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Gepard

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Files posted by Gepard

  1. 10 new airbases for SFP1/WOE

    New Airbases for SFP1 / WOE
    v. 3.0
    *************************
    1: This is an update of version 2.0 to make the airfields compatible with the October 08 patch.
    The other rason to make a new version is that Capun requested to remove his files from this mod. Thats pity, because his static aircrafts were a nice feature of my airfields.
     
    ****************************************
    2. This is the release of the 10 new airbases for WOE.
    The bases are:
    GDR (East Germany) Drewitz
    Holzdorf
    Marxwalde
    Preschen
    Trollenhagen
    Zerbst
    FRG (West Germany) Ahlhorn
    Büchel
    Hopsten
    Pferdsfeld
     
    All bases i made by using satellite pictures to place the groundobjects to become a look that is similar to the original airbases.
     
     
    ***************************************
    3. INSTALLATION instruction:
     
    Be carefull! Backup of your _targets.ini and _types first!
     
    1. Unzip all files into your Terrain/GermanyCE folder.
     
    Thats all
    *****************************************
    4. A word to modders
    In the folder "Airfields raw files" you find 10 txt files.
    Each file containes the lines of one airbase. So it is easier for you to copy this unique airbases for use in other terrains target_data.ini file..
     
     
    ******************************************
    5. Final words.
    I want to say thank you to Enrico Gennari who made the runway, parking areas and taxiway files. I also want to say thank you to the unkown guy who made the basic file for the GFD-12 shelters which i have taken from EuroWW2 terrain.
     
    *****************************************************
     
    This airbases are freeware and are not allowed for commercial use.
     
    I hope you enjoy it.
     
    Michael (Gepard)

    3,023 downloads

       (8 reviews)

    1 comment

    Updated

  2. 100 east german MiG-17F camos

    90 downloads

    1 comment

    Submitted

  3. 1 comment

    Submitted

  4. 100 MiG-17F north vietnamese style camos

    154 downloads

    0 comments

    Submitted

  5. 1962 the germans at Red Thunder

    This campaign is made for a tutorial with the title:
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    What i must do to to bring a new Air Force in a stock campaign?
    ===========================================
     
    Lets say i want to mod the WOE stock campaign Red Thunder 1962 and want to include the westgerman and the east german airforces.
     
    First we need the files
     
    woeCamp1.ini
    and
    WOECAMP1_DATA.ini
     
    both files you find in the folder Campaigns/woeCamp1
    if not, then you must extract them with an extraction tool like SFP1E extractor
     
     
    Make following steps:
     
    1.) open files woeCamp1.ini with windows notepad editor
     
    2.) look for the lines
     
    [CampaignData]
    CampaignName=1962
    DataFile=1962_data.ini
    CampaignMap=GermanyCE
    Service001=USAF
    Service002=RAF
    Service003=France
     
    3.) add now
     
    Service004=EGermany
    Service005=WGermany
     
    4.) save the file.
     
     
    Now we have included the Luftwaffe and the LSK/LV as new airforces which can deploy units in the campaign.
    Our next step is to bring 2 east german and 3 west german units in the campaign. The east germans we place at Holzdorf AB and Peenemünde while the west germans we place at Wittmundhafen, Neuburg and Büchel.
     
    5.) open file WOECAMP1_DATA.ini with notepad editor
    scroll to the last airunit entry which is
     
    [AirUnit078]
    AircraftType=IL-28
    UnitName=305 BFAP
    ForceID=2
    Nation=SOVIET
    StartDate=11/15/1962
    DefaultTexture=SovietSilver1
    BaseArea=Parchim Airbase
    ......................
     
    6.) after this entry we will place the 2 east german units
     
    // ----------------------------------LSK
    [AirUnit079]
    AircraftType=MiG-17F
    UnitName=JG-8
    ForceID=2
    Nation=EGermany
    DefaultTexture=SovietSilver1
    BaseArea=Holzdorf Airbase
    BaseMoveChance=10
    RandomChance=100
    MaxAircraft=16
    StartAircraft=16
    MaxPilots=16
    StartPilots=16
    Experience=50
    Morale=80
    Supply=50
    MissionChance[sWEEP]=40
    MissionChance[CAP]=40
    MissionChance[iNTERCEPT]=40
    MissionChance[ESCORT]=0
    MissionChance=25
    MissionChance[CAS]=25
    MissionChance[sEAD]=0
    MissionChance[ARMED_RECON]=0
    MissionChance[ANTI_SHIP]=0
    MissionChance[RECON]=0
    UpgradeType=NEVER
    Supply[001].WeaponType=FAB250
    Supply[001].Quantity=880
    Supply[002].WeaponType=UV16
    Supply[002].Quantity=440
    Supply[003].WeaponType=Tank400_MiG17
    Supply[003].Quantity=240
     
    [AirUnit080]
    AircraftType=MiG-21F
    UnitName=JG-2
    ForceID=2
    Nation=EGermany
    DefaultTexture=LSK
    BaseArea=Peenemünde Airbase
    BaseMoveChance=10
    RandomChance=100
    MaxAircraft=16
    StartAircraft=16
    MaxPilots=16
    StartPilots=16
    Experience=50
    Morale=80
    Supply=50
    MissionChance[sWEEP]=40
    MissionChance[CAP]=40
    MissionChance[iNTERCEPT]=40
    MissionChance[ESCORT]=20
    MissionChance=25
    MissionChance[CAS]=25
    MissionChance[sEAD]=0
    MissionChance[ARMED_RECON]=0
    MissionChance[ANTI_SHIP]=0
    MissionChance[RECON]=0
    UpgradeType=NEVER
    Supply[001].WeaponType=FAB100
    Supply[001].Quantity=480
    Supply[002].WeaponType=FAB250
    Supply[002].Quantity=880
    Supply[003].WeaponType=FAB500
    Supply[003].Quantity=300
    Supply[004].WeaponType=UV16
    Supply[004].Quantity=440
    Supply[005].WeaponType=Tank490_MiG21
    Supply[005].Quantity=240
    Supply[006].WeaponType=AA-2
    Supply[006].Quantity=240
     
