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Everything posted by Fubar512
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MiG-9 WIP
Fubar512 replied to Timmy's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The absolute best (and most expedient way) to create hit boxes is from precise measurements made off accurate 3-view drawings. They will also be of great help when computing out Xmac tables, and also, to ensure correct placement of fuel tanks and engines for damage modeling. Charles wrote a brief tutorial on "guesstimating" the inertia values. You'll find it at Third Wire's site. -
Modern Airwar
Fubar512 replied to Sgt.KAR98's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I recall someone posting about a similar experience, while flying a mission over Major Lee's Bering Straits terrain. It seems that the game engine had our virtual pilot flying a strike mission against the Soviets, with Israeli Phantoms providing top cover -
And that's where you're stuck. As I explained above, to the best of my knowledge, that's not what the SF flight engine "wants" to see. You simply have to stop and think. Is Lift effected by velocity (Mach level)? Is it effected by angle of attack? Is it effected by the wing area, sweep angle, tip chord, and root chord (in other words, by wing geometry)?
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Density is more or less a given. That one's easy to figure out As I stated before, you've inputted geometry data into the required fields to help calculate a constant, which is represented by CLa. Since lift (represented CL), is effected by mach level, we have tables that tell the flight engine what multiplication factor to use at a set mach level.
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J-8II Finback
Fubar512 replied to Marcfighter's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Perhaps he prefers five-legged tables.... -
Modern Airwar
Fubar512 replied to Sgt.KAR98's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Typhoid, you funny man, you: Apophis -
SFP1,WOV,WOE FM Tool
Fubar512 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The Mean Area Chord (mac) value, is applied as the "ReferenceChord" , under the AircraftData header. like so: [AircraftData] ReferenceChord=2.39 The CLa value is generally divided by the number of main wing panels. If we simply have a left and right wing, we would divide the value by 2, the result being a "CLa=2.002" statement for each wing. As most models have four wing panels (left and right inner & outer), we need to divide this value by 4. I personally (and arbitrarily) apply 60% to the inner wing panels, and 40% to the outer panels, so 2.002 x 0.60 = 1.2012 inner, 2.002 x 0.40 = 0.8008 outer The Ymac value (2.28 in this case) is ideally applied whole for each wing, locating it on the "Y" axis by denoting a negative value for the left wing (Ymac=-2.28), and a positive for the right (Ymac=2.28). Since most models have four wing panels, this poses a bit of a quandary, should we divide the Ymac value between them? The answer is a resounding "No". One solution would be to recalculate using the original Croot value for for the inner panels, and then substituting the mac value (2.39), in place of the original Ctip value. You would then redefine the wingspan as the span from mac to mac on the model. A similar operation would be performed on the outer wings, substituting the mac measurement for the Croot, and utilizing the original Ctip values, and then creating a span value as if the roots of the resultant mess were connected. It's probably best to simply use the Ymac value for the inners as originally calculated, and fudge the outer wing values somewhat. -
SFP1,WOV,WOE FM Tool
Fubar512 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Close enough for government work! Ctip=1.684 Croot=2.98 mac=2.39 Ymac=2.28 Cla=4.004153 Next step (when I get a chance) applying these figures to an FM. -
SFP1,WOV,WOE FM Tool
Fubar512 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Now, for your first assignment, I want the you to find the CLa, mac, and Ymac values for this aircraft. I will give you two freebies, the wingspan is 10.06 meters...you should be able to calculate the other values off that. 35 degrees is the leading edge sweep value. -
SFP1,WOV,WOE FM Tool
Fubar512 replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
First, lets start out with the CLa calculation. On the input side (Geometry/Speed), we need to input the following data in the appropriate fields. If you cannot find hard data online, measurements taken off a true-to-scale 3 view will work. Geometry/Speed Surface = Total wing surface Area in square meters Ctip = Chord at wing tip LE angle = Leading edge sweep angle, in degrees Span = Wingspan (obviously) Croot = Chord at wing root Mach = use 0.4, the SF "standard" Results: mac = Mean Area Chord, output figure is used as reference chord Ymac = Mean Area Chord offset to "Y" axis, figure is for left surface is a negative (-) value, for right, a positive one CLa = Coefficiant of lift/alpha CLa DeltaW = Coefficiant of lift/alpha for delta-winged models -
Where to find a SU-27
Fubar512 replied to delta6's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
From the MegaSoundPack, released in May of 2005 (which is where that particular sound effect came from, BTW) :yes: Gun Sounds: Unique Gun sounds (that is other then the default names, such as cannon, Vulcan, tankgun, 50cal) MUST be added to the Soundlist.ini, and added to the weapon's entry in the Gundata.ini, under the “Gun Fire Sound Name” parameter. It’s best if you use the gun editor to accomplish this. Don’t forget to save your changes. Unique gun sounds include: Lmg, for small bore automatic weapons (under 12mm). Hmg, for heavy machine guns (12mm, 14.5mm, etc.) Gsh, for the Soviet Gsh series revolver cannon (Gsh-23mm and 30mm Gsh-301) 37MM. for all 37, 40, and 57 mm auto cannon NavalGun, for large bore weapons, 100mm and up. M39Cannon: Used on the A-1, F-100, F-101, and F-5. -
Aircraft shadows
Fubar512 replied to scission's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
In the pit, all eye candy on, over active water & clouds: External view, Marcelo's Su-27, which IMHO has the best shadows of any third-party model:
