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Wrench

ADMINISTRATOR
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Everything posted by Wrench

  1. SF2 update/patch May 2012

    Version

    279 downloads

    SF2 series patch/update May, 2012
  2. SF2 update/patch June 2012

    Version

    210 downloads

    SF2 series update/patch for June, 2012
  3. SF2 patch/update July 2012

    Version

    323 downloads

    SF2 series patch/update July 2012
  4. SF2 Update/Patch May, 2013

    Version

    472 downloads

    SF2 series patch/update May, 2013
  5. there's a good (read: fairly accurate) cockpit for it by Stary in the d/l sections beware of flying ANY bomber -- giving wingmates orders will crash the game.
  6. Sorry, friend! It just don't work. At all. SF2 even less, but there are MORE things available for SF2V
  7. The YAP Cheat (tm) you mean if you're using the 08 version, it won't. They used a loophole in the code that allowed for a reverse-flow engine. It don't work no more
  8. also, don't be surprised if you can't get the torp launchers to work. those meshes aren't animated to train, like turrets
  9. actually AFR NEVER was included in the game.
  10. What does it say in the readme text, that should be included inside the zip file??
  11. Yeah, Ed, but the guy that caused the stink ain't around no more. And I got your back
  12. Don't I know it ... having had several HD crashes. F'ing nighmare to rebuild "quite a few" mods folders good luck, and let us know how it goes!
  13. WIP o Trabajos en progreso

    they're too high on the Liberator as well, I never could figure out how to reduce them (I knew someone years ago that flew B-24s in the south pacific, and all other reports always said what a bitch it was to fly, you needed Arnold Schwarzenegger upper body to move the ailerons and elevators)
  14. New Aircraft

    Yeah, that's kind of uncool, and against the site's anti-piracy policy. Please don't do it again. thank you!
  15. there's a whole set of templates available for SF2 in the downloads section (albeit 1024x768 stock size) as to the "outside ccip", did you try just "turning off" the cockpit (ie: no-cockpit view). HUD data always stays up
  16. "parked" only. a shipping route, tho historically accurate, would be impossible due to the cargo ship formations. and as the game reads not real difference between land and sea ... we all know THAT one!! :)
  17. right, because you can't share stock lods and most assuredly cannot share payware mods. (however, if one looks hard enough, you can the 3W Intruder cockpit "someplace else". but I didn't say that on an open forum)
  18. if using Paladrian's MiG pits, they're in spanish (Cabina, avionica, etc) unless they've been renamed, of course. what I'd do at this point, is rename the /Aircraft folder. Just call it xAircraft. Run the game and let it rebuild a STOCK install. Then start re-adding mods from the archive. I can't think of anything else, unless there actually IS a limit on the number of aircraft. I'd say only one person can answer that, and he's pretty much blown off to never-never land. But you can try shooting TK and email, although I doubt there'll be an answer
  19. Open wide and say AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
  20. I knew it had that feature, but have always been too scared to use it!!
  21. and at some point in the future ... Vietnam48 lemme tell ya, the the Delta is a fucking nightmare!! (and don't even get me started on Red River in Hanoi or the port of Haiphong!!!)
  22. Not a frelling clue ... but, if he's enjoying it, who am I to interfere!!
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