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Dave

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Everything posted by Dave

  1. 232 downloads

    ================================= Strike Fighters 2 Israel Feb 2010 Readme File ================================= ----------------- Table of Contents ----------------- 1. Update Notes 2. Troubleshooting 3. Contacting Customer Support --------------- 1. Update Notes --------------- This update is for Strike Fighters 2 Israel, either stand-alone or merged to other Strike Fighters 2 games. This update contains all the fixes from previous updates, and it can be applied to any version of the game. Earlier patches do not need to be applied. If you have installed any mods to the game, please check the list of updated files to see any data files you've extracted have been changed. You must manually delete and/or updated these files, or the patched game may not run correctly. Previous campaign saved data may not load after an upgrade. List of changes in this Update include: Feb 2010 -------- * Water textures not rendering correctly on some graphics cards is fixed * F-4M models missing some detail pieces is fixed. * Service selection drop down has been added to the Single Mission screen. * Save mission button has been added to the Debriefing screen. * Screenshot sound effect is no longer muted by pausing the game. * Earlier sub-vresions of A-4H, with more limtied weapons options, are added. Dec 2009 -------- * Terrain missing tiles on some graphics cards is fixed. * Sound is now turned off when the game is paused. * The game not recognizing some display settings as TripleHead2Go Surround Gaming is fixed. * HUD flight information window now shows speed in Mach number when current speed is more than Mach 0.9. * Support for Force Feedback effects has been added. Nov 2009-B ---------- * Speech subtitle is now color coded - red indicates warning against the player, yellow indicates other speeches to/from player's flight, and blue indicates all other radio chatter. * Less messages are displayed when HUD option is set at Hard setting. * Overcast sky is rendered correctly in cockpit mirror. * Reduced some graphical artifacts showing on horizon with Effects setting at Unlimited. * V-sync is enabled by default in DX10 mode. * Full-screen anti-alisasing now defaults to a lower-quality (and better performance) setting. * Version number displaying incorrectly on the Main Screen is fixed. Nov 2009 -------- * Runway lights not working when using DX10 shader is fixed. * Blackout/redout not working when using DX10 shader is fixed. * Maverick view not working when using DX10 shader is fixed. * ForceDX9= option to manually fallback to DX9 rendering is added to the Options.INI. Oct 2009-B ---------- * Third-party add-on terrain not loading textures is fixed. * A-4H Ahit (73)'s RWR not working is fixed. * Ammo weight showing up as 0 lb and ammo drop down being greyed out on the loadout screen is fixed. * The View Medal screen displays background JPG correctly. ------------------ 2. Troubleshooting ------------------ Troubleshooting Tips Before installing the game, please try the following: - Close all other applications. - Verify that your system meets the minimum system requirements. If you are experiencing difficulties in getting the game to run, please try the following solutions: - Obtain the latest drivers for your video and sound card. - Obtain the latest version of Direct X from: http://www.microsoft...6A-9B6652CD92A3 - Install the latest update for your game from: http://www.thirdwire...wnloads_sf2.htm - Run scandisk and defragment your drive. ------------------------------ 3. Contacting Customer Support ------------------------------ To obtain further technical assistance regarding this product, please send an e-mail to: support@thirdwire.com. Please be sure to include the following information in your e-mail: ? Processor type and speed ? Operating System version ? Memory (RAM) ? DirectX Version ? Video Card type ? Error messages encountered and where/when you saw them. Or visit our forums at http://bbs.thirdwire.com/phpBB/ --
  2. Here are just some of mine within arms reach of my computer desk.
  3. * Save mission button has been added to the Debriefing screen. OH YEAH!
  4. Diego brings up a good point, you know that Desert Storm mod, you are enjoying Dogzero1, that cost me and another member about $200 worth of research material and decals to scan so we would have the correct markings for aircraft. I am working on the F-15 Baz with a team and I have spent $140 on books just for that mod that is coming out soon. Just so you can get it for free. So I think its not much to ask if someone wants some money for their time.
  5. I detect a hint of animosity or spite in your post. As if the payware guys are bad. They aren't, a couple of them were pioneers of this series and they should be thanked for blazing the trail for the other modders. Crab_02 and Diego have been here since 2002 when we all started. Their knowledge is used by the modders today. Razbam has set a new standard in cockpits alone, that others follow. Oh and all of them have given away plenty of free stuff. Its a fine line you walk when people seem to have a "I am not going to buy payware." stance. As I said CombatAce fully supports payware or we wouldn't have Razbam's and Overkill forums and or sites hosted here. So give them credit and not sell them short. For the record I do not get any free products them, I do pay for their mods and can show you the receipts if you so desire.
