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daddyairplanes

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Everything posted by daddyairplanes

  1. for game purposes this is awesome its a shame we cant put serial number decals on the ground vehicles like on aircraft and even ships. not only could we put unit bumper numbers on them, but we could mismatch some of the canvas and fuel cans, just like IRL just another limitation to live with...
  2. long as Sergeant Major dont see him, we're good GKABS, you may want to break down into a couple of eras. ACAV for Vietnam and the 70s with green uniformed troops, ACAV_80s with BDU patterned troops, and ACAV_03 with the ACUs. appropriate vehicle skins to each. on the older era skins, those ACUs do stand out from a distance to those that know wouldnt go as far as to change the model on the soldiers, anyone looking closely at the shape of the helmet will get distracted by high speed's big a***d mustache (dont change that!)
  3. guessing we're talking the antennea (its before coffee) less pronounced bend when in motion (you.d have to be top speed to get that much bend, and 113 chassis dont go that fast too often). say half way between what you have and straight vertical straight for the static model version.
  4. Flamesky, your very first post in this thread had a reasonably acceptable use of bold letters. its the others that were all bold that were off and seemed rude. also, did the Israelis put kill markings on during the wars? would seem an intel giveaway although that might be looking at it from a current prism (the Super Hornet that shot down a Sukhoi over Syria last year didnt get a kill mark until after the cruise iirc). but the IDFAF has always practiced OPSEC and deception as much as airmanship and aiming so i wonder if they would have it on during operations
  5. i wont claim to monitor it, it just pops up in my FB feed all the time. hunted thru several articles to find the info in that one (ok 30 second scanning for the info desired)
  6. i thought the BUFFs were supposed to take 33 sorties to Hanoi, not get bombed on 33 (beer) in Saigon....
  7. Humpday Heavies

    Enhance Plus 2 (yes coming soon, and got 29 USAF serial matched to VNAF, plus US identities and fates for the 37 Herks involved with the Không lực Việt Nam Cộng hòa
  8. Iron Dome and C-Ram

    Iron Dome is a C-RAM system, and part of the IDFs IADS. they have to take regular short range attacks on home soil into account unlike the other major militaries in the world it doesnt focus on aircraft and ballistic missiles, rather it Counter Rocket Artillery and Mortars, with the Israeli focus on rockets (a tube is a tube, a box is a box. but artillery pieces and mortars stand out and can get zapped easily before use. probably why Hamas uses rockets so much, easier to hide until the launch) the genuis in Iron Dome is that it doesnt engage unless there is a high percentage that the incoming round will impact a populated area . and most rockets will go where they want, not the operator, once in flight. the footage of intercepts gets somewhat scarier if you realize that a lower percentage of intercepts are launched vs rounds incoming As for Seoul, their biggest threat a million artillery tubes (by all accounts not much of an exageration) pointed at them. priority target at the resumption of the Korean War for RoKAF and USAF is those artillery but it will take some time and the capital city will be in a world of hurt that will make the recent saturation attacks seem like a spitwad in grade school. part i never understood was how a cannon round (in the American system) or warhead is supposed to stop a 105mm or greater shell. as the commercial says, thats not how this works. but the A make the acronym sound cool so i guess that why
  9. in the first batch of 4 3 single, one twin. dont think theyve gotten them all yet heres the article, also discusses the aircraft histories https://www.thedrive.com/the-war-zone/38991/first-contractor-operated-f-16-aggressors-include-mig-killers-veteran-of-iraqi-reactor-strike
  10. another request (sorry!) are these on your radar anytime soon? M109A6 Palidin 155mm self propelled howitzer and its supporting M992 CAT ammo carrier we have a M109 model way back in the archives of SF1 land, but its wrong for the more modern era (short barrel, incorrect body shape) i do have a certain history with these, having gone to Kosovo in 2000 with a Field Artillery battalion. so green would be nice too
  11. Version 1.0.01

