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gandi

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Everything posted by gandi

  1. it's only $44 on Amazon US, which would have cheaper shipping for them. The US seems to get reamed on the price of many DVD's compared to the price we can get them from in Europe.
  2. http://englishrussia.com/?p=5241 Some cool pic's of WWI tanks being 'restored' Enjoy
  3. outstanding work guys, those mechanics and boxes in the hangars are gonna make it exciting parking the old crate up after a flight Thanks for the continued top notch support service one and all.
  4. It's quite easy to land on the deck,you just need to practice a few times and make sure that there is a sufficient headwind setup in the mission as well to help both take off and landing.....it can be done without the headwind but it is MUCH harder that way. With regards to the landing, you just have to get into the habit of ignoring the fact that the deck suddenly drops (it's a CFS3 limitation as the code for carriers was never included, so the 2 LOD workaround was arrived at.....you can only have landing strips at the ground level in the game). I found the best technique was to approach on final aiming to land where the stern meets the water....yes it feels a bit odd coming in lower than the deck to begin with, but you soon get used to it. I always found that landing on dry land aerodromes but landing across the strip was good practice for landing on the carrier. HTH Gandi
  5. No I don't mind you re-distributing my weather file, after all it was created to be used, and I don't want to come across as a hard ass, but next time you could try a little harder to get permission eh! it's not exactly difficult to find how to contact me via PM. anyhow, anything that gets more people online can only be a good thing. hope it goes down well Gandi
  6. TrackIR Q ...

    how much of the difference would you say was down to the new software/drivers and how much to the hardware?
  7. OT Swine Flu

    LMFAO
  8. I contacted OBD support about this some months ago and here's the reply I got: So unless they've changed things then it's perfectly possible for your wingman to be the flight lead, in other words there is no implied subordination in the term 'wingman'
  9. and the hard work sure shows.....again, thanks for sharing with us
  10. MK2, gotta ask, how long has it taken to gather your fantastic collection?
  11. OT: F.E.2b replica!

    I have to say I hadn't noticed on the first skim read, but they're 3/4 of the way through building a second one as well!! As Spiny says, the pilot notes are well worth a look at too if you can.
  12. OT to the boy's of 138 & 161 sqdn

    ahh, but as you so admirably pointed out UKW, it's what you do with it that counts, not what it looks like
  13. OT: F.E.2b replica!

    Thanks for the heads up Spiny old boy......as you say, cracking photos! Really shows the precarious nature of being in that front seat!?!
  14. quite outstanding collection, thanks for showing them.
  15. BTW you don't get OFF mentioned as an installed game on the TIR panel, at least I don't, it uses the CFS3 profile.
  16. TIR 3 with VE on Vista runs fine for me. Have you tried a different USB port? Have you tried running the TIR software with admin privelages (sic!)?
  17. It's also covered in this month BBC History magazine as well.
  18. Hee hee...

    I think you call it your' touch of panache'
  19. SE5a model

    I've seen worse carpet (the in-laws!)...but the model is superb!
  20. Parky, I now hate you!!! lol! Must.......close......window........stop.........playing........game.........damn you to hell, you and your adictive swatting game.
  21. he he, bless him though Mr Ramsey is firm but fair and when he came and worked on a show a few years back in MY kitchen he was the one who was asking me for information and ideas (not that he took them up!)....ah what it is to work in the food service industry lol!! Now that the thread has almost landed in Cuba, perhaps we should think about getting back on track
  22. Boy am I ever stupid!

