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Everything posted by ndicki
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View File Spitfire Mk22, Southern Rhodesian Air Force Spitfire F.22, Southern Rhodesian Air Force for SF2 This will work only if you have installed DLC No. 29 AI Aircraft Pack 2, including the Spitfire F.22. Without this pack installed, you will not have the necessary model files. The SRAF received 22 Mark 22 Spitfires from Britain in 1951, and these were used to form two fighter squadrons until 1954 when they began to be replaced with Vampires. The final Spitfire was withdrawn in 1956; most aircraft were sold on to Syria, although SR64 and SR65 remained in Rhodesia. SR64 was subsequently rebuilt and restored to airworthiness but crashed in 1982, killing its pilot. This uses an essentially unmodified data.ini and loadout.ini as supplied in the initial DLC pack.Nationality entries have been changed to read 'Rhodesia' but are otherwise unchanged. Serials include 20 of the known serials for the two batches of Spitfires. There is some disagreement about the actual colour of these aircraft; some say High-Speed Silver, others pale grey-blue. I believe both are probably correct, as the aircraft will have been delivered in RAF Silver and may subsequently have been painted pale blue. Credits: The cockpit is by Kesselbrut and used with gratitude in accordance with the CA fair use agreement. I have no idea where the pilot came from, but thank you anyway! Skin modification, serials, sounds, screens, decals and decal placement by ndicki. Submitter ndicki Submitted 06/11/2013 Category Spitfire
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81 downloads
Spitfire F.22, Southern Rhodesian Air Force for SF2 This will work only if you have installed DLC No. 29 AI Aircraft Pack 2, including the Spitfire F.22. Without this pack installed, you will not have the necessary model files. The SRAF received 22 Mark 22 Spitfires from Britain in 1951, and these were used to form two fighter squadrons until 1954 when they began to be replaced with Vampires. The final Spitfire was withdrawn in 1956; most aircraft were sold on to Syria, although SR64 and SR65 remained in Rhodesia. SR64 was subsequently rebuilt and restored to airworthiness but crashed in 1982, killing its pilot. This uses an essentially unmodified data.ini and loadout.ini as supplied in the initial DLC pack.Nationality entries have been changed to read 'Rhodesia' but are otherwise unchanged. Serials include 20 of the known serials for the two batches of Spitfires. There is some disagreement about the actual colour of these aircraft; some say High-Speed Silver, others pale grey-blue. I believe both are probably correct, as the aircraft will have been delivered in RAF Silver and may subsequently have been painted pale blue. Credits: The cockpit is by Kesselbrut and used with gratitude in accordance with the CA fair use agreement. I have no idea where the pilot came from, but thank you anyway! Skin modification, serials, sounds, screens, decals and decal placement by ndicki. -
I am unhappy to think that the American security agencies, over which I have ABSOLUTELY NO DEMOCRATIC CONTROL WHATSOEVER may intercept my communications, consult my financial records, scrutinise my political leanings or otherwise big brother my existence or that of my fellow countrymen. He has betrayed they confidence of a security agency which has betrayed the confidence of the citizens who employ it to protect them from threats. I can understand that many Americans will be upset about this, but the further extension of the powers of American security agencies is a subject for concern, in my opinion. http://blogs.telegraph.co.uk/news/timstanley/100220952/edward-snowden-has-exposed-both-the-ambition-and-the-incompetence-of-obamas-security-state/ Meanwhile, as a non-American, I say the Americans may theoretically be our allies, but they should snoop on their people the way their people agree democratically to allow them, and we'll snoop on ours our own way under our own legislation. Britain is not a subsidiary power and should not put up with British subjects becoming the targets of America's security agencies. If they want to co-operate with our services, fine, but operating against British people in Britain without the knowledge and agreement of the British authorities, and not subject to British law and in British courts, is inadmissible. Terrorism is a good excuse to extend all kinds of government powers...
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View File F-104A, Pakistan Air Force F-104A, Pakistani Air Force for SF2 This will work only if you have installed DLC No. 28 AI Aircraft Pack 1, including the F-104A Starfighter. Without this pack installed, you will not have the necessary model files. Serials include the 12 F-104A aircraft supplied to the PAF, a further 9 loaned by the Royal Jordanian Air Force, and finally two F-104B aircraft of the PAF. Submitter ndicki Submitted 06/05/2013 Category F-104
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159 downloads
F-104A, Pakistani Air Force for SF2 This will work only if you have installed DLC No. 28 AI Aircraft Pack 1, including the F-104A Starfighter. Without this pack installed, you will not have the necessary model files. Serials include the 12 F-104A aircraft supplied to the PAF, a further 9 loaned by the Royal Jordanian Air Force, and finally two F-104B aircraft of the PAF. -
Well spotted! Put it down to making up the numbers...
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I've done a basic PakAF set for the F-104, with the 14 'owned' aircraft plus the 9 on loan from the RJAF to make up the numbers. The serials tally, needless to say. I'll upload the package tomorrow. Getting late here... Plus I've just noticed I need to invert the fin flash and the tail serial. QED.
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Change the entry in the cockpit.ini to this: [CockpitSeat001] ModelName=Me-109E3_Pit Position=0.100,-2.5,1.00 It's not perfect, but it's not far off.
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Well, I haven't worked my way round everything in great detail yet, but just the F-104s alone would have kept me happy. They accept the SF1 cockpit perfectly. The Avias are beautiful too, decals aside, and the Mirages were quickly fitted with the V BA cockpit. A good days shopping and a big thumbs-up for TK and his crew. Nice one.
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The Saint-Cyr bourgeois you criticise are not the ones who decide the defence budget, I'm afraid to say. If they did, rather than the especially useless load of left-wing morons you elected recently, then this sort of thing would happen less frequently. Most of the older Saint-Cyr bourgeois have their own sons in the Forces too. Do not use the death of a good man as an excuse to vent your own ignorant social prejudice and score feeble political points.
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Now that's what I call useful! Thanks - downloading right now. Somehow I'd missed that one.
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Which I don't have, because it's SF2NA. Back to square 1... The VX-4 marking comes with the F-4 skins DLC as well, so I've got that one. Others not...
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I haven't got NA because I'm still on WXP, so instead, I got the DLC Iranian F-14. It works. It's a nice model, etc, etc, but I thought it might be fun to reverse-engineer it into a USN aircraft. So with a bit of tinkering around, I found it still had the strike/attack weapons hardpoints, and with a bit of editing of the texture names, it can carry Pappychecksix's skins. But... I don't have the stock tail/ventral fin/etc markings that came with SF2NA, and that rather limits matters. So does anybody know if the USN F-14 skins in the DLC intended for the NA F-14 have ALL the necessary markings included, or do they rely on your having the original set from NA? In the first case, I'll get the extra skins, and in the second, it's not worth it. Over to you...
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Battle of Britain terrain visual update (preview)
ndicki commented on Stary's file in Tilesets for Terrains
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Not every time - just now and then. But it's a pain!
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Thanks worth giving both a try. I've made the folder and contents 'read only' but it still does it. Maybe deleting the inis would work... And the A-4B folder, why not!
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I have a couple of weird what-if installs which involve European aircraft but few US-built ones, and no Soviet-built ones. Think of the break-up of the European Union, for example, with the continental Europeans led by France and Germany vs the Free Traders with the UK, Denmark, Norway and so on. It's mainly for single missions, and without any sort of campaign. The terrains are set up with limited nations, and the shortened nations.ini reflects this. I've deleted the usual culprits, the A-4s and F-4s except -F, -K and -M, the MiGs, etc, etc. And it works for a while, with RAF Phantoms vs Mirages and Luftwaffe F-104s... Until the game engine reloads the stock stuff and I end up with French MiG-21s and Luftwaffe MiG-17s against RAF F-4Es. It's driving me mad... So is there a way to stop it reinstalling all the stuff I don't want?
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I have one or two GMAX source files for CFS3 aircraft which could usefully be used in SF2 as well, but I have no idea how to bring them into 3DS so those willing to finish the job will be able to. Can anybody help? It is clearly possible, as Cesar has proven with for example the GC He111 which was used for the DAT version.
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Got it already, thanks! Each one weighs about 80,000 KB... And there are a good ten or twelve. Don't ask me why my disks are saturated and my memory low... Er... What?
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Won't work - the style of lettering used differed substantially from squadron to squadron, more at this time than later on, and that was bad enough!
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Absolutely no idea. Let me look... No. Available formats are m3d for CFS3, Plasma, GMAX, and I think that's it. Whether 3DS can read any of them, I don't know, but Cesar manages somehow - some of his are ex-CFS3.
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Much better than what? We've already got plenty of targets as it is...
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I can get the GMAX for the updated CFS3 one though... Speaking of which, I have the GMAX source for an as-yet-unreleased CFS3 Blenheim IV which would knock the current model into the bushes, if someone is prepared to convert it.
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And finding the bit for the oil coolers didn't take long - it's one of the places where the updated CFS3 texture map was changed from the original, which is being used here. This is Alec Lumsden's steed: If anybody's interested, I'll upload them, but for the time being, I don't have the time to go through the whole rigmarole of doing code letters and serial numbers - getting the panel lines to appear correctly across the codes takes ages...
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Well, it does seem to work. This is Sgt George Unwin's X4179 from No.19 Sqn, which as I said above, I did for CFS3. All I've done here is export it as a BMP file, although it does need the oil cooler, etc, painting in. Interestingly, the mapping on the cockpit door is out of line. It was on Patrick Didier's, as well, and I had to ask the modeller responsible for upgrading it in CFS3 to get it sorted out - although offhand, they do not appear to be the same model. In any case, a welcome addition! Well done chaps!