    138 downloads

    Douglas/ McDonnell Douglas DC-9-30 series Airliner by Veltro2K and daddyairplanes This mod features airliners for Europe and American skies running from introduction in the late 1960s through the mid 1980s. Installation open folder marked "To Mod Folder" cut and paste or copy contents to your desired mod folder. open up and fly NOTE i have only done European and American airlines within this mod. Given it did not really possess intercontental range with a full passenger load, this mod is best paired with US based or European (to include the UK) based terrains Credits Veltro2K original model, Alitalia skin daddyairplanes skins, decals, ini work, research Viggen team for Viggen.wav engine sound. if you know who specifically did it please let me know for fuller credit TK for teh original game I hope that you enjoy this bit of eyecandy in the game Kevin Unruh aka daddyairplanes
  12. true, but now i gotta hold on until 2023, or at least late 2022 when we know how the art work is for GOTG Vol 3
  13. nope. still there and pissin folks off. notice my signature below....
  14. View File McDonnell Douglas DC-9-30 Series by V2K and DA Douglas/ McDonnell Douglas DC-9-30 series Airliner by Veltro2K and daddyairplanes This mod features airliners for Europe and American skies running from introduction in the late 1960s through the mid 1980s. Installation open folder marked "To Mod Folder" cut and paste or copy contents to your desired mod folder. open up and fly NOTE i have only done European and American airlines within this mod. Given it did not really possess intercontental range with a full passenger load, this mod is best paired with US based or European (to include the UK) based terrains Credits Veltro2K original model, Alitalia skin daddyairplanes skins, decals, ini work, research Viggen team for Viggen.wav engine sound. if you know who specifically did it please let me know for fuller credit TK for teh original game I hope that you enjoy this bit of eyecandy in the game Kevin Unruh aka daddyairplanes Submitter daddyairplanes Submitted 05/23/2021 Category Other  
  15. i recently (23 MAy 2021) uploaded a new copy of this to fix an issue with the lights for those that know how, and dont want to redownload the aircraft, copy and paste this over the lights section (towards the bottom) in all threee data inis // Lights --------------------------------------------------------- [landinglight1] SystemType=LIGHT Color=0.66,0.66,0.6 Position=-0.0,11.150,-1.55 Brightness=0.08 LightSrcOffset=2.6046,49.0560,3.50 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE LightNodeName=LandingLight IsLandingLight=TRUE [landinglight2] SystemType=LIGHT Color=0.66,0.66,0.6 Position=-1.775,-0.90,-0.815 Brightness=0.125 LightSrcOffset=2.6046,49.0560,3.50 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE LightNodeName=LandingLight IsLandingLight=TRUE [landinglight3] SystemType=LIGHT Color=0.66,0.66,0.6 Position=1.775,-0.90,-0.815 Brightness=0.125 LightSrcOffset=2.6046,49.0560,3.50 LightSrcRange=150 LightRange=45.0 CanFlash=FALSE LightNodeName=LandingLight IsLandingLight=TRUE [LeftPositionLight] SystemType=LIGHT Color=0.88,0.25,0.25 Brightness=0.15 Position=-14.775,-8.265,0.125 LightSrcOffset=-0.2,0.0,0.0 LightSrcRange=0.5 CanFlash=FALSE [RightPositionLight] SystemType=LIGHT Color=0.25,0.88,0.25 Brightness=0.15 Position=14.775,-8.265,0.125 LightSrcOffset=0.2,0.0,0.0 LightSrcRange=0.5 CanFlash=FALSE [TopFuselageLight] SystemType=LIGHT Color=0.66,0.66,0.60 Brightness=0.08 Position=0.0,8.446,2.295 LightSrcOffset=0.0,0.0,0.1 LightSrcRange=0.5 CanFlash=TRUE FlashTime=0.70 [BottomFuselageLight] SystemType=LIGHT Color=0.98,