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XFY-1 POGO / Release 2.0

 

The Convair XFY-1 "Pogo" emerged from the same VTOL-research competition that produced Lockheed's XFV-1 "Salmon.". The aircraft was similar in design to the "Salmon," except that it eschewed its competitor's conventional wing-and-tail configuration in favor of a single--albeit it larger--set of delta-shaped wings. Like the "Salmon," the XFY-1 "Pogo" boasted counter-rotating propellers, but unlike its cousin, it actually clocked numerous vertical lift-offs before the Navy terminated its experiments in 1955.

 

 

XFY-1 POGO is intended for use with Thirdwire stable of flight simulations.

 

This release of the POGO is not entirely coded to work 100% in the game. As is… it MUST be air-started or it will explode upon mission start.

 

Sorry, the expertise of modeling the flight-model to allow it to land and take–off from its tail is way beyond my pay-grade! (Well... maybe not. I might be able to apply what I learned from the Osprey to make it work...)

 

INSTALLATION

 

Unzip the archive and copy and past the POGO folder into your \aircraft directory.

 

NOTE:

 

I’ve included the 3D StudioMAX file in the event someone wishes to try their hand at getting the plane to work properly in the game.

All I ask is that you give credit where credit is due… Namely place my name somewhere.

 

New to release 2.0:

 

1.) Texture mapped (I'm sorry... I have since forgotten who did me the honor of texturing this bird.

 

 

Fly, have fun… appreciate the difficulties in getting a bird like this to fly in a game.




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