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Everything posted by Wrench
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Desert 4 Mountain Regions + Addon V.1.0
Wrench replied to 1977Frenchie's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
airfield names you're showing are printed on the map IF the names of said airfields have been changed in the Desert4_targets.ini, a completely NEW set of planning maps should be generated. But... you'll loose the "aeronautical chart" look, as the only tool around to do that is Gerwins TFD tool. You can, of course, try extracting the 3 planning map, and using a clone stamp tool (like in Photoshop), try and remove the D* and P*, then using layers add the corrected names. More work than it's worth. the other stuff, I can't help with, sorry! -
Anatolia Update & Make Object's for SF
Wrench replied to acesfakia's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Best advice I've seen in a LOOOOOOOONG time! -
Anatolia Update & Make Object's for SF
Wrench replied to acesfakia's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
all of which were scrapped at the end of ww2, those that survived. And were never exported -
New Style Vietnam war
Wrench replied to Gulfwarfighter's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
what you seek could probably be in the menu cat, as those are menu screens -
Veltro2k WWII WIPS
Wrench replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
depends on which Mark, and which series, I guess. At least 2 and possibly 3 different types of mid-upper turrets, too! I have the Warpaint on the Halibag, which has some pretty good diagreams and photos, if you need it! -
@ Raven: P-40K (short) mapping issue
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
ok, thanks for the updated templates, but I've still got a weird bit here on the fin. Using the 11/22/2013 P-40K-5 lod. It's only on the right side, left side is OK So, my question: where is this mapped to? tail_add? tail? ???? got 3 skins and/or whole aircraft mods that do this (the other 2 are 23rd FG in China) thanks brudda!! (btw, glad to have you back!) edit: forgot picture! -
@ Raven: P-40K (short) mapping issue
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
thanks! that template will help! yah, I'd finally figured out WHERE it was on the map; the "sides" section. So, I just duplicated the layer, and trimmed it down a bit! I know the feeling about having too many templates!! -
Italy terrains...
Wrench replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I guess the old "Tunisia" terrain doesn't work?? (NOT the DAT one from their WOA mod) (it's actually in for overhaul; being retiled and have the targets "repaired" to fit the new tiles) -
USS Oklahoma City (CL-91)
Wrench replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
yes, it's folder is called "CL-83", and it's a Cleveland class light cruiser. (possibley called "Manchester" ???) been available since KAW came out 2-3 years ago (but NOT is post-refit config) -
SF2 AD-4N/NA Skyraider, Armée de l'Air
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: SF2 AD-4N/NA Skyraider, Armée de l'Air File Submitter: Wrench File Submitted: 03 April 2014 File Category: A-1 SF2 AD-4N/NA Skyraider, Armée de l'Air 4/3/2014 = For SF2, Full 5 Merged RECCOMENDED, at Latest Patch Level = *At minimum, SF2:V is required, as this mod references the stock 3W A-1H lods.* **Note: It is also =REQUIRED= you be at the lates (7/2013) SF2 patch level. The data ini supplied is FROM this last patch level. Those End Users NOT up to speed, may experience visual oddities on the aircraft, as some things have been changed over the last few patchs. No support is, or will be availalbe, to those End Users.** This mod represents Skyraiders as used by the AdA in the early 1960s, and will give you a new, nationalized aircraft. The aircrft represented here is from: EC 3/20 "Oranie" as seen in Algeria in the early 1960s. All skins are in jpg format. All markings, excepting the squadron color bands, are decals. Recal randomization is TRUE. The aircraft BuNums are 100% correct for those Skyraiders in French service, but should be considered "generic" in nature as they do not represent any individual aircraft in any particular squadron. The canopy opens with the Standard Animatin Keystroke, Shift/0. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, Happy Landings! Wrench Kevin Stein Click here to download this file -
thank you gents, thank you Very much!!
