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Monty CZ

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Everything posted by Monty CZ

  1. I have the fence which looks like this: and some time ago I did barbed wire (used in Iraq mod I believe) Monty CZ
  2. And because I dont want the other side to be jelaous...the Sdkfz.7 halftrack But you dont cross our border that easy Monty CZ
  3. The incorrect trucks from previous screenshots were corrected: Monty CZ
  4. Thanks for support :-) I need somebody with ideas. How to model lights for those airfields? I was thinking about barrels with fires in it, game engine can handle it, but how to write inis for it? I feel motivated again and work continues :-) 20mm Oerlikon AAA cannon Monty CZ
  5. So what do you think, can I call this "finished medium airbase" ? Monty CZ
  6. Thanx JonathanRL, I think I started to know some things about it Monty CZ
  7. Hello all, please could anybody with the knowledge tell me what objects have to be set with airfields? I did this pre war medium sized airfield: I set runway, hangars, fuel tanks, ammo bunker, EWR, AAA, Barracks and I can populate this airfield with aircraft but need the campaign engine anything else to be set ? Thanx Monty CZ
  8. Just quick work for all Stuka fans :-) Monty CZ
  9. This is what I call precision bombing: Monty CZ
  10. Aaaand ingame check :-) textures arent finished but I cant wait :-) Monty CZ
  11. ok I am choosing this color scheme: free weekend ahead so I think that tomorow I will have it in game :-) Monty CZ
  12. and according to another source this is the same color scheme: but this time looks more real to me Monty CZ
  13. Color check: I dont have the best color charts I think because this RLM 61/62/63/65 scheme looks odd Monty CZ
  14. Russo yes I always use the same method on my planes on previous picture you can see the green lines and white lines on grey background the white lines are mesh edges and the green is edge between side and top maps. SOmetimes it could be difficult to make but the result is the best I know. Monty CZ
  15. Cocas I think that every interesting building you can find on Google pictures by typing "Factory 1938" "Train station 1938" atc is worth to try or we need to make and populate airfields and I found interesting page here: http://www.ronaldv.nl/abandoned/airfields/GE/index.html some pictures are old enough JonathanRL I think that SF2E terrain with a little help of Starys tilesets would be good enough how many airbases are needed for good campaign - because we need to search which airbases was active that years. I can provide data for czechoslovakia. then I think we need to set all strategic target zones (are the google maps of any use for coordinates?) with this plan we can poulate them with all object you would need german plans for military operation agains czechoslovakia were known as "Fall Grün" Monty CZ
  16. Cocas dont you want to do some ground objects? Factory Fuel tanks Communication building Train station Warehouse Generatorbuilding Bridge etc I believe that all this buildings can affect campaign progress JonathanRL please tell me what information you need for the campaign thanx guys Monty CZ
  17. Doing everything from scratch is a lot of work, trust me If you would like to help me with "Munich 1938" title I would be happy just now I have complete planeset: German planes: Bf-109 B,C,D (ready) He-111 B,E (ready) Ju-87A (WIP) Czechoslovakian planes: B-534 (ready) Bk-534 (ready) S-328 (ready) need upgrade to SF2 last patch standard B-35 (ready) B-71A (ready) and a lot of ground units: Ground units already finished: Panzerkampfwagen II Ausf. A Flak 36 (88mm) AAA Flak 30 (20mm) AAA Skoda vz 37 AAA LT-34 tank LT-35 tank LeFh 18 105mm artillery Škoda vz 35 105mm artillery support vehicles czechoslovak fortifications (4 types) few hangars, buildings trains, wagons etc I need somebody who can make default airfield layouts for small, medium, large and somebody to make campaing and terrain polishing (update the default SF2E one) What do you say? Monty CZ
  18. I dont know why but this plane comming along nicely and I am fast as Flash Gordon :-) UVW mapping Monty CZ
  19. Thanx guys and after 3 days the basic mesh is finished: now the hard part Monty CZ
  20. It starts look like Stuka :-) 3870 thoroughly placed polys and now the details Monty CZ
  21. Cocas and what mod you are thinking of? I spend yesterday evening by doing this greenhouse again and again: Monty CZ
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