    As it turned out I kept all the logs from our flights....inveterate hoarder (so the Missus tells me lol!) Having read through them all I thought I'd post 2 more......for old times sake and 'cause they illustrate 2 of the 'problems' we had to cope with on a regular basis. Debrief: The mission began well, with all pilots making it to their 'planes (although Lt Pilotsden was a little late to the party :)) The squadron was split into 2 flights, one led by Major Buckner flying high cover, the other led by myself and it is that which this report will deal with. The mission started with my flight making an anti-clockwise circuit of the airfield rising to our designated altitude of 4000ft. Whe then headed towards the front line in good formation covered by Major Buckners flight some 3000ft above us. We crossed the front with no problems, noticing that there was very little ground activity in the sector today. Within 5 minutes, 2 groups of bandits had been spotted at 3 and 12 o'clock. I determined that the group at 3 o'clock was too far away and we left them alone, heading onwards into enemy territory. The bandit group in front of us proved to be a number of AlbIII's split into 2 groups. I attempted to chase the left hand group with Lt Driver,signalling the rest of the flight to engage. It transpired that the group i was chasing was too far away and too fast to catch, so we turned back to engage the targets with the rest of the flight. By the time i arrived at the party, Maj Buckner had send several of his flight down to bounce the Hun by surprise and quite a fight was taking place. I latched on to an Ald DIII being pursued by Lt Yank51 and poured on the lead, seemingly to no avail.Several times rounds could be seen to hit the enemy, but with little result. I followed him in a tight spiral down to the deck, which he promptly flew through for several yards, emerging unscathed a few seconds later!!! Leaving him as a lost cause, i pulled up and found myself placed directly behind another DIII. I fired all my remaining rounds into him, producing only smoke, I can only imagine that the swine had lit up a huge cigar in celebration of my poor shooting! I again followed this 'plane in a tight spiral into the deck and once again he flew into and through the ground for several yards (perhaps it wasn't a cigar he lit up and maybe I inhaled too much?). At this point I headed for home, directing any of my flight with no ammo left to do likewise. Plotted a course come and climbed to 3000 to clear the front line, then had an uneventful flight back to base. I took one circuit of the field to orientate myself then landed reasonably smoothly, taxiing up close to Lt Driver who had returned before me. On checking official stats, i can claim 1 kill and will chalk up the other to experience. oh those 'moling' hun eh!! And....... Debrief:Returning to the squadron after 2 weeks leave, I was once again given command of 1 flight whose job was to fly top level cover for the second flight commanded by Lt Yank51. My flight consisting of Lt's Pilotsden, Firestorm II, Cpt Winters and Thumper42 took off and headed for the frontlines, climbing steadily to an altitude of 6000ft. We crossed the lines with no opposition and even the other flight some 2000ft below us had little or no problems. Not long after crossing over we saw a lone Hun craft heading towards the front, but he was many thousands of feet above us so we let him pass. Soon after this and when well into enemy territory, Lt Yank's flight began to engage a flight of enemy planes and we continued our high level cover. Itwas not long though before we were engaged by a flight of the Hun ourselves. At least 4 Albatross steamed towards us,passing just to my lower right and being attacked by Lt's Pilot, Firestorm and Thumper; who was shot down very quickly.I had already indicated that i would take the last enemy in the formation and Cpt Winters assisted by covering me from attack. Unfortunately i misjudged my attack and put the crate into a violent spin like some rookie; headed right for the deck i struggled with the stick until i finally gained control again. I attempted to gain some altitude again to enable myself to asses my situation and climbed back to around 4500 ft. A brief look around and a struggle with my map showed that i was about 12 miles or so into enemy territory with only the Hun for company, 4 Albies to be exact! During my spin, the rest of the squadron must have continued to engage the German planes we came across, chasing them over the lines and towards our own archie gunners. I struggled with the 4 enemy until all my ammunition was spent- all to no avail; when i headed for the deck and the frontlines in an attempt to shake them off. As i crossed over the lines i encountered the German archie and threw the kite about the skies in an effort to stay alive. It was at this point i saw one of our boys headed back over the lines towards the swine that were chasing me, God only knows what happened to him! After shaking off the Hun and their archie i steered a course for home, the mess and a well deserved pint. Unfortunately as i landed i thought that it would help the groundcrew if i put the old crate straight into one of the hangars. This it turned out was a damned fool move and i entered the hangar at too high a speed. Fortunaely i jumped clear just as the old girl stoved straight into the back of the hangar, causing massive damage to both the hangar and my plane- still on the up side at least Lt Pilotsden could see the smoke and be sure that he was headed for the right field! Somehow i think i'll be doing jankers for a week for that little incedent! God bless him, PD never could find the way back to the home field lol! I'd forgotten how difficult it was to give directions to someone using the in flight map.
  23. Boy am I ever stupid!

    Hey, less of the 'old' lol! aah, the fabled Strike on Pronville airfield mission........I dug out the log file for the flight No. 60 Squadron Aircraft Mission Log Pilots Name: Lt Jimmy Standing (Gandi) Aircraft Type:Nieuport 17 Date of Mission:29 Feb Mission type:Strike on Pronville Airfield Weather Conditions:Clear Time of Mission: Began: 07:14 zulu Ended: 07:32 zulu Time Flown: 18 mins Aircraft Shot Down (# and type):0 Damage Sustained to your Aircraft:destroyed ! Debrief:Mission began well,clear skies and good visibility over the sector. As flight leader for the strike team for this mission I began at the rear of the formation, throttled forward and took the lead climbing to 3000ft. A little bit of a delay in getting the flight to form up, hanging back for Yank51 to catch up, but the flight formed before the first waypoint was reached. On turning North toward target, butterflies hit the stomach and we dropped down to hit the MG positions. I divided the flight with Yank51 and Pilotsden sent to the Eastern MG positions, the rest of us taking the Southern group. MobyGrape struck first, hitting hangar tents with his rockets. I launched 4 rockets at the first MG, missing with all of them, 2 rockets at the 2nd again missiong, but all close enough to keep them quiet as i flew over. Last 2 rockets were fired at a hangar which went up in flames as i pulled up over the target, firing 50-80 rounds into another and some crates. Turned round to come at the target again, but was too close to the MG positions which opened up and turned me and the crate into swiss cheese- damn the hun gunners and our poor aim!! We were rubbish lol! Hard to believe that it was Feb' 2006 !!!! Still we did manage to get better (honestly!) Great times indeed. What stuns me the most, looking at my screen shots and notes is the changes from P1 to P3.....we thought P1 was fantastic, but compared to P3......phew, it truly is testament to the work that all the OBD guys have put into the game. The one consistent thing though is the immersion.....It's always been there and now we have it in spades! Take care. G
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