    7.) and now the 3 west german units
     
    //------------------------Bundesluftwaffe
    [AirUnit081]
    AircraftType=F-104G
    Squadron=JG 71
    ForceID=1
    Nation=WGermany
    DefaultTexture=GermanSilver1
    BaseArea=Wittmundhafen Airbase
    BaseMoveChance=10
    RandomChance=100
    MaxAircraft=16
    StartAircraft=16
    MaxPilots=16
    StartPilots=16
    Experience=100
    Morale=100
    Supply=50
    MissionChance[sWEEP]=25
    MissionChance[CAP]=50
    MissionChance[iNTERCEPT]=50
    MissionChance[ESCORT]=25
    MissionChance=25
    MissionChance[CAS]=50
    MissionChance[sEAD]=25
    MissionChance[ARMED_RECON]=25
    MissionChance[ANTI_SHIP]=0
    MissionChance[RECON]=10
    UpgradeType=NEVER
    Supply[001].WeaponType=M117
    Supply[001].Quantity=880
    Supply[002].WeaponType=Mk82
    Supply[002].Quantity=440
    Supply[003].WeaponType=Mk84
    Supply[003].Quantity=240
    Supply[004].WeaponType=LAU-3A
    Supply[004].Quantity=240
    Supply[005].WeaponType=Tank195_F104
    Supply[005].Quantity=240
    Supply[006].WeaponType=Tank170_F104
    Supply[006].Quantity=240
    Supply[007].WeaponType=AIM-9B
    Supply[007].Quantity=240
    Supply[008].WeaponType=BLU-1
    Supply[008].Quantity=480
    Supply[009].WeaponType=CBU-24B
    Supply[009].Quantity=80
     
    [AirUnit082]
    AircraftType=F-104G
    Squadron=JG 74
    ForceID=1
    Nation=WGermany
    DefaultTexture=GermanSilver1
    BaseArea=Neuburg Airbase
    BaseMoveChance=10
    RandomChance=100
    MaxAircraft=16
    StartAircraft=16
    MaxPilots=16
    StartPilots=16
    Experience=100
    Morale=100
    Supply=50
    MissionChance[sWEEP]=25
    MissionChance[CAP]=50
    MissionChance[iNTERCEPT]=50
    MissionChance[ESCORT]=25
    MissionChance=25
    MissionChance[CAS]=50
    MissionChance[sEAD]=25
    MissionChance[ARMED_RECON]=25
    MissionChance[ANTI_SHIP]=0
    MissionChance[RECON]=10
    UpgradeType=NEVER
    Supply[001].WeaponType=M117
    Supply[001].Quantity=880
    Supply[002].WeaponType=Mk82
    Supply[002].Quantity=440
    Supply[003].WeaponType=Mk84
    Supply[003].Quantity=240
    Supply[004].WeaponType=LAU-3A
    Supply[004].Quantity=240
    Supply[005].WeaponType=Tank195_F104
    Supply[005].Quantity=240
    Supply[006].WeaponType=Tank170_F104
    Supply[006].Quantity=240
    Supply[007].WeaponType=AIM-9B
    Supply[007].Quantity=240
    Supply[008].WeaponType=BLU-1
    Supply[008].Quantity=480
    Supply[009].WeaponType=CBU-24B
    Supply[009].Quantity=80
     
    [AirUnit083]
    AircraftType=F-104G
    Squadron=JBG 33
    ForceID=1
    Nation=WGermany
    DefaultTexture=GermanCamo1
    BaseArea=Büchel Airbase
    BaseMoveChance=10
    RandomChance=100
    MaxAircraft=16
    StartAircraft=16
    MaxPilots=16
    StartPilots=16
    Experience=100
    Morale=100
    Supply=50
    MissionChance[sWEEP]=5
    MissionChance[CAP]=20
    MissionChance[iNTERCEPT]=20
    MissionChance[ESCORT]=25
    MissionChance=55
    MissionChance[CAS]=50
    MissionChance[sEAD]=55
    MissionChance[ARMED_RECON]=55
    MissionChance[ANTI_SHIP]=0
    MissionChance[RECON]=10
    UpgradeType=NEVER
    Supply[001].WeaponType=M117
    Supply[001].Quantity=880
    Supply[002].WeaponType=Mk82
    Supply[002].Quantity=440
    Supply[003].WeaponType=Mk84
    Supply[003].Quantity=240
    Supply[004].WeaponType=LAU-3A
    Supply[004].Quantity=240
    Supply[005].WeaponType=Tank195_F104
    Supply[005].Quantity=240
    Supply[006].WeaponType=Tank170_F104
    Supply[006].Quantity=240
    Supply[007].WeaponType=AIM-9B
    Supply[007].Quantity=240
    Supply[008].WeaponType=BLU-1
    Supply[008].Quantity=480
    Supply[009].WeaponType=CBU-24B
    Supply[009].Quantity=80
     
     
     
    8.) save the file.
     
     
    BE CAREFULL: you must place the units at existing airfields. Which AB are existant you find in the GermanyCE_targets.ini.
    Make sure that the names of the baseses are the same in Targets.ini and campaign_data.ini.
     
    For instance if you write
     
    BaseArea=Wittmundhaven Airbase
     
    instead
     
    BaseArea=Wittmundhafen Airbase
     
    the unit will not exist in game.
     