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Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
the Cuba map or the Guppy? VC-11 (it'll have 1 USN, 1 USMC 2, FAA -standard RN and 1 Suez) (btw, nice Tigershark! looks familiar! LOL!! -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
looks like one of mine ... just judging by the object placements in the port. and juding by the 'beach' and the city tile, I'd go with Cuba OTC+ ---------- required screenie: Suez Guppy -
PWP / PR smoke effects problem
Wrench replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
looks like a wonky tga, but first check in the that effect's ini has the right shader statements for SF2 (had this myself, with the 'parachuting pilot mod' -- didn't work in sf2 until I added the new shader statements) -
How Can I find the coordinates of a map location?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
true, Ant. forgot about Gerwin's tool. IIRC, Gerwins' tool saves the new HFD/TFD DIRECTLY in the terrain folder; so if you screw up you have NO way to restore from a backup copy, like with the TE, that stores the new ones within itself. (smart terraformers always back up the tfd/hfd in the terrain folder BEFORE adding the new ones!!) OTH, I can do it in TE in less than 90 seconds!! -
How Can I find the coordinates of a map location?
Wrench replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you can ONLY change tiles via the terrain editor; the same way you flatten --which MUST be done-- an airfield. You CANNOT just add a tile to the terrain data ini, drop the bmp/tga into the terrain folder and expect it to work. You must add it to that terrain's texture list, place it on the map, and generate a new TFD. Ain't no other way to do it. as to locating a 'region'... http://combatace.com/topic/44621-adding-objects-to-your-target-areas/ -
51st FG "D" Mustang
Wrench replied to amariani's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
never seen any US aircraft in CBI that used letter codes ... that was strictly ETO and MTO (and MTO stopped in late 44) -
Myasishchev M-4 "Bison"
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Cooliooo!!! more targets. Thanks to Veltro and Paulo!! add this to the AircraftData section, in both data inis: DestroyedModel=B-52_Destroyed.LOD DestroyedEffect=VehicleFireEffect this'll give you the dead barbecued bird on the ground -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I'd wondered what had happened to the Bison! --- since I got the AdA -4N Skyraiders, figured I'd (re)build the USN -4NL off the 3W SPAD as well for Korea. must find time to dial in the bits for the Guppy Martin did, too. -
Windows 8.1..... Help Needed....
Wrench replied to Killchain's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
moved to a more proper forum, where it might actually be looked at and answered Meaning: PLEASE!! Do NOT post in the Knowledge Base; it's for answers, not questions. Thank You! ------------------- SF/Wo* requires DX9. you'll have to reinstall it (DX9 that is. IF Win8 allows it)( -
Unable to Supercruise?
Wrench replied to tacoscent's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
hmm, "mach 4" Foxhound. sounds like THIS thread belongs in the "What If/Fantasy" category -
Version
295 downloads
SF2 AD-4N/NA Skyraider, Armée de l'Air 4/3/2014 = For SF2, Full 5 Merged RECCOMENDED, at Latest Patch Level = *At minimum, SF2:V is required, as this mod references the stock 3W A-1H lods.* **Note: It is also =REQUIRED= you be at the lates (7/2013) SF2 patch level. The data ini supplied is FROM this last patch level. Those End Users NOT up to speed, may experience visual oddities on the aircraft, as some things have been changed over the last few patchs. No support is, or will be availalbe, to those End Users.** This mod represents Skyraiders as used by the AdA in the early 1960s, and will give you a new, nationalized aircraft. The aircrft represented here is from: EC 3/20 "Oranie" as seen in Algeria in the early 1960s. All skins are in jpg format. All markings, excepting the squadron color bands, are decals. Recal randomization is TRUE. The aircraft BuNums are 100% correct for those Skyraiders in French service, but should be considered "generic" in nature as they do not represent any individual aircraft in any particular squadron. The canopy opens with the Standard Animatin Keystroke, Shift/0. As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, Happy Landings! Wrench Kevin Stein -
Strike Fighters 2 Screenshots
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
How do you like your insurgents?? Deep Fried.... -
New Style Vietnam war
Wrench replied to Gulfwarfighter's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
LimitedNations=TRUE in the terrain's Nations ini. Takes precedence over all others