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BUFF

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Everything posted by BUFF

  1. How about the SF downloads section here at Combat ACE? Just a thought ...
  2. It's a demo of the SF P1 that we are all flying - 1st time that 1 has been available. I already know of at least 1 person that has ordered SF Gold after playing the demo so if it helps grow the community ... :) Just so long as people don't actually order from Strategy Worst The link should have gone straight to a download (it does here)
  3. https://support.ati.com/ics/support/default...&questionID=640
  4. A demo is now available for download from Strategy First. Time limited to 3 hours, it's patched to Sp3 level but doesn't look like it can be patched further. Should give a feel for it though if you are interested in the game. here If you like it after the demo go to Circuit City, Best Buy or wherever & get the ValuSoft version - it'll be cheaper than the $19.99 from Strat First.
  5. Where are you getting that no.? If you look bottom right on the main screen what v does it say?
  6. even IR missiles? Radar homing missiles have to have a lock before you can launch but you should be able to switch to an IR missile & just launch it.
  7. The other give-away for the Walmart edition is the Readme saying that it's a Press beta.
  8. I'm sure that there is an F-3 Demon around. The Tupolev Bear is a WIP & I'm pretty sure that there is a Gutless WIP.
  9. I wish my Spit performed like that .... Have you loaded patch 2 yet, it's out? I do seem to have been blessed with an install that's pretty trouble-free compared to both yours & peter's experience.:)
  10. Doesn't look like the files are back online yet. They were planning to do some major work on the file search facility.
  11. second patch http://www.shockwaveproductions.com/bob/up..._util_v2.02.zip
  12. & indeed the second patch is out. http://www.shockwaveproductions.com/bob/up..._util_v2.02.zip
  13. 1,533 downloads

    Consolidated Liberator B-24 J for Strike Fighters Project 1 & Wings over Vietnam
  14. In the time frame of the original games very, very few aircraft had any countermeasures capability. You can however add them to any aircraft if you want with a bit of .ini editing. Details should be around here somewhere if you search. edit: In aircraft_data.ini add under [Fuselage] SystemName[0xx]=DecoyDispenser where xx is next no. up & then under // Weapon Stations [DecoyDispenser] SystemType=DECOY_DISPENSER EjectPosition=0.0,0.0,-1.0 EjectVelocity=0.0,0.0,-1.0 NumFlare=20 NumChaff=20 MinExtentPosition= -0.23, 1.60, 0.74 MaxExtentPosition= 0.23, 2.99, 1.15 & save of course.
  15. Not sure about the Cobra but for the AC-130 it may well require files (LOD etc.) from the Thired Wire C-130 that is in SF P1 but not in WOV.
  16. http://www.shockwaveproductions.com/bob/up..._util_v2.01.zip Changes from boxed version v2.00 to v2.01 * Bug fixes: - Several bugs have been fixed that can lead to CTDs (Crashes To Desktop). - In-game / Windows resolution is automatically synchronized for increased stability with background applications running. - If TrackIR or Newview (et al) are detected but not enabled, the program will revert back to mouse/keyboard/POV view control. - Fix for vanishing replay-buttons. - Some lines, for example those of the Enemy Position Indicator, used wrong colour(s). - Correct handling of dummy anims (possibly caused a crash). - Do17 skin adjusted (main wing bottom). - Ju88 engine texture fix. * Other Improvements: - SmoothenFrameRate changed to SmoothenFramerateMode and reworked. The default smoothens but does not limit fps. - New bdg.txt variable "NO_OUTSIDE_TRACKIR" - The bdg.txt variable OPTIMISE_OBJECTS_AT_RUNTIME changed to DISABLE_OPTIMISE_OBJECTS_AT_RUNTIME so that the old setting is ignored. The new default is to optimise. - In OPTIONS, "reflections" has been renamed to "mirror." - Optimised for framerate (mainly by going to a 32 bit FVF). Unfortunately the effect seems to be very small. - Reduced usage of video memory on 64 MB cards a bit. - Improved debug code/warnings in a lot of places. - Better lighting on individual trees. - Smoke trails further tuned. - Cannon smoke more subtle. - Engine sputter sound re-worked. - Throttle off warning sound reduced. - Brighton and Cathedral texture reduced in size.
  17. http://www.ati.com/support/driver.html
  18. Howdy Jeff Glad to hear that things are well with you. As Jedi says other things keep interrupting my gaming!
  19. 1st patch is out now.
  20. Actually he won't - Third Wire no longer lists the 1st patch for SF P1 on their site (although I believe that it's still on the server). It is available here at Combat Ace though :) http://forum.combatace.com/index.php?dlcategory=31
  21. A little update from TK "WOV will be officially distributed in the following regions by their distributors: Germany: Frogster Spain: Friendware Italy: Exa Media Russian: Game Factory Interactive Poland: Onimedia Taiwan: Dynastar I don't have any information on France or UK at the moment, I'll let you know if we have anything more on that."
  22. It's not that bad for me - fps are a bit lower than I would like (but I'm running 1600x1200 in high gfx detail) & I've had 1 "Englishtext" CTD. & I believe that they will sort it. Someone else likes it too. http://www.simhq.com/simhq3/sims/boards/bb...;f=130;t=000324
  23. It does have customisable options (in case yours are towards the easy end of the scale) though & supposedly is more accurate FM wise for the flyables than Il-2. Plus where else can you get that many aircraft in the sky at once? I would say that BoB & the Il-2 series have quite different strengths. I don't know why but although I religiously bought them all I just can't get into Il-2 at all wheras I have loved BoB & Mig Alley for years. Luckily I haven't been too troubled by the problems that some people have been having (englishtext ctd & poor fps) although I am confident that those will be patched.
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