  6. ?
  7. WOW!!!!!!!!!!!!!!
  8. If you aren't buying something payware then you are missing out. You just do not know what you are missing and if you can buy a beer, you can buy a payware plane. You might actually like it.
  9. Right here at CombatAce There is a link at the top too...
  10. Ok that is freakin' funny.
  11. Saw this at that "other" sim website. Looks great, just wonder if it will ever get released.
  12. Overkill by Diego and team.
  13. Incredible.......
  14. It is their choice and I fully support payware (just not all the douche bags who do it, but that is another story) I have bought many a payware item and have not regretted it. One reason I do know is that it takes hundreds of man hours to create a plane for example. Some people would like to be compensated for their time. Nothing wrong with that. These guys are artists. Just like a fine painting. I have committed 8 years to this sim and I have kicked around the idea of payware a few times. Time = money to some and I fully support their right sell their items. To answer your question, yes there is a market for payware. Razbam's stuff is a fine example. Diego's O-1E Bird dogs are just fantastic and worth the small price you have to pay for them. The items created by Diego, Kess, Crab_02 for YAP1 was worth every dime. The problem is that the community has been so used to getting things for free, that they feel insulted at the possibility of having to pay for a mod and that is a terrible mindset. If you do not want to buy it, then fine, but blanket statements saying " I will never buy payware." is unfair. Some of you will spend more on beer tonight then fork a couple bucks on payware. Their is great payware out there and some of you are missing out big time. CombatAce fully supports payware and its creators.
  15. Create a terrains folder. Put the IsraelME file in there with my edits. Then edit the options.ini and you are set.
  16. Hello Dave We just finished up visiting Kula Lumpar, in Malaysia. It is an interesting place as well, when compared to Thailand. It is almost a pure Muslim country and society is a complete mirror difference to what was seen in Thailand. To start with, Malaysia was first a Dutch, then an English colony. You can see in certain spots around the vesigates of that colonial influence in the language (a mix of Dutch, English, Chinese, and Malay) and some of the buildings. Malaysia is where about 85% of the world's natural rubber comes from. Most of it is collected via the same way that natural syrup is collected in places like Maine. Just tap a tree and put a bucket out, come back a few hours later. One of the other things that Malaysia is famous for is oil as well. Sharing access to some of the south china sea oil beds with its neighbor Indonesia. With that oil comes money wealth and that seem to be the biggest thing to see around here. Kula Lumpar is also home to two of the tallest towers in the world. Officially referred to as the PETRONAS Towers, they are something like a full mile up in the sky from the ground. These towers were made famous a few years back with the movie "entrapment" staring Catharine zeta-Jones and Sean Connery. I guess the strangest thing though is for all the banks and malls with upscale stores on one side of the street. On the other side of the street there was some older shopping centers that when you walk in sort of have the look and feel of a flea market/farmer's market. All sorts of vendors selling all sorts of things, lights that don't seem to be working, and in general a feeling that your walking down a street looking for something that you shouldn't. This place feels as if it wants to be like Singapore, but rather in a flashy made the money too fast sort of way. I really didn't get a chance to explore the city like I wanted to. Mainly from the security threats, being that this is a strong Muslim country; there are some very large radical elements further south. So they were really telling us to stick to about six different spots. One was the international boulevard, named cause all of the embassies are along this road, lots of little shops and tailors. Chinatown, a region very similar to the one's I have seen in Singapore and San Francisco. Close streets, some interesting food to try, and more vendors then you can shake a stick at, selling all sorts of things. The final four spots were blocks around the major shopping malls. Nearly all of these were with in a ten minute walk of each other. The malls weren't bad. Just a number of upscale stores. What was really interesting, at least to me, was how each floor in some of the malls seem to be dedicated to a gender. So for example everything on the second floor would be all the men's clothing from the full ensemble clothing down to some shoe stores at the end of the floor. Ditto was true for the Women's clothing. Like I said most of these were upscale stores, so you could see a Burberry store, Hugo Boss, Gucci, Armani, Chanel, Tag Hauer, etc all through a number of these places. Even some of the children's clothing was upscale like Armani for kids and Gap Baby. Like I said most of these seemed like they wanted to flash the money around, but couldn't decided how to be discrete with it. In the end the Kula Lumpar seems to give off a vibe of wanting to be like Singapore, but just can't seem to finish it off like Singapore did. One of the biggest things that really stuck out in my mind was how just like in Singapore there was very much a mixing of cultures. Considering that there are British ex-pats here, native Malay's, Chinese backgrounds, Indo-Pakistani background peoples through out the city. For the most part they seem to mix, but I got the sense from talking to a couple of locals that the neighborhoods are segregated and that they sort of enjoy it that way. Again a completely different culture then what I am use to, but if it works for them then who am I to comment on. We left Kula Lumpar about two days ago and am in the process of heading back into the deep blue pacific. As part of that we need to cross the equator, and doing so we have a big celebration. This is celebration is called a "Crossing the Line" ceremony. It is where all the pollywogs from the slimy earth are purged of their slime and initiative through a series of team-building stunts and exercises to becoming shellbacks. One thing to know is that we did cross the line going over to the combat zone, however to save on time and effort of outlaying for the ceremony, they now wait until the trip home. Which makes sense. The day before (12FEB10) was the start of the ceremony with the washing aboard of the royal scribe Davy Jones, which they did in the fo'scale. He came aboard and told the CO of the ship that they were approaching the domain of his royal highness King Neptunus Rex. After which all the loyal, krusty, and trusty Shellbacks were ordered to report for their own training at various times to the fo'scale on how the next day's ceremonies were going to go down. The word put out to us wogs, was that you had a choice of either participating or not. If you didn't want to participate then you had to muster in the ship's library or fo'scale for training. The day started at 0630 with some singing and recognizing all the shellbacks that came into our living space. After doing some stunts for the senior shellbacks in our squadron, such as trying to row the boat away from the shore and singing "row, row, the boat". We went down to the hangar bay to try and clean up the slime they put down there (which was salt water and green dye). We did this mainly by rolling around in our wog uniforms. The uniforms were mainly a white t-shirt decorated with the word "WOG" on the front and back. Most us added things, I decorated my self as the "electric wog". After cleaning the hangar bay and getting drenched in hangar bay three by shellbacks throwing salt water on us we got up on an aircraft elevator to travel up to the flight deck. On the way up they sprayed us down with a fog spray of salt water. Which was great cause it was in the 90's out here today. So it cooled us down. After arriving at the top we had to go to various stations. One of the stations was flight deck sweepers where we had to try and blow out these things called pad eyes, basically divets in the deck that have a cross welded in them were we attach chains to tie airplanes down to, with the water. The problem was that the they had five us around in a circle and while spraying us down to clean out the pad eyes. Kind of hard to keep it clear of water. After that we had to roll like a wheel all over the place to another station with fire hoses and wash each other down while singing "I'm a slimy wog", finally followed up by facing the Royal court of King of all the Sea Domains Neptunus Rex. A quick court case about being a slimy wog and defiling his domain with our slime we got dunked by swimming through some large engine storage cans. The catch to this final act was that if we come out the other side and don't say that we are a shell back, then we start again from the beginning. It was fun. After all of that we had a steel beach picnic. It was an awesome day. Well that is it for this week. We are getting closer to heading home cause they are talking more and more about home coming and leave periods. Charlie
  17. Jan Great job!
  18. Lexx World is not flat?
  19. Who cares about your moon problem. What the hell did you do to that poor A-6?
  20. http://forum.combatace.com/topic/44026-converting-older-planes-to-work-in-sf2-a-basic-guide-by-migbuster/ Check this out.
  21. Crab_02 made this one IIRC. Did a great job on it.
  22. Nope its the same one.
  23. In the ISRAELIME file open it up and change it to this [AllowedDates] StartDate=11/29/1947 EndDate=2020 You will be good to go.
  24. Dave

    The Winter Games

    I never miss the Olympics and this one has yet to disappoint. GO USA!!!!!!!
  25. Happy birthday SE!
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