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Everything posted by serverandenforcer
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Aurora
serverandenforcer replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I think Madona borrowed it for one of her bras -
1.) The error message that I get on m Xbox 360 after playing 2 hours of FORZA 2. It always gets me cussing and kicking at that d***** thing! 2.) BSDs and CTDs when I open up a new game on my PC (and it always seems to be an Activision product). 3.) When the batterys in my remote Logitech Mx Laser mouse dies while playing an FPS game, right when I'm about to take that perfect head shot from a mile away. 4.) When the batterys die in my Xbox 360 game controller during an online match (some genius at Macro Hard though it would be a bright idea to get away from corded controllers). 5.) When I used my TrackIR system for the first time. Wooowwwwww!
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Well, they got another trace leading to a server in Texas. We also got a phone call this morning from an individual in Cincinatti, Ohio who saw the blog at blogspot.com and was able to give us the first name of guy. We got his phone number and delivered his info to the detective handling the case. Other than that, we had some guy inside Bloomingdales today high on P.C.P. with a passion to "redecorate" the place. We got about 20-30 L.A.P.D. cops responding to apprehend him, but it took about 20 minutes for them to respond. 20 minutes with a nutcase and only two other officers backing you up feels like 20 hours. I didn't get hurt, but some of the guys from Bloomingdale's lost prevention got some "medals" to take home. Kind of funny that all of this stuff happens on a Memorial day weekend. I'm sooooo glad I got tomorrow and Monday off. Oh, and here is the link to that threat.... http://jtaylorsdsff.blogspot.com/
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Well, apparently, yesterday, we got tipped off by a "concerned" citizen that some guy made some post at blogspot.com (can't seem to find it at this time... it was jtaylor.... something.... .blogspot.com) saying how he will show up at the center where I provide security at on Sunday (Memorial day weekend by the way) and start a shooting rampage and won't stop untill the cops gun him down. So, of course, the first thing we did was contact the police and our coporate office (actually, it was my director and assistant director who were making the calls). However, what I notice is that the moron posted two pics of the weapons he would be using. So, I checked the pics properties and I found out that they're being hosted at photobucket.com. Infact, the username at blogspot.com is basically the same as the member's name at photobucket.com So I then send an e-mail to photobucket's corporate offices, telling them what has happened, gave them the link to the blog, and ask if we can get any information on this person to make it easier for the police to track this guy down. I provided them our department's number, and the number to the local police station that would be primarily involved in the case. Well, apparently, a representative from photobucket.com placed a call to us, spoke to my assistant director, and said that they will provide us and the police with any information that they can get their hands on about this person. A few hours later, I get an update from my boss that the F.B.I. and Home Land Security were able to track the IP address to a server in China! However, they stated that they do not believe this to be the actual location of the person, but that it is probably being used to piggy back to mask the original location of where this goof ball is really at, and they feel very strongly that he is in the U.S. However, from what I understand, they might have to rely on China's co-operation in continuing the search past this first server that they were able to track to finally be able to locate where this guy is. So right now, we got uniformed police, and undercover police helping us out. It's a good thing that I have Sunday's off.
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That's what I'm affraid of. Another "Ace Combat" style simulator which really doesn't simlulate what it's like to fly a fighter jet. Since this is going to be made for console systems as well, I'm sure control functions will be quite limited to what you would really be able to have in a PC only sim. Like Vlamik said, it's probably more eye candy than immersiveness.
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F/A37 Talon
serverandenforcer replied to reb's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
that is so scarily true that it's not even funny :no2: -
Ah yeah, one time when i was at work at property that our company used to have an account with during the graveyard shift (that mids in the civilian world), I stepped out of our office to go on patrol when I heard the very familiar sound of a Blackhawk flying around... close. The sound then turned into that of a super weed wacker on the other end of the property. I told my dispatcher to pull up the cameras over there to confirm if there was some sort of a "landing". She confirmed it, so I rushed over to check it out. Apparently, it was an LAFD medivac that had tried to make an attempt to land at a nearby hospital, but the helipad there was under constuction. So they thought it would be a good idea to land at my property's parking lot. I guess they didn't take into accound of the trees that were randomly planted throughtout the lot and it clipped one of them when just about to set down. It remained deadlined for about half of the day until they got spare parts to replace the rotors.
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A very modified 2002 Z-28... output of +/- 450hp, 0-60 @ under 5 seconds.