     
     
    After this we must include the new created air units into the woeCamp1.ini file, if we want to fly the birds of this units. If not, then we have nothing to do anymore. But i want to fly the MiG's for the LSK and the Starfighters for the Luftwaffe, so we continue:
     
    9.) open file woeCamp1.ini
     
    10.) scroll to the end and include following lines:
     
    //LSK units
     
    [EGermanyUnit001]
    UnitName=JG-8
    ForceID=2
    UnitID=34
    StartDate=1962
    DescFile=woe1Start.txt
    StartText=woe1Start1.txt
    AircraftType=MiG-17F
     
    [EGermanyUnit002]
    UnitName=JG-2
    ForceID=2
    UnitID=35
    StartDate=1962
    DescFile=woe1Start.txt
    StartText=woe1Start1.txt
    AircraftType=MiG-21F
     
     
    //Bundesluftwaffe units
     
    [WGermanyUnit001]
    UnitName=JG 71
    ForceID=1
    UnitID=46
    StartDate=1962
    DescFile=woe1Start.txt
    StartText=woe1Start1.txt
    AircraftType=F-104G
     
    [WGermanyUnit002]
    UnitName=JG 74
    ForceID=1
    UnitID=47
    StartDate=1962
    DescFile=woe1Start.txt
    StartText=woe1Start1.txt
    AircraftType=F-104G
     
    [WGermanyUnit003]
    UnitName=JBG 33
    ForceID=1
    UnitID=48
    StartDate=1962
    DescFile=woe1Start.txt
    StartText=woe1Start1.txt
    AircraftType=F-104G
     
     
     
    The most problematic part is the UnitID= number
     
    you must count which number the single unit has. For the blue side and for the red side.
    For instance, the JG-71 is the 46th blue unit. To get this number is relativly simple. You must look in the WOECAMP_DATA.ini and look for the last "blue" air unit. If you look right it is the 42nd TRS which has in the campaign the air unit number 045 [AirUnit045].
    Thatywhy the next blue air unit has the UnitID=46, then comes 47 and so on.
     
    With the red air units it is a little bit mor difficult, because the first red air unit has in the data.ini the number [AirUnit046]. But in the woecamp.ini it is not designated as UnitID=46, because it is the first "red" air unit and thatswhy would get the designation UnitID=1 (only if the unit would be flyable)
    To get the correct UnitID= number of the 2 east german units we must count all red air units. If you do it you will see that we have in the stock campaign 33 soviet (red) air units. Thatswhy the first east german unit get the number UnitID=34 and the other UnitID=35
     
     
    11.) Save the file.
     
     
     
    12.) Finally comes the testing of the campaign.
     
    Thats it.

    117 downloads

       (0 reviews)

    0 comments

    Updated

  6. 3 silver MiG-21PF

    MiG-21PF, isdelije (type) 76. The successor of MiG-21F-13. Had Radar, but no internal gun, no gunpod. Armament 2 air to air missiles, unguided rockets, unguided bombs. Fuel tank on centerline hardpoint.
     
    Zip file contains 3 silver MiG-21PF. Egyptian Air Force, Syrian Air Force, Soviet Air Force.
    Screenshot shows the egyptian and the soviet PF.
    The arab planes have arab bordnumbers.

    393 downloads

       (0 reviews)

    0 comments

    Updated

  7. 3 Soviet MiG-15 Red Nose Korea War Skins

    This are 3 skins for Paskos MiG-15bis and are basing on the original skins of Pasko.
    They represent 3 soviet Fighter Divisions who operated in 1951 over the MiG-Alley. In 1951 all MiG-15 units painted their MiG-15 with red high visibility markings to avoid misidentifications with F-86 Sabre. The markings of the units were different. All common was the red nose,but the size of the red area was different. Also the paintings on the tail were different. Some units had, other had not red tails.
    The bord numbers were first 4 digit , later 3 digit. The color of the bord number was black, but also blue and red numbers were seen over Korea.
    I used the black in this package, but if you want to have red numbers, feel free to change it.
    The Units:
    The 151. IAD fought only 4 weeks in February, lost 6 MiG's and shot down 36 US planes.
    The 324.IAD was commanded by Col. Iwan Koshedub. Fough from March 1951 to January 1952. Lost 24 MiG's and shot down 215 enemy planes. Top ace was Jewgeni Pepeljajew with 19 Kills (16 confirmend by US sources).
    303.IAD fought from April 1951 to February 1952. It was commanded by Col. Lobow. Top ace was Nikolai Sutjagin with 21 kills (14 confirmend by US sources). The 303.IAD shot down 302 enemy planes and lost 49 MiG-15.

    496 downloads

       (2 reviews)

    0 comments

    Submitted

  8. Afghanistan Jalalabad Road 2010

    Campaign Jalalabad Road 2010
    *************************
     
    Jalalabad Road 2010
    In the mid of 2010 the garrison of Jalalabad is besieged by Taliban forces. On June 5. US airborne rangers and Marines starts an offensive operation to open the road to Jalalabad.
    Your mission is to fly the AH-1W, AV-8BPlus, the A-10A or the Eurocopter Tigre to support the ground forces.
     
    *AV-8BPlus you can find in the download section of CombatAce.
    http://forum.combatace.com/index.php?app=downloads&showfile=6681
    *A-10A is a WOE stock aircraft
    *AH-1W and EC_Tiger_HAD you will find at Capuns homepage http://cplengineeringllc.com/SFP1/
    in section helicopters and 3.party mods
     
    --------------------------------------------------------------------------
    INSTALLATION
     
    1.Unzip Folder JalalabadRoad2010 into your Campaigns folder.
     
    Thats all!
    --------------------------------------------------------------------------
    Hope you enjoy it
     
    ---------------------------------------------------------------------------
    This mod is Freeware. Commercial use is NOT allowed
     
    --------------------------------------------------------------------------
    Michael (Gepard)
    Made in Germany
    Januar 2010

    467 downloads

       (0 reviews)

    2 comments

    Updated

  9. Afghanistan Jalalabad Road1987

    Campaign Jalalabad Road 1987
    *************************
     
    Jalalabad Road 1987
    In the mid of 1987 the soviet garrison of Jalalabad is besieged by Dushman forces. On June 5. soviet airborne rangers and special forces starts an offensive operation to open the road to Jalalabad.
    Your mission is to fly the Mi-24D, Mi-24P, the Su-25 or the Su-22M4 to support the ground forces.
     
    *Mi-24D and Mi-24P and Su-22M4 you can find in the download section of CombatAce.
    *I put a Su-25placeholder into this zip. It is a mod of Erwin-Hans Su-39.
    I made it as a quick and dirty mod to bridge the time till we (hopefully) will have areal Su-25 Frogfoot. Some files of the Su-39 are needed.
     
    --------------------------------------------------------------------------
    INSTALLATION
     
    1.Unzip Folder Afghanistan87 into your Campaigns folder.
    2.If you have no Su-25 , then unzip the folder Su-25 into your aircraft folder.
    For Su-25 you will need the files Su39.lod, su391_holes.tga, su392_holes.tga and -su391_holes.tga and the camo folder SovietCamo of ErwinHans Su-39. Simply copy this files into Su-25 folder.
     
    --------------------------------------------------------------------------
    Hope you enjoy it
     
    ---------------------------------------------------------------------------
    This mod is Freeware. Commercial use is NOT allowed
     
    --------------------------------------------------------------------------
    Michael (Gepard)
     
    Nov 2009

    557 downloads

       (3 reviews)

    3 comments

    Updated

  10. Afghanistan terrain Beta 0.6

    Afghanistan Terrain Beta 0.6
    ========================
     
    I.
    AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    This package is a work in progress preview. It should allow you a short view into this project. It is far away to be finished. Also, dont worry if you find bugs.
     
    ***************************************
    II.
    From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
    This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war.
     
    *****************************************
    III.
     
    Afghanistan terrain is a Beta, so far, that not the entire land is covered at the moment. Finished, or nearly finished is the area around Kabul, Bagram, Jalalabad, Kunduz and Mazar i Sharif. This area is now completly tiled and the target areas are set.
    So you can fly and fight along the Jala Road and surrounding mountains and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions
     
    - number of set target areas: -90
    - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
    -Air to air missions are impossible, because no taliban airfield is set (as historical correct)
     
    -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
    So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
    You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
    -Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style
     
    *******************************************
    IV.
    INSTALLATION:
     
    -Unzip the file into your Wings over Israel
     
    Thats it!
     
    If you want then you can place mainscreen.bmp into your menu folder.
     
     
    ******************************************
    V. Credits
    At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.)
    I want to say thank you to _____ for the Taliban Dushka and the Toyota Hillux. And i want to say thank you to Capun for the permission to use his Mi-8 and Mi-24 as shot down heli ground objects.
     
    *******************************************
     
    VI.
    Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
    Sharing of Groundobjects which are part of this package needs the permission of their makers.
     
    If you find bugs please post them in StrikeFighters section of Combatace.com forum.
    *****************************************
    VII.
    Hope you enjoy it. Good Hunting along the Jalalabad road!
     
    Michael (Gepard)
     
    ============================================
     
    VIII.
    Made in Germany
    April 2009
     
    ============================================

    1,505 downloads

       (1 review)

    2 comments

    Updated

  11. Afghanistan terrain preview

    Afghanistan Terrain Preview
    ========================
     
    I.
    AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    This package is a work in progress preview. It should allow you a short view into this project. It is far away to be finished. Also, dont worry if you find bugs.
     
    ***************************************
    II.
    From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
     
    -At the moment i have only 2 airbases operational as skeleton airfields. They still have to be finished.
    -The terrain is only made between Bagram and Jalalabad. There you will find Taliban pockets of resistance.
    - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
    -Air to air missions are impossible, because no taliban airfield is set (as historical correct)
     
    -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
    So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
    You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
     
    *******************************************
    III.
    INSTALLATION:
     
    -Unzip the file into your Wings over Israel
     
    Thats it!
     
     
    ******************************************
    IV. Credits
    At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench for the Stinger site which i modified into Blowpipe and Strela site.
     
    *******************************************
     
    V.
    Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
    Sharing of Groundobjects which are part of this package needs the permission of their makers.
     
    If you find bugs please post them in StrikeFighters section of Combatace.com forum.
    *****************************************
    VI.
    Hope you enjoy it. Good Hunting along the Jalalabad road!
     
    Michael (Gepard)
     
    ============================================
     
    VII.
    Made in Germany
    Oktober 2008
     
    ============================================

    681 downloads

       (1 review)

    0 comments

    Submitted

  12. Afghanistan Terrain version 1.0

    Afghanistan Terrain version 1.0
    ========================
     
    I. The word before:
     
    AFGHANISTAN Terrain IS MADE FOR WINGS OVER ISRAEL (WOI) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    it runs with SFP1,WOV and WOE too, but then it does not include all features!
     
    ***************************************
    II. History:
     
    From December 1979 till now Afghanistan is a land in war. Soviets, Dushmans, Mudjahedin, Warlords, Taliban and Americans (OEF) destroyed the once florish land nearly completly.
    This terrain is dedicated to all man who fought in this country and to all who lost their lives in a senseless war.
     
    *****************************************
    III. The terrain:
     
    Afghanistan terrain is now complete. It covers the areas around Kabul, Bagram, Jalalabad, Kunduz, Mazar i Sharif, Kandahar, Herat and Shindand. In comparision with Beta 0.75 i have again retiled some areas to include rivers and to make corrections. New target areas are set, especially around Herat and Shindand. I also included the airbase Shindand. It was the fisrt operational Su-25 base during soviet Afganistan war
    You can fly and fight along the Jala Road and surrounding mountains, the Kandahar region and in the north eastern part of Afghanistan where today the German ISAF sector is situated. You will find enemy positions in the hills and valleys north of Bagram, but also single bandit troops on the soviet/allied hold lowlands. You will find friendly and enemy fortified hill positions
     
    - number of set target areas: -215
    - Missions which can be flown are CAS, Armed Recon, Recon, Strike,SEAD
    -Air to air missions are impossible, because no taliban airfield is set (as historical correct)
     
    -I recommend a seperate installation of WOI for Afghanistan terrain. The new nations.ini would otherwise make trouble with other terrains. (I set all nations = friendly, only Afghanistan= Enemy
    So you can fly for the Soviets and the OEF troops( USA,UK,NL etc) against the same Enemy)
    You can delete not needed planes (for instance Mirages) and groundobjects (SAM, Radar,most tanks etc) and you can include needed planes, like the Mi-24 or the A-10 more easily.
    -Panzers, like T-54,55,62 etc should be redesignated from TANK to ARTILLERY in their groundobjects data.ini. The reason is, that Panzers are widely useless in such a mountainous land. With the groundobjects i have included in this package you will have infantry engagements which are more Afghan style
    - Capun withdraw his permission to use his Mi-24D.lod and Mi-8T-Dest.lod file which were included in the Beta 0.6. Thatswhy you must download this files from Capuns site http://cplengineeringllc.com/SFP1/
     
    -IF you NOT HAVE WOI, you can use this terrain with SFP1,WOV or WOE too, but you must download the Afghanistan tileset from CombatAce download section. Some groundobjects, related with WOI will with other games not appear.
     
    *******************************************
    IV.
    INSTALLATION:
     
    -Unzip the file into your Wings over Israel
     
    Thats it!
     
    If you want then you can place mainscreen.bmp into your menu folder.
     
     
     
    Q: What is to do to make it usable for WOE,WOV and SFP1?
     
    For WOE open file Afghanistan.ini with notepad editor
    overwrite line
    CatFile=..\IsraelME\IsraelME.cat
    with
    CatFile=..\GermanyCE\GermanyCE.cat
     
    For WOV open file Battle of Britain 70.ini with notepad editor
    overwrite line
    CatFile=..\IsraelME\IsraelME.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For SFP1 open file Battle of Britain 70.ini with notepad editor
    overwrite line
    CatFile=..\IsraelME\IsraelME.cat
    with
    CatFile=..\desert\Idesert.cat
     
     
    After this step install Afghanistan tileset by following the Afghanistan tileset Read Me.
     
     
    ******************************************
    V. Credits:
     
    At this place i want to say thank you to Geo for his permission to use his SquadCent files which i modified into Taliban warriors etc. And to Wrench who allowed me to use Montys Stinger site which i modified into Blowpipe and Strela site. I want to say thank you to Pasko who made the lod file for the BTR-60 and 70 and the single soldier with SA-7 which i also use for RPG-7 and Mortar (recoilless gun.)
    I want to say thank you to Rebel Ryder for the Taliban Dushka and the Toyota Hillux.
    And finally i want to say thank you to all who found mistakes and gave me the hint.
     
    *******************************************
    VI. Disclaimer:
     
    Afghanistan Terrain IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
    Sharing of Groundobjects which are part of this package needs the permission of their makers!!!!
     
    If you find bugs please post them in StrikeFighters section of Combatace.com forum.
    *****************************************
    VII. The final words:
     
    Hope you enjoy it. Good Hunting along the Jalalabad road!
     
    Michael (Gepard)
     
    ============================================
     
    VIII.
    Made in Germany
    January 2010
     
    ============================================

    3,076 downloads

       (1 review)

    7 comments

    Updated

  13. Aircraft Carrier "Kuznetsov" ex Kremlin Class


    Aircraft Carrier "Kuznetsov" ex Kremlin Class
    *****************************************************
    This mod is made for SF2.
    ----------------------------------------------------------
    I. History
    Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
    The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or west european carrierbased planes. Thatswhy the flightdeck of project 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K in the air group of the Baku.
    The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
    When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
    The sister ship 1143.6, Riga was renamed in 1990 into Varjag (Viking). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaonang.
     
    -----------------------------------------------------------------------
    II.
    CREDITS:
    This is a mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you can find here:
    https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
     
    ----------------------------------------------------------
    III.
    INSTALLATION:
    -Unzip the folders into your SF2 mod folder

    -------------------------------------------------------------
    IV.
    Known Problems:
    The mod is not perfect. Eight gun turrets are not of the correct type. The gun barrels looking always in the wrong direction. The SA-9N missiles does not start from the silos, but from mid of the ship. The Ship to Ship missiles also start from mid of the ship.

    ----------------------------------------------------------
    V.
    For remarks, comments, bugs, etc please use the forum or send me a PM.
    -------------------------------------------------------------
    VI.
    The Kuznetsov and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    ------------------------------------------------------

    ------------------------------------------------------------

    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    May 2020
     

    334 downloads

       (1 review)

    1 comment

    Submitted

  14. Al Mansura Air Battle mission pack for WOI

    The Air Battle of Al Mansura mission pack
     
    =================================
    This missions are written for "Wings over Israel".
    =================================
     
    HISTORICAL BACKGROUND
     
    The air battle of Al Mansura was the biggest air combat between Mach 2 fighterplanes. It was fought during Yom Kippur War on 14.October 1973 between the Egyptian Air Force and the israeli Heyl hav Avir. The israelis tried to knock out the egyptian airbase Al Mansura with a massive air raid and were intercepted by egyptian MiG's. Al Mansura was damaged, but finally the israelis lost 17 planes the egyptian 6. Up today the Israelis deny that this battle has taken place.
     
    -----------------------------------------------------------------
    This missions pack contains 6 missions.
    You can fly this battle for the egyptian side and for the israelis.
    You can choose between intercept (MiG's), escort (Kurnass, Nesher) and strike (Ahit) missions.
     
    ------------------------------------------------------------------
    INSTALLATION
     
    Unzip all files into your Wings Over Israel\ missions folder
     
    Thats it.
    -------------------------------------------------------------------
     
    This missions are FREEWARE. No commercial use is allowed.
     
    ------------------------------------------------------------------
     
    Hope you enjoy it
     
    Michael (Gepard)
     
     
     
     
     
    Made in Germany
    June 2008

    890 downloads

       (5 reviews)

    13 comments

    Submitted

  15. Baltic Entrance (Ostseeausgang)

    Baltic Entrance Terrain (Ostseeausgang)
    *****************************************************
     
    This terrain is written for WOE.
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    The terrain covers the baltic entrance, the bottleneck of Denmark which is blocking the free way from the Baltic Sea to the north Sea. You can fly over entire Denmark, to most southern part of Norway and Sweden, northern Poland, Northern east and West Germany and a very small part of the Netherlands.
    The terrain is set as a cold war scenario. You will find the NATO with Norway, Denmark, West Germany and the Netherlands as blue power, the WP states GDR and PR Poland (plus soviet bases in this contries) as red powers and the neutral Sweden.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your Wings Over Europe /terrain folder.
    Put folder UnimogBW into your objects/groundobjects folder.
     
    Thats it.
     
     
    Q: What is to do to make it usable for WOI,WOV and SFP1?
     
    For WOI open file Osteeeausgang.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\IsraelME\IsraelME.cat
     
    For WOV open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For SFP1open file Persischer Golf.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\desert\desert.cat
     
    Then you must download a tileset which is made for WOE GermanyCE terrain and install into the Ostseeausgang folder. Be aware, that there are some new tiles, so that your terrain could be look something strange.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. Credits. I want to say thank you to all guys who helped me to create the this terrain, and made the new ground objects like cars, fireengine, run- and taxiways, shelters, Unimog etc...
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    28 May 2012

    864 downloads

       (1 review)

    2 comments

    Updated

  16. Battle of Britain 2 Terrain Operation Seelöwe

    Battle of Britain 2 Terrain Operation Seelöwe
    *****************************************************
    This mod is made for SF2E.
    ----------------------------------------------------------
    I.
    Battle of Britain 2 terrain Operation Seelöwe is a complete rework of my Battle of Britain terrain from 2009. It is completly new tiled, to give it a much better look. Each tile has now a size of 1024x1024 pixel, what is 4 times higher than in the old terrain.
    The terrain is made with "Operation Seelöwe" in mind. This operation was a german military plan from 1940 to land with strong forces on english soil. This operation was planed in a timeframe from summer till early autumn 1940. Thatswhy i made no seasoned tileset. To simulate the ground battles after the german invasion i set some german beachheads on the map, so that now CAS missions can be flown.  
    The area of Londow along the river Themse is new tiled by using satellite images. To hold the frame rate of the game as high as possible, i made the rivertiles not as tga files, but as ordinary jpg files. Thatswhy you will not find waves and reflexions on the river Themse and the most other rivers in this terrain.
    The City of London is populated with house blocks. So is is destroyable by bomb raids.
    The airfields in Britain are made by using old air footages from WW2. The design of the german bases is fiction. I was not able to find air footages from 1940 for this airfields. Please make sure, that your bombers have the setting
    MinBaseSize=MEDIUM    
    in their data.ini of the plane. Otherwise the bombers will also use fighter bases.
    At the moment Battle of Britain 2 terrain contains 312 target areas. Some target areas are named PQsomething. PQ comes from the german word "Planquadrat", which is in english "grid". I decided to use the term PQ to simulate german planningmaps.
    The terrain comes with two new nations. First the Luftwaffe of the Third Reich and the fictionary Deutsche Luftstreitkräfte of the Republic of Germany. Both nations have own insiginas, which you can select for single missions. The swastika i made only in a "camouflaged" version, because in Germany it is not allowed to handle this symbol in a game.
    I have also moded the missioncontrol.ini file. Now the planes are closer to their base when they start a landing approach.
    The terrain comes with 3 campaigns.
    No.1 is Operation Seelöwe, the german invasion in Britain in late summer 1940
    No.2 is the so called Nonstop Offensive, the british air strikes over the Channel in 1941
    No.3 is Operation Seelöwe in 1956 with a fiction Republic of Germany as invader.
    For the campaigns you need following planes:
    BF109E-4 by RussoUK         https://combatace.com/files/file/14035-bf109e-47z/
    Ju-88A-1 by Veltro2k   https://combatace.com/files/file/15445-junkers-ju-88-a1/
    Do-17P by Veltro2k       https://combatace.com/files/file/15196-dornier-do-17p/
    Spitfire Mk.1 by TMF   https://combatace.com/files/file/13510-sf2-ww2-spitfire-mk1a-by-mod-mafiatmf/
    Hurricane IA by Raven   https://combatace.com/files/file/13646-sf2-ww2-hawker-hurricane-ia-etobob-by-raven/
    WW2 RAF Bombers pack by Wrench   https://combatace.com/files/file/13795-sf2-ww2-raf-bombers-pak/
    For the german 1956 campaign you need a MiG-17 cockpit
    The best is made by Stary   https://combatace.com/files/file/12684-mig-15-mig-15-bis-mig-17-cockpit/
     

    -----------------------------------------------------------------------
    II.
    CREDITS:

    While making Battle of Britain 2 terrain i used a lot of files made by other modders. Thanks for this files!
    The tileset is basing on Jan Tumas tileset for First Eagles
    The most tod files are made by me, but i also used files made by Stary.
    The white cliffs objects are made by GKABS.
    The airfield objects are made by Geezer.
    Some hangars are taken from AirfieldDevKit_v1.1
    The Robinson hangars are made by RussoUK2004
    The industrial factories are made by Geezer.
    The fortification objects are made by Geezer.
    The cargoships which you find in London Docks are made by Nils 'Julhelm' Dücker
    I hope that have nobody forgotten.

    ----------------------------------------------------------
    III.
    INSTALLATION:
    -Unzip the folders into your SF2 mod folder

    ----------------------------------------------------------
    IV.
    For remarks, comments, bugs, etc please use the forum or send me a PM.
    -------------------------------------------------------------
    V.
    Battle of Britain 2 terrain Operation Seelöwe and all of his parts are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    ------------------------------------------------------

    ------------------------------------------------------------

    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    May 2021
     

    259 downloads

       (2 reviews)

    1 comment

    Submitted

  17. Battle of Britain terrain for the 60th and 70th

    Battle of Britain terrain for the 60th and 70th.
    *********************************
     
    This terrain is written for WOE, but should work properly with WOI,WOV and SFP1.
     
    +++++++++++++++++++++++++++++++++++++++++
     
    I. Short description:
     
    I made this terrain as a more modern version of my BoB terrain for all guys who want to fight a Battle of Britain scenario with jets. Maybe that you want to fight a France vs UK campaign or a NATO vs WP scenario with France captured by the red side.
    The terrain covers South England, the English Channel and Northern France.
    The differences to the WW2 BoB terrains are:
    1.You will face a SAM fence along the English Channel and a second which is protecting the capital.
    2.You will see more modern airfields.
    3. An increased number of target areas (274 instead 229)
    4. Paris is completly reworked.
    5. A french Railwaynetwork is set on the map.
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    II. INSTALLATION:
     
    Unzip all files into your Wings over Europe/terrain folder.
     
    Thats it.
     
     
    Q: What is to do to make it usable for WOI,WOV and SFP1?
     
    For WOI open file Battle of Britain 60.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\IsraelME\IsraelME.cat
     
    For WOV open file Battle of Britain 60.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\VietnamSEA\VietnamSEA.cat
     
    For SFP1 open file Battle of Britain 60.ini with notepad editor
    overwrite line
    CatFile=..\GermanyCE\GermanyCE.cat
    with
    CatFile=..\desert\Idesert.cat
     
     
    ++++++++++++++++++++++++++++++++++++++++++++++++++
     
    III. Credits. I want to say thank you to all guys who helped my to create the BoB terrains
     
    ++++++++++++++++++++++++++++++++++++++++++++++++
     
    IV. This Terrain is Freeware. Commercial use is not allowed.
     
    +++++++++++++++++++++++++++++++++++++++++++++++++
     
    V.
     
    For remarks, comments, bugs, etc please use CombatAce forum or send me a PM.
     
    Hope you enjoy it.
     
     
    Michael (Gepard)
     
     
    Made in Germany
    24 Dezember 2009

    1,044 downloads

       (1 review)

    0 comments

    Updated

  18. Battle of Britain terrain update to version 1.2

    Battle of Britain terrain
     
    Version 1.2
     
    This is the update of BoBv1.1 for the new patch of SFP1 (SP051506b) which enables clouds etc.
    Changes:
    - reworked landtiles a little bit to improve the framerate.
    - changed the position of 2 german bomber airfields a little bit, so that they fit to the ground tile.
    -included 1 german radar site
    -made additions to the Groundobjects folder to make flak working for BoB terrain
     
    INSTALLATION:
     
    Unzip all files into your BoB folder and let overwrite the version 1.1 files..
    Then unzip all files of PutintoGroundobject.zip into your Objects/groundobjects folder
    Thats it.
     
    Hope you enjoy it.

    568 downloads

       (0 reviews)

    0 comments

    Updated

  19. Battle of Britain terrain update v.1.3 to v1.4

    Battle of Britain terrain
     
    contains the area of South England, the English Canal, the Canal Islands
     
    and North France. It is the area where the famous Battle of Britain was
     
    fought in 1940.
     
    This file update your already existing Battle of Britain terrain version 1.3
     
    to the new standard 1.4
    Simply extract into your Strike Fighters folder.
     
    New is:
     
    -some updated terrain tiles
    -modified France, now including the Seine river and Cities along this
     
    river
    -65 new target areas mainly in France (airfields, factories etc)
    -Convoys (made by Baltika for his BoB campaign)
    -changed look of german fighter bases (Fliegerhorst)
     
    I tested the terrain as intensive as i could and found no bugs. If you find
     
    bugs, then please contact me via PM at SIMHQ Forum are at
     
    COMBATACE Forum.
     
    Finally i want to say thank you to all who supported me with files and
     
    hints.
     
    Hope you enjoy it.
     
    Michael (Gepard)

    533 downloads

       (1 review)

    0 comments

    Updated

  20. Battle of Britain terrain v1.1

    Some work i have invest into BoB terrain. There are now more terrain tiles. A railway network is now visible on the map and during flight. You will find railwaystations in London and some other towns in England. Trains have to come. Perhaps one guru can make such nice moving trains like in EAW. This is far beyond my abilities.
    In BoB terrain v1.1 i have included some objects Polak sent me. This are barrage ballons which you will find on the map to protect the british industry and port facilities. And some famous London buildings. (Buckingham Palace, Kensington Palace etc.)
    For London i made tiles for the Regents Park, the Hydepark, and St James Park, so that the area around House of Parliament now looks from air a little bit more like City of London.
    As suggestet i used also the terrain buildings file from EuroWW2 terrain which i modified a little bit, to get some of the red brickstone houses which i saw during a holiday visit in London some years ago.
    Finaly i included the darker Sea and grey town tiles made by Charles.
    Thanks to all who supported me with files, ideas, critics.

    1,284 downloads

       (1 review)

    0 comments

    Updated

  21. Battle of Britain terrain v1.3

    The newest version of SFP1 enabled watereffects. So i decided to make BoB terrain compatible with this new effect.
    other changes:
    - new city tiles, to improve the look of the terrain
    - included the river Seine in France
    - the terrain is now hilly, not more flat as before

    1,224 downloads

       (3 reviews)

    0 comments

    Updated

  22. Battle of Britain terrain version 1.4

    Version 1.4
     
    After a long periode of silence i thought, that BoB terrain was dead. BoB was forgotten. But then i found the BoB Campaign at www.combatace.com and it was a great campaign for my forgotten terrain. Then the campaign builders contacted me and this was the kickstart for me to improve BoB terrain again.
    - I updated some terraintiles. Mostly the cities, the villages and the airfields.
    -Then i invested some time in making target areas in France. You find now industrial targets in Paris and other french towns. Some new airfields i added and i made the Port of Brest.
    - The Convoys are made by Steven for his BoB Campaign. I added them in my terrain too, after a very small modification.
    - there are now 229 target areas, this are 65 more as in Version 1.3.
    - german fighter bases (Fliegerhorst) also got a new face.
     
    I tested the terrain as intensive as i could and found no bugs. If you find bugs, then please contact me via PM at SIMHQ Forum or at COMBATACE Forum.
     
    Finally i want to say thank you to all guys who supported me in building this terrain with files and hints.

    2,023 downloads

       (6 reviews)

    0 comments

    Updated

  23. Charles City and Sea repaint for BoB terrain

    Charles City and Sea repaint.
     
    This tileset based on an idea of Charles Gunst who mentioned, that the cities in europe are more gray instead brown. He send me a gray repaint of the city tiles and a darker sea tileset. I made some refinement work and now it is ready for release.
    Thanks for the idea and to good cooperation, Charles.

    547 downloads

       (0 reviews)

    1 comment

    Updated

  24. Chinese Carrier Liaoning


    Aircraft Carrier "Liaoning" ex Varjag ex Kremlin Class
    *****************************************************
    This mod is made for SF2.
    ----------------------------------------------------------
    I. History
    Since the 50th the Soviet Navy tried to get aircraft carriers. But the political leadership denied all attempts to build such vessels. So the Admirality tried to get carriers through the back door. They declared such ships would be neccessary to hunt down american submarines. So the big ASW ships Moskva and Leningrad were built. But the design was terrible. Thatswhy the project 1143 was developed, better known as Kiev class.
    The Kiev class was to small to operate conventional fix wing jets. So the ships were equipped with VTOL planes, the Yak-38. But this plane was no match for american or west european carrierbased planes. Thatswhy the flightdeck of project 1143.4 was made longer. The ship was named Baku. It was built for the supersonic Yak-41. A plan-B was to use the MiG-29K in the air group of the Baku.
    The next step was to make the project 1143 ships bigger and longer. 1143.5 was launched in 1982. First named as Riga, then Breshnev, then Tblissi and in 1990 renamed into Kuznetsov.
    When the USSR broke into parts the Kuznetsov was transfered to the russian North Fleet.
    The sister ship 1143.6, Riga was renamed in 1990 into Varjag (Viking). It was not operational when it was was given to the Ukraine. The Ukraine had not had enough money to finish the ship. Thatswhy it was sold to China. China finished the ship, modified it and named it Liaoning. A second carrier of the same typ the Chinese built under the name Shandong.
     
    -----------------------------------------------------------------------
    II.
    CREDITS:
    This is a quick mod of the ship "Admiral Flota Sovetskogo Soyuza Kuznetsov", made by rokieborhgunder, which you can find here:
    https://combatace.com/files/file/17091-admiral-flota-sovetskogo-soyuza-kuznetsov/
     
    ----------------------------------------------------------
    III.
    INSTALLATION:
    -Unzip the folders into your SF2 mod folder

    -------------------------------------------------------------
    IV.
    Known Problems:
    The mod is not perfect. The gun turrets are not of the correct type. The gun barrels looking always in the wrong direction. The HQ-10 missiles does not start from the silos, but from mid of the ship.
    ----------------------------------------------------------
    V.
    For remarks, comments, bugs, etc please use the forum or send me a PM.
    -------------------------------------------------------------
    VI.
    The Liaoning and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED!
    ------------------------------------------------------

    ------------------------------------------------------------

    Hope you enjoy it.

    Michael (Gepard)

    Made in Germany
    September 2022
     

    168 downloads

       (0 reviews)

    1 comment

    Submitted

  25. Civil Mod "FireFighters"

    CIVIL MOD "FIREFIGHTERS"
    =======================
     
    I.
    The CIVIL Mod "Firefighters" is made for FIRST EAGLES.
     
    ==============================================
     
    II.
    I made this mod for my son, because i believe that it is not really good if a 7 years old boy is dropping bombs or firing missiles or shooting guns. So i decided to make a civil version of TK's sims. That my son is a fan of the Feuerwehr (fire brigade in english), gave me the idea to make a mod for the flying firefighters who use agricultural planes or old military planes like the Tracker, the B-26 etc to fight against wood fires all around the world.
     
    This mod includes a modified version of my Vogesen terrain, the Z-37 Cmelak agricultural airplane and modified files to make modern planes usable in FIRST EAGLES.
     
    You can fly firefight missions (mostly suppress woodfires), Search missions (SAR) and you can drop parachutists.
     
     
    ++++++++++++++++++++++++++++++++++++++++
     
    III. INSTALLATION
     
    1.) You need a clean installation of First Eagles (FE)
    2.) Open folder objects/aircraft and delete all subfolders (planes)
    3.) Open folder objects/groundobject and delete all subfolders (Groundobjects)
     
    4.) Unzip the Civil Mod into your civil First Eagles installation
     
    5.) to make the O-1E Cessna and the C-130 usable you must include the files O-1E.lod, C-130A.lod, C-130A_LOD002 - 005 in the relating folders. This files are part of original SFP1,WOE,WOV game. You must extract them from SFP1,WOE or WOV objects.cat by using the SFP1E tool which you can find at CombatAce.com
     
    Thats it
     
     
    With the Civil Mod comes the file meine.ini which you find in Controls folder. This file allows you to use flaps, breaks etc in game. This are the option settings i use in my game. You can replace this file by your own controls file from an other SFP1,WOE,WOV,WOI game.
     
     
    ++++++++++++++++++++++++++++++++++++++
     
    IV.
    I want to say thank you to Darreck for the Coolingtowers, RussoUK2004 for the VW, suicidal for the Lamas, Canadair for the Waterdrop effect and all the othersfor hints, files, ideas etc.
     
    *******************************************
     
    V.
    CIVIL MOD "FIREFIGHTERS" IS FREEWARE. COMMERCIAL USE IS NOT ALLOWED.
    If you find bugs please post them in StrikeFighters section of Combatace.com forum.
    If you want to modify CIVIL MOD "Firefighters" then feel free to make it so.
     
    +++++++++++++++++++++++++++++++++++++
     
    VI.
    Hope you enjoy it.
     
    Michael (Gepard)
     
    ============================================
     
    VII.
    Made in Germany
    Mai 2009
     
    ============================================
     
    VIII. TO MAKE IT ENGLISH
     
    I wrote this mod in german language. Into english retranslated files you find in subfolder Terrain/Vogesen Zivil/ENGLISH. Please copy the files Vogesen Zivil-targets and Movement into your Vogesen Zivil folder. MISSIONSUMMARY and MISSIONTYPE in your MENU folder.
    I hope that my translated files are good enough. Feel free to modify them.

    235 downloads

       (3 reviews)

    1 comment

    Submitted

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