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Brain32

+MODDER
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Everything posted by Brain32

  1. Wow, great move Activision, finally a nice occasion to use this smiely: :fu:
  2. I rarely give suggestions to 3D modellers as I have apsolutely no knowledge on that, so please don't take this as me being a smartass or something.. Anyway, if possible please include multiple LOD's(even just one extra can dramatically improve performance), I don't know if many people realize that but that is the mother of good performance while maintaining awsome visuals, you may not notice it with a few planes but when things get busy you really notice the "kick" of high poly models with no multiple lod's and I see that quite a few modellers lately don't really care about multiple lods even some payware guys... Anyway as I previously said, this is just a suggestion, I have no clue how much work is needed for that to be done...
  3. Thx guys
  4. Hmm if my all seeing Falcon eyes do not decieve me this is a "C" :yes:
  5. My suggestion to everyone wanting to have old mods in SF2 is: check the knowledge base and do everything by yourself for yourself...
  6. Yup I waited a long time for it even though I could argue originality and quality weren't lacking and in times when modder status didn't bring as much as now so I can definitely confirm that this status does not come easy...
  7. Having some fun over Iraq and Kuwait
  8. Yup they were stationed in Turkey and performed strike ops in northern Iraq, I also replaced the E's with Arni-E's I just didn't have the proper skin...I hope you plan to release it
  9. If you fly on "Hard" FM setting then tough luck as AI flies on "Normal", they can't stall or spin and can pull insanely tight manouvers, try flying the F-104... The words "turn" and "F-104" should not be mentioned in the same sentence and that's how it will work when you try flying the 104, but when AI flies it - It's Spitfire - Starfighter F-104 lol
  10. Well that mod was made for SF1 series, so I didn't include the vietnamS1 and vietnamS2 as I didn't change the water in it. However TK somehow changed the water in SF2V so the consequence is that outside of shorelines you have different water. C5 made a fix for that, it was attached in SF2V discussion thread on his subforum... I should do something for that mod together with CA_Stary to make a simple SF2 install version...
  11. http://forum.combatace.com/index.php?app=downloads&showfile=8744
  12. Yup that's true, no more re-install required if you "over-mod" the game
  13. Radio, custom music I like would hype me up and I already have the "heavy leg" syndrome so I prefer calm, relaxing music in everyday driving
  14. And if you dial 1-800-Ultra RIGHT NOW, you get an extra set of AIM-120D fillings to further enhance your Ultra clean airspace. But that's not all, on this very special day we offer an additional pair of JDAM's for only 99.95. Call NOW!
  15. Well the latest SF2 version is like that, and I can't blaim the man because I couldn't make them work the way they should to save my life lol
  16. The current problem with the HAWK's is that every launcher acts also as radar. Now when you encounter an installation of 4-5 launchers that's actually 4-5 radars you need to fool, if you enoucnter two installations or more...well you can count. Other than that SEAD and strike missions on the Red side are nearly impossible, on Blue two harms can close down a huge area, you just kill the radars and you're good to go. I tried to make HAWKS act as Sa-2/6 (that would be one radar on 4-5 launchers, with launchers being just that - launchers) but couldn't make it work properly to save my life, I have no clue what might I possibly do wrong
  17. I would say this is F-15 ASE - Active Silent Eagle
  18. It should work as per the readme instructions, it's just too simple for anything to go wrong You either have: a) serious problems with your computer b) are unaware you are doing something wrong I can't think of anything you can do as the installation is reduced to simple file extraction
  19. Those freakin' sams aren't fun even in games lol
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