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TurtleHawk

JAGDSTAFFEL 11
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Everything posted by TurtleHawk

  1. These are new to the FlightEngine.ini, I think: [backgroundSceneClip] FarClipDistance=80000.0 NearClipDistance=3000.0 [ForegroundSceneClip] FarClipDistance=14000.0 NearClipDistance=0.45 [insideSceneClip] FarClipDistance=250.0 NearClipDistance=0.01
  2. Nice shot, Sundowner. What terrain is that?
  3. My Malaga shot:
  4. I stayed at a hotel right on the beach and on approach to that airport, before taking a 10-day motorcycle trip! Thanks for the pictures.
  5. Nice set-up. I'm curious, what resolutions do you run on a 32' display?
  6. Do this... put it in the obects/aircraft f folder with the other aircraft? The best thing is follow the Readme installation guide carefully. Good Luck!
  7. Thanks for the explanation. I'm gonna drop it in some others and see what happens.
  8. SF2 Modern Warfare Israel F/A-18E USN F-35C Chose the WFI campaign, the above a/c and there you are on the 'cat, on your carrier. Thanks for the carrier SkateZilla
  9. I installed the new CVN-75 add-on, and it worked. ymmv.
  10. I installed the new carrier, started a campaign mission and it used the new model!! What a surprise! It's great!
  11. I'll probably wait for the Blu-Ray. I don't like going to theaters any more, either. It has made me want to see if I can get the F-22, Red Tail skin to work in SF2, or maybe someone will update it
  12. I saw the Sears Tower! Pretty cool! Gonna go hunt for Mt. Rushmore Can't quite get to Cleveland; which may not be a bad thing :wink2: Thanks for the terrain.
  13. I hope this is okay and helpful. Here's a link to the page with the downloads, I think. http://combatace.com/topic/68337-ok-lets-start-a-virtual-nato/page__st__20
  14. An A-10C, is included in the War for Israel Campaign. Not sure if one is available as a separate download.
  15. Just sent, have fun!
  16. That's worse than driving by the "boneyard" in Tucson, AZ.
  17. Ok, now I'm totally confused Just kidding. Let's see if I'm tracking: ObjestsFade=False DetaiMeshSize=(Doesn't matter, hardcoded) ObjectsFade=True DetailMeshSize=(8-12, depending on system specs...) Seems like many people are using 12-14 from other posts I've read. Is there a limit to this value? Thanks
  18. Ok. I'm not sure. I think what you are referring to might determine the distance at which objects become visible and the number of objects? I'll just keep cranking up the numbers until I don't see improvement or framerate drops, I guess. Thanks
  19. Thanks, Boostjunky. Do you know what the: DetailMeshSize references?
  20. I've already read the other threads on this topic. But thet don't answer this. What are the maximum settings for image quality in the lines below? I know that MaxTexTureRes=-1, is unlimited for example. Are there unlimited settings for the other lines? Same for High/Medium/Low? Thanks [unlimitedDetailOption] HorizonDistance=50000.0 DetailMeshSize=14 DetailLevel=2 WaterEffect=2 NoiseTexture=1 MaxTextureRes=-1
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