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Everything posted by Zurawski
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MV-22B Osprey v2.2
Zurawski posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
View File MV-22B Osprey v2.2 MV-22B Osprey Release v2.2 “The V-22 Osprey is a joint service, multi-mission, military tilt rotor aircraft with both a vertical takeoff and landing (VTOL) and short takeoff and landing (STOL) capability. It is designed to perform missions like a conventional helicopter with the long-range, high-speed cruise performance of a turboprop aircraft. The V-22 was developed by Bell Helicopter Textron, which manufactures it in partnership with Boeing Helicopters. The initial operators are the U.S. Marine Corps and United States Air Force. The FAA classifies the Osprey as a model of powered lift aircraft.”… Wikipedia. Installation 1.) Unzip the archive. 2.) Cut/Paste the MV-22 folder within the aircraft directory of your Strike Fighters, Wings over Vietnam or Wings over Europe, Wings over Israel Installation. 3.) Cut/Paste the sound file within the sound folder into the Sounds directory your Strike Fighters, Wings over Vietnam, Wings over Israel or Wings over Europe Installation. 4.) Fly and have fun! Flight Instructions STOL – (Short Take Off and Landing) - Rotate the outboard engine nacelles (done by activating the keys you have mapped to controls thrust vectoring) above 45-degrees (I find around 60 works best). Release brakes, slowly feed in throttle. As you exceed 80 knots, apply full up elevator and apply full throttle. As you climb, raise gear and slowly rotate the engine nacelles to zero to achieve horizontal flight configuration. Approach landing in this configuration as you would a conventional aircraft. VTOL – (Vertical Take Off and Landing) - Rotate the outboard engine nacelles to their full 90-Degree position. Slowly apply throttle to exceed 75 percent (this will change with any cargo load or fuel use… adjust as necessary). While in hover mode, direction and attitude is controlled by pitch and roll. Rudder input controls rotation about the axis and throttle obviously effects climb or decent. Landing is a bit more difficult… You’ll need to rotate the engine nacelles to 90-degrees, reduce throttle and bank a bit to scrub off speed. Once below 240 knots, drop gear to increase drag, further reducing airspeed. As you slow to below 100 knots you will develop some buffeting… this is normal as the wings are obviously losing their lift. I find a good controlled decent can be achieved around 60 percent throttle. Goose the throttle a bit before touch-down to soften the landing. Operational Notes 1.) It is recommended to fly the Osprey in hard-mode only to experience the flight model in it’s highest fidelity. The Ospreys FM is a bit too complex in the vertical flight profile to fly properly in anything other than hard. 2.) Though the Osprey works in all iterations of Thirdwire flight-sims, it performed the best in Wings over Israel. Once the other iterations are patched to WoI standards, this will obviously change. 3.) The real-world Osprey is fly-by-wire… the onboard computer does a lot of the workload that you will need to do to fly the Osprey smoothly and efficiently. Rule of thumb: Use small control inputs while in hover and don’t over correct when it gets squirrelly. If you ham-fist the Osprey it will throw you all over the place. 4.) The cargo doors are opened by whatever key you have mapped to open bomb-bay 5.) The AR Probe (air-refueling) is extended with whatever key you have mapped to extend the arrestor hook. 6.) The engine nacelles are rotated with whatever key you have mapped to control thrust-vectoring. That’s it… fly have fun and don’t be afraid to critique. Legal gobble de gook Everything contained within this package was created me. Nothing within this package can be modified and uploaded as your own work or part of your personal package without express written consent from me. Nothing within this package can be included with any other free or commercial package without my written consent. David Zurawski - Zurawski@zur-tech.com www.Zur-TECH.com Submitter Zurawski Submitted 11/22/2007 Category Multi Engined Aircraft -
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PZL P.11c Alpha 2.0
Zurawski posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: PZL P.11c Alpha 2.0 File Submitter: Zurawski File Submitted: 05 January 2006 File Category: Allied Fighters Zur-TECH.com offers up an tasty ALPHA release of the P.11c Download, install, fly... enjoy. This is revision 2.0 of the Alpha release. This release includes a default skin, proper Polish squadrons etc. Please read the README.txt prior to installing. Click here to download this file- 1 reply
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FJ-3M_Fury_Pack_1_for_SF1
Zurawski replied to Geary's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Sadly I hung up my 3D-design ambitions... I just ran out of time and interest ultimately. My last foray was the F-86-H which I largely completed the lod-1 model and then donated it to the community to take the rest of the way across the goal line. AFAIK it's in someone hands to be finish? -
FJ-3M_Fury_Pack_1_for_SF1
Zurawski replied to Geary's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Correct me if I'm viewing this wring but it looks like your using the 86 as a proxy? If you are... there actually is a -3M Fury floating around here somewhere... -
Being a cheddar-head... I'm quit happy to see Kentucky goes down. That said... referees were flipping atrocious and both teams suffered because of it.