrier.ini which consists of: [LOD001] Filename=carrier.lod Distance=150000 [shadow] CastShadow=FALSE ShadowLOD=carrier.shd ShadowType=1 ShadowCastDist=500 MaxVisibleDistance=500 and the Carrier data File ( Oviously Some Variable need to be changed for your Carrier) [MissionData] NationName=GENERIC ServiceStartYear=0 ServiceEndYear=2000 GroundObjectRole=CARGO_SHIP Availability=VERY_COMMON FormationSizeBase=1 FormationSizeVariation=7 [GroundObjectData] AnimationID=1 DamagedModel=CargoShip_Damaged.LOD DestroyedModel=CargoShip_destroyed.LOD DestroyedEffect=ShipDamageEffect EmptyMass=5580.00 Component[001]=Hull Component[002]=FlightDeck Component[003]=Superstructure [sound] EngineSoundName= MovementSoundName= [DetectSystem] MaxVisibleDistance=15000.0 RadarCrossSection=3000 [WeaponSystem] [MovementSystem] MaxRoadSpeed=69.5 MaxOffRoadSpeed=69.5 PowerAvailable=100 MaxTurnRate=2.0 MaxDeceleration=0.1 SuspensionConstant=14.0 MovementEmitterName=ShipMovementEffect MovementEmitterPosition=0.0,94.45,0.00 MovementEmitterSize=1.0 MovementUseEffect=TRUE [Hull] ModelNodeName=LOWER_HULL MaxExtentPosition= 11.55, 94.35, 2.40 MinExtentPosition=-9.50,-113.59,-5.30 StructuralFactor=0.1 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=500 Armor .Thickness=500 Armor .Thickness=500 Armor[REAR].Thickness=500 Armor[TOP].Thickness=500 Armor[bOTTOM].Thickness=500 SystemName[001]=Engine [FlightDeck] ModelNodeName=Flight_Deck MaxExtentPosition= 12.70, 107.25, 14.75 MinExtentPosition=-22.50,-117.50,-2.82 StructuralFactor=0.1 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=500 Armor .Thickness=500 Armor .Thickness=500 Armor[REAR].Thickness=500 Armor[TOP].Thickness=500 Armor[bOTTOM].Thickness=500 CollisionPoint[001]= 12.70, 107.25, 14.75 CollisionPoint[002]=-22.50,-117.50,-2.82 [superstructure] ModelNodeName=Tower EffectSize=1.0 MaxExtentPosition= 20.20,-29.00,23.55 MinExtentPosition=-14.14,-44.25, 14.85 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=500 Armor .Thickness=500 Armor .Thickness=500 Armor[REAR].Thickness=500 Armor[TOP].Thickness=500 Armor[bOTTOM].Thickness=500 [Engine] SystemType=ENGINE MaxExtentPosition= 5.50,-75.37, 1.20 MinExtentPosition=-5.50,-93.00,-4.75 ExhaustEmitterName=ShipSmoke ExhaustPosition=16.95,-36.15,22.40 ExhaustEmitterSize=1.0 then the last Part Would be the GroundObjectData.INI [Object037] ObjectName=carrier <<<--- LOD name ObjectFullname=CV-59 Forrestor <<<--- Name to Appear In Game ObjectDataFile=Carrier_data.ini <<<--- Data File Name I think it would be better if you locked on to it and it said CV-59 inseatd of cargo ship. I Use those INI Settings for the Nimitz i was working on and it shows up more than the cargo ship. also If you do this Change the cargo ship Availibility to RARE in teh Cargo ship DATA.INI -
Steering
SkateZilla replied to brummy's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In Easy Mode the Effect Or The Side Force on the Rudder is Dropped so I Guess you Cant Steer on the ground unless in normal mode or hard. Normal feels just like easy.. only real noticable difference is that you cant pull 8-12 G's As Easily in Normal Mode. -
Help from the Navy Guys!
SkateZilla replied to ext's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
as for the SR-71 they Were Being Shipped Via Carrier and Were Loaded/Unloaded via Crane -
Help from the Navy Guys!
SkateZilla replied to ext's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
That C-130 Was a Government Test to Test the Carriers and the C-130. Notice they Dont Show it for long after they Touch down. the Wingspan is too big .. lol.. if it kept going straight it would level the island. -
Six New Dev Screenshots 06/05/03
SkateZilla replied to MadJeff's topic in Digital Combat Simulator Series General Discussion
very nice.. this sim will give Fs2002 a Run for its Money -
Actually the hardest Part is trying to Get a Nice Feel to the Flight Model without an interface to do it with. Granted a few months ago i had time to sit and Adjust values.. go into Strike Fighters Fly around and then exit and make some more adjustments. But at the current time i Dont. I will in about 2 Week swhen i QUit my job for the summer. But first I Have to Finishe My F-5E Project By Rebuidling the Front If Not All 3 of the Landing gears.
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Addon Aircraft
SkateZilla replied to brummy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
My Website Has Info On Addons Im INVolved In and the Mirrors to Released Addons Will be Up soon (within a week) AS Well AS Info On the F-5 -
Anaheim Will be Western Conference Champs for Sure :) Minnosota Wild coming off 2 Game 7's while Anahiem Whooping on the 2 Tops Seeds. World Champion Chips Are Off somewhat. not the smae level of play. not to mention when some one like germany starts talking crap they speak in german and you dont know if they said "kiss my ... " or " ... You" or OSmething else. lol i watched the Game Vs Sweden and I Was Hearing Swedish Curse on the bench.. lol...