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Everything posted by Wrench
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Strangely painted buildings ans trange trees.
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have to go with CL's estimation. but in reality, like Menrva said, wrong skin for the TOD (aka "Solid Object Texture =") in the tile listing -
F-104 Gee Whiz
Wrench replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
the 104S-ASA-M may have. I'd have to dig out my Zipper books and triple check. But "the usual sources" are (predictalby) vague on the subject -
F-104 Gee Whiz
Wrench replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
too lazy to search for yourself, eh?? OK then....here's a listing for JUST the SF1/Wo* series: the original release 12/2006 http://combatace.com/files/file/1439-f-104s/ my 104S-ASA-M mod pack, 7/2007 http://combatace.com/files/file/4893-f-104s-asa-m-starfighter-mods/ spilone104's full 104S series mod pack, 5/2010 http://combatace.com/files/file/10940-f-104s-mod-pack/ so, by my calculations (albeit from Los Angeles School System's mathematics...), 2006 to 2017 is "more than ten years". anything else that need clarifications? -
F-104 Gee Whiz
Wrench replied to yubba's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
yes, it's called the.... wait for it... F-104S ASA and F-104S ASA-M was done over 10 years ago. moving along.. -
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. don't forget, he was also in "Run Silent, Run Deep"
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NF-104A Problem
Wrench replied to XxxSTARFIGHTERxxX's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
try this data in below (backup your original first) the FM is still "as stock" F-104G, with all the improvements as set by the 7/13 patch level. So, some adjustments to top speed and altitude may be needed (although I did copy those sections from the original. btw, the link posted by yubba would be useless for SF2, as the physical models (the LOD) are completely different in "how" things are attached from SF1 to SF2. -
NF-104A Problem
Wrench replied to XxxSTARFIGHTERxxX's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
because the data ini is outdated, and need to be replaced with a more recent one. loadout ini should be checked and/or adjusted to make sure no tanks are "installed". -
Skin problem
Wrench replied to tiopilotos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, the name of the "new" skin must have EXACTLY the same number of characters as the original, to fit into the EXACT same space in the LOD's callout -
File Name: XvT/BoP Imperial Operation: The Fall Begins File Submitter: Wrench File Submitted: 29 March 2017 File Category: Star Wars Games XvT/BoP Imperial Operation: The Fall Begins 3/29/2017 This is the 13th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire. The set begins to chronicle the events as they unfold in the time frame directly after the Battle of Endor. It has Loyalist Imperial forces trying to defend and collect themselves before the Rebel Alliance (re)takes the Galaxy. You will be assisting the Secret Order, now out in the open, to maintin some semblance of Imperial order in the face of the total collapse of the Empire. Follow on sets (still to come) continue this tale of woe, as Loyalist forces try to pull themselves together, and maintain some form of cohesion, while striking back at the Alliance, and other disloyal parties, whenever possible. These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 Click here to download this file
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XvT/BoP Imperial Operation: The Fall Begins
Wrench replied to Wrench's topic in Star Wars File Announcements
Thanks! I was hoping for some comments on these sets! there are some that are tougher, in upcoming sets. I've had to 'dumb down' Alliance forces to even give the Imperials half a chance!!!! (example: 1 missile boat against 1 ISD, 2 ESC, 1 INT, and multiple wave of fighters - of ALL types! Still haven't successfully finished that one!) -
that is freeking AWESOME!!!!
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AWACS antenna
Wrench replied to strahi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
there was one the Mirage Factory did, to stick on top of C-130. It should be hiding in one of the weapons pack, iirc. I'll look around, and see if I still have it archived someplace -
hmmm.....I'm not sure on the "object size" being 63%. I know the terrain (maps) are. I'd always thought the objects were 'real life' sized (or near enough)? Mue's measurements of truck seem to confirm that. in the image below, the footprint for the stock SF objects is stated (meters). What I don't remember is, what the grid below spacing is
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Version
11 downloads
XvT/BoP Imperial Operation: The Fall Begins 3/29/2017 This is the 13th set of a total of 20 mission sets/TODs that cover the time from from just before the Battle of Yavin, to after the Fall of the Empire. The set begins to chronicle the events as they unfold in the time frame directly after the Battle of Endor. It has Loyalist Imperial forces trying to defend and collect themselves before the Rebel Alliance (re)takes the Galaxy. You will be assisting the Secret Order, now out in the open, to maintin some semblance of Imperial order in the face of the total collapse of the Empire. Follow on sets (still to come) continue this tale of woe, as Loyalist forces try to pull themselves together, and maintain some form of cohesion, while striking back at the Alliance, and other disloyal parties, whenever possible. These are to be used/placed into your ...Balance of Power/Combat folder. All missions have been edited for fairness & balance (hopefully!), due the the enhanced AI and weapons effectivness in XvT/BoP. All have new briefings and descriptions. I've added LOTS of radio messages to act as "in game hints" and to further plot lines. Please pay attention to them, as some may save your life or your mission critcal craft. Also, when possible, other craft in the mission can be selected for Player use, or for multi-player. As always, =PLEASE= read the install instructions. Of course, the usual "Notes" and other nonesense. Please note that this mission set =WILL= require one or another of the available Ship/Craft Patchs. Wrench Kevin Stein original set for TFCD by Michael Raven circa 2000 -
Indeed! Superb work!!
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what about classics, like "Wings" (1927) or both versions of "The Dawn Patrol" ? (1930 & 1938) Not to forget "Hell's Angels" (1930??)
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Historical correctness
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
you have to click in the main ini (ie: A-6A.ini) -
Historical correctness
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
how odd.. you must be doing something wrong -
Historical correctness
Wrench replied to RustyKurnass's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
<cough> Mue's LOD viewer <cough> -
something you don't see everyday!! About 3/4 of a mile east of my house, there's this gas station. For the last several years they've been storing all sorts of trailers and oddities, probably for movie "stuff". I've been trying to catch this with the tarp off of it since December. It's your common or garden variety M5 Stuart light tank of WW2 vintage. What the car is, I still haven't found out. Couldn't see any badges. But, since this is a bit odd to see in (relatively) quite neighborhood, I thought I share with you all! Enjoy! Wrench
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Sound Mod Question
Wrench replied to Jiver1967's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
wouldn't it be simpler to just get one of the weapons packs, that has all this already done?? -
I can move it! where's it supposed to go?
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making a pit
Wrench replied to colmack's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Colmack, let me know what you want, and I'll get it for you. I'd always thought you had Modder Status ???? A Skywarrior pit would be nice, but we need the aircraft, too. Since the only one is DAT, and not readily available to the General Population (myself included)