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Everything posted by Wrench
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just saw this listed for tonight on BBC America. Looks QUITE interesting !!!! went to the BBC site to check it out. http://www.history.co.uk/shows/the-great-martian-war pretty sure all you 'across the Pond' have already seen it. NO SPOILERS!!
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I'd LOVE to see some others, especially in the "Combat Units" ... A-20 Havod/Boston of the MTO, PTO and ETO -- would be 3 books! Mitchell units of the Pacific War love their books!!
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Back To The World Of Strike Fighters/WO XXX
Wrench replied to firehawkordy's topic in General Discussion
For which I am STILL truly sorry!! LOL!! --- might want to consider moving to SF2, as that's pretty much all we work on nowadays -
WOOT!! Happy Birthday man, !! Here's one on me!!
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ok, gots a quandary question for you all ... I have a finished skin/decal set for 18 Squadron (NEI), as attached to the RAAF for early WW2 (meaning: flying on the ww2 Darwin map). Actually, they kept these and flew them until the war's end. I can release this in a couple of ways: 1) add on skin/decals for the C bomber version (seen below), as the userlist already has the correct dates and such OTH, that model has the extra fixed nose gun (remember, we talking the glass nosed bomber type, delivered in the first 3-4 months of 1942). 2) create a 'nationalized' version for ML-KNIL usage, based off the B lod (with no fixed gun, and correct exhaust stacks (single collector type) the mapping and decal locations are identical, so it's only a few seconds of ini work to create a 'full nationalized' aircraft. Your opinions, gents (and any ladies, too!)?? TIA!
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don't forget Stary's 3 track main station I had him build (the tracks run right through it!!) the train cars look EXCELLENT!!!
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Creating a Skin step by step with Gimp
Wrench replied to Peugeot205's topic in Creating Decals and Skins
it actually metal skinning I need to learn!! LOL!! (and yes, that would be an 'Advanced' skill) -
Like everyone has said, we ain't going anywhere. We've all had health issues of one kind or another --- taking care of YOU come first. My thoughts and prayers go out, my brother.
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Creating a Skin step by step with Gimp
Wrench replied to Peugeot205's topic in Creating Decals and Skins
well, in that case, if building from an existing skin (and I've done this COUNTLESS times!!), duplicate the original skin/background layer, and INVERT it. This will cause the panels and rivets to show up as white, and much easier to see -
View File SF2 WW2 PTO B-25G Mitchell, 823rd BS Replacement Skin SF2 WW2 PTO B-25G Mitchell, 823rd BS Replacement Skin 7/29/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = First off, my apologies to everyone, especially Veltro2K. When I sent the original B-25G package to him, I'd used the "blank" skin, without the squadron specific marking for the 823rd BS. THIS skin will replace the original one in that package. It now carries the correct color markings on the tail and cowlings for the "Tigers". Also included, just for fun, is a extra unmarked skin, named "blank-b-25g.jpg", without any markings for other texture artists to use in creating other units, if they wish. This replacement skin is exactly the same, so no adjustments to the decals or anything else will be required. Installation is simple: just unzip the archive, and drop into you PTO mods folder, or where ever you've installed the B-25G (mind you, this =IS= a PTO specific skin!!) Again, my apologies. Good Hunting! Wrench Kevin Stein Note: the Full B-25G Aircraft Package will also be updated with this corrected skin Submitter Wrench Submitted 07/30/2014 Category B-25
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54 downloads
SF2 WW2 PTO B-25G Mitchell, 823rd BS Replacement Skin 7/29/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = First off, my apologies to everyone, especially Veltro2K. When I sent the original B-25G package to him, I'd used the "blank" skin, without the squadron specific marking for the 823rd BS. THIS skin will replace the original one in that package. It now carries the correct color markings on the tail and cowlings for the "Tigers". Also included, just for fun, is a extra unmarked skin, named "blank-b-25g.jpg", without any markings for other texture artists to use in creating other units, if they wish. This replacement skin is exactly the same, so no adjustments to the decals or anything else will be required. Installation is simple: just unzip the archive, and drop into you PTO mods folder, or where ever you've installed the B-25G (mind you, this =IS= a PTO specific skin!!) Again, my apologies. Good Hunting! Wrench Kevin Stein Note: the Full B-25G Aircraft Package will also be updated with this corrected skin -
Unitl I get the new updated lod for the J (needs a few small tweeks), I thought I'd experiment with more RAF Mitchell IIIs the placement of the RNLAF triangle is just guesswork. still trying to run down 'where'; some had them, some not
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What Freeware aircraft would you like to see?
Wrench replied to Wrench's topic in World War II Forum
Hudson's been out for quite a while... http://combatace.com/files/file/13795-sf2-ww2-raf-bombers-pak/ (mind you, the Halifax and sterling in that pack have been replaced by NEW builds by Veltro) -
Creating a Skin step by step with Gimp
Wrench replied to Peugeot205's topic in Creating Decals and Skins
you not only need the lined map, but the "solid" uv map. That one really lets you know where the mesh breaks are, in particular for moveable surfaces, and where to draw the lines panels and rivets are made easier to draw when, in Photoshop's case, have the "grid" up. That's where the lined map is most helpfull -
Nasty Nancy over Saigon (google it)
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What Freeware aircraft would you like to see?
Wrench replied to Wrench's topic in World War II Forum
I think the main problem there, is like all the others .... getting folks interested in building Axis aircraft. They truly are desperately needed as new Freeware versions. I don't even want to start listing all those needing replacements ... sheesh!!! Then there's building proper FMs and skins ... -
Is SF2 now primarily a mod community project?
Wrench replied to Akmatov's topic in General Discussion
I'd like to add a bit more on the "having Real Lives " statements... from my perspective, in regards to terrains, it takes an unbelievable amount of time to simply "get it right", or even close to right (ie: 90+%) in regards to "which city has what type of ______ (fill in the blank) in the region?" One can spend days simply running down the type of industries in a given city. Or bridges, or harbors/port facilities. or ... or... or.... And within a given time frame (is it for WW2, post-war? ColdWar? Modern??) . Cites (or "target areas") are organic things, and grow and change over time. And given the trend of "higher resolution", requiring MUCH more detail, it takes longer and longer. Add in the occasional 'bad cards' life deals out (in my case, eye problems), and time delays add up and up and up. Personally, I wish some you folks would stop whining about air-to-air refueling. It ain't never gonna happen. We've been told that since 2003. Get over it. Also given the face that the 5 stock maps are 63% of Reality -something NO one seem to remember- ... it just ain't really needed. Now, better ground mapping radars ... that I can go for. But the question remains on those as well, which the "complainers" don't address: Do the Real Life versions of said radars, ACTUALLY have the capability to lock and hold a fixed ground target, and display it as such? I'm sure we have members here, that have actually USED these types of radars (I'm looking at FC, as an ex-BONE driver), for more information. Nothing I've researched has given a hard and fast "yes" or "no". Quite frustrating! As to Skyvipers comment about free programs, GIMP and paint.net are already in use by skinners ("texture artists"). It's the 3d programs that are slowing down the flow. -
View File SF2 WW2 PTO PBJ-1H Mitchell (USMC) "Gunship" Pak SF2 WW2 PTO PBJ-1H Mitchell (USMC) "Gunship" Pak by Veltro2K 7/20/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me. Also, some SF2NA 'mission tasking' has been added, so SF2NA is pretty much a requirement.** This is a "Theatre/Service Specific" release of Veltro2K's =NEW= B-25H Mitchell Medium Bomber. This represents those as used by the US Marines, as the PBJ-1H. This package WILL replace any other PBJ-1H mods you may (or may not) have. If you DO have the version I did based on the DAT's B-25H, you are advised to DELETE it, and it's associated decals folder completly. This =WILL= replace that one totally. There are 1 skin/decals set(s) in the package: VMB-613 as used in the Central Pacific (Marshalls, Gilberts -which, unfortunately, we don't have a map for with ground bases..!- I'll put it on the 'to do' list) in 1944 thru the War's End. VMB-613 was the ONLY USMC squadron to be equipped totally with the H model Mitchell with the 75mm gun. The skin is in jpg format, All markings are decals, and Decal Randomization is TRUE. There ARE nose arts (ie: names), and all BuNums have been matched to their aircraft Modex number. As seen on the numberlst, those marked with a star (*) are 100% correctly matched to BuNum/Modex/Nose Art. Those named/displayed withOUT the star, could not be matched to their Modex/BuNum. Included are Engine sounds, pilot figures, and a new Hangar screen. Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usage. The 75mm gun is included; all other weapons you should have already. Also, provisions for mounting rockets, and the rockets themselves are included. The torpedo station remains active, although research has not turned up any squadrons using them operationally. The guns have been grouped as follows: GunGroup=1 -- machine guns GunGroup=2 -- the Cannon So, have keys set up accordingly When in game, you'll see: PBJ-1H Mitchell (v2k) on the Aircraft Selection Drop down menu. This will differentiate it from any other Marine Mitchells you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, see if you can spot the Easter Egg . Happy Landings!! Wrench Kevin Stein Submitter Wrench Submitted 07/29/2014 Category B-25
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153 downloads
SF2 WW2 PTO PBJ-1H Mitchell (USMC) "Gunship" Pak by Veltro2K 7/20/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me. Also, some SF2NA 'mission tasking' has been added, so SF2NA is pretty much a requirement.** This is a "Theatre/Service Specific" release of Veltro2K's =NEW= B-25H Mitchell Medium Bomber. This represents those as used by the US Marines, as the PBJ-1H. This package WILL replace any other PBJ-1H mods you may (or may not) have. If you DO have the version I did based on the DAT's B-25H, you are advised to DELETE it, and it's associated decals folder completly. This =WILL= replace that one totally. There are 1 skin/decals set(s) in the package: VMB-613 as used in the Central Pacific (Marshalls, Gilberts -which, unfortunately, we don't have a map for with ground bases..!- I'll put it on the 'to do' list) in 1944 thru the War's End. VMB-613 was the ONLY USMC squadron to be equipped totally with the H model Mitchell with the 75mm gun. The skin is in jpg format, All markings are decals, and Decal Randomization is TRUE. There ARE nose arts (ie: names), and all BuNums have been matched to their aircraft Modex number. As seen on the numberlst, those marked with a star (*) are 100% correctly matched to BuNum/Modex/Nose Art. Those named/displayed withOUT the star, could not be matched to their Modex/BuNum. Included are Engine sounds, pilot figures, and a new Hangar screen. Operational service dates are rounded to 'whole months', and ARE relatively correct for in-theatre usage. The 75mm gun is included; all other weapons you should have already. Also, provisions for mounting rockets, and the rockets themselves are included. The torpedo station remains active, although research has not turned up any squadrons using them operationally. The guns have been grouped as follows: GunGroup=1 -- machine guns GunGroup=2 -- the Cannon So, have keys set up accordingly When in game, you'll see: PBJ-1H Mitchell (v2k) on the Aircraft Selection Drop down menu. This will differentiate it from any other Marine Mitchells you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! Also, see if you can spot the Easter Egg . Happy Landings!! Wrench Kevin Stein -
wonder women's airplane???
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no, it's not dead. the downloads section should prove that OTH, new stuff from 3W, other than the occasional DLC, is a bit lacking.
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The Marines will be getting their new PBJ-1Js soon, too!!
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SF2 WW2 B-25H Mitchell, 1st Air Commando Group Skin Pak
Wrench replied to Wrench's topic in File Announcements
wasn't quite sure what he meant!! yeah, that's my bad!! I'd thought I'd done that (created the named aircraft folder) Well, with working on 4 skins, 3 aircraft at the same time, I guess I'm allow one small goof!! -
SF2 WW2 B-25H Mitchell, 1st Air Commando Group Skin Pak
Wrench replied to Wrench's topic in File Announcements
Interestering.... I just checked the archived zip, and the paths are correct, and the folder structure is correct Here's decal ini from the 1ACG skin: odd that it all works fine for me!! so, you're saying you moved the /1ACG decals sub-folder INTO the main aircraft folder, inside 1ACG skin? And that worked/??? SF2 doesn't (usually) work that way... -
View File SF2 WW2 B-25B Mitchell Pak SF2 WW2 B-25B Mitchell Pak by Veltro2K 7/25/2014 -- Something for the WW2 PTO players -- = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) = **Note: This mod references the stock destroyed Il-28. Also, due to modifications to various inis, this mod will probably -NOT- work in 1stGen game installs at any patch level. This has not/cannot be tested by me.** This is a release of Veltro2K's =NEW= B-25B Mitchell Medium Bomber. This represents the first version (nearly) combat ready, as seen in the last half of 1941 through April, 1942. As such, this version really did not see any wartime action, with one major exception. They were mostly used on costal patrols in the Pacific Northwest. RAF versions (Mitchell Mk.I) were used in training, at bases in the Bahamas. There are 2 skin/decals set(s) in the package: 34th BS, 17th BG "Thunderbirds", McChord Field, WA (circa 1941) Doolittle Radiers (16 aircraft, April, 1942) The skin is in jpg format, All markings are decals. All lighting is historically correct. Damage textures are in DDS format. There are nose arts (matched as best as possible from many sources -including the movie), on the Raider's skin, assigned to their historical aircraft. The serials on the 34th are some generic and some historical, as the Raiders pulled crews and aircraft from the squadrons of the 17th BG. Engine sounds, pilot figures, new Hangar & Loading screen are included. Operational service dates are rounded to 'whole months'. But be advised, I've given it a VERY short service life, as the C/D models were already entering service after January 1, 1942. Again, the B model would have been relagated to training and coastal patrol squadron around the USofA. When in game, you'll see B-25B Mitchell (v2k) on the Aircraft Selection Drop down menu. This will differentiate it from any other B-25s you may (or may not) have. As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations. Happy Landings!! Wrench Kevin Stein Submitter Wrench Submitted 07/28/2014 Category B-25