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Plane lands on top of another
serverandenforcer replied to MigBuster's topic in Military and General Aviation
It's airplane porn!!!! Someone should tell those two to go get a hangar to do that sort of thing. -
It's spelled Camaro... and it should have been first on the list instead of Porsche Sorry, I'm a Camaro owner and proud of it. :yes:
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1.) delete the face marked by the open blue dot. 2.) you have two options on what you can do from here. a.) move bottom open red to top open red and then weld. - attach bottom open green to a corresponding poly that would have been behind of bottom open red. - use cut tool to creat a new segment where bottom open red would have connected to top open green. b.) move bottom open green to top open green and then weld. - attach botom open red to a corresponding poly that would have been in front of bottome open green. - use cut tool to creat a new segment where bottom open green would have connected to top open red. For the other one that's two polys, is it two seperate objects? you should still be able to weld the polys together if it's part of the same object. One thing you can try doing is delete the face marked by the blue dot, the under the modifier tab, select "Cap Holes". This might also cap some areas that you might not want capped, but we'll deal with those after you're done with the part that's causing the trouble. Now after you selected Cap Holes, whatever you do, do not select on a new face... I'll explain why later on. Now there should be a new solid piece where you just deleted. There may or may not be a segement connecting the top two polys for that face. If there isn't, then select (use the drag select technique... as if you are selecting all the polys) both polys and then on the Edit Polys tab, click on attach. This should now connect the two polys (you still might have to use the Smooth Modifier for that area). Now, click back on to selectable faces. This should highlight any face that was created when you clicked on Cap Holes. Delete those faces (except for the one that you wanted to create). EDIT: darn JPEG compression. Made my image all blurry.
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Took some screenshots of how the bloom effect works with the adjusted textureset files that you recomended. Pretty much, things were able to be lit up by sunlight quite well. In some cases sometimes too much. But overall, the visuals are pretty much dazzeling. Metal seems to refelct quite well here on the Eagel... ...as well on the Fulcrum... ...really well on the Fulcrum. The metal skin on the Eagle stands out better from a distance... ...maybe too much.
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I dunno. Maybe I don't have the same appreciation becaue I live in L.A., where I live next to two samll air parks (Whiteman and Van Nuys), have two large airports in the area (Burbank and LAX) and of course, live next to a hospital in which my house is directly underneath the path that the helos fly to land at (usually Firehawks - civilian version of a Blackhawk). Oh, and there is the regular appearance of the L.A.P.D. airship (a Eurocopter E-355N). Should I also mention the news copters that just hover around the area if something news worthy happenes... which is a lot. Whats really cool though is when we have fires in the summer and you see county and state water droppers fly in and dump their load, which consists of C-130s, Hueys, Firehawks, Orions, and that big yellow plane - last year I think they used a C-17 or a C-5 for one of the worst fires that we had).
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1.) Metallica - Blackest Album 2.) Alice In Chains - The Essentials 3.) AC/DC - Back to Black 4.) Kill Switch Engaged - As Daylight Dies 5.) U2 - How to Dismantle an Atomic Bomb Extras.... Creed - Greatest Hits Orgy - Candyass Linkin Park - Hybrid Theory; Meteora; Minutes to Midnight Nine Inch Nails - With Teeth
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Yeah, playing a sim, and then doing the real thing are two completely different things. I think the best example for those who don't fly in real life (like me) is when you drive/race your car in the real world, it is a lot different than driving and racing in a sim. The sims don't emulate the perception and feeling of being in an actual car.
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I think I kind of understand that. so.... 1R means that you are 10 deg right off the 6 O'clock of the target. If this is the case, then I'm a bit confused by a reference pic at the Third Wire forums ( http://bbs.thirdwire.com/phpBB/viewtopic.php?t=2343 ) posted by streakeagle on the STT mode for the F-15 radar, and it shows the targeted aircraft, which from the symbology indicates that it is heading towards the player, and the TA shows 1R. However, from you explanation, if I understood it correctly, if the target is facing you, the the TA should read digits past 9 L or R. In this case, the TA should read 17R, unless I'm missing something here.
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O.K., after talking with FC a bit, I've finally been able to figure out what the information means. FC told me that R = right, L = Left, and H = head-on. He guessed that the numerical digits were in factors of 10 degrees or in 1s. I think it might be in 1s. If that is true, then this is what the informaiton means. The center line, running from the bottom of your screen to the top of your screen is represented as 0 degrees. The target aspect info on the radar screen tells you the relationship of the target in accordance to your aircraft. So, if your target says 1R, you need to maneuver one extra degree to the right to go head on with the target. If it says 5H, then you need to pitch up five degrees. I don't know if the taret aspect info says anything in the minus catagory (i.e -5H), but if so, then it probably means you need to pitch down 5 degrees to face the target. Now, I'm not totally certain if this is correct, I'll experiment in game to see if this is what it means.
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Hey thanks. It's obviously the targe aspect info is what I'm talking about. Now, how do I read it, knowing what it's saying? I never ran across or found any tutorials that explained this. Did the manual for WOE talk about it, 'cause I don't remember, and it's now lost somewhere in the abyss in my room. Anyways, that's what I was talking about. I guess I'll do some more searches, now that I know what it is, and see what I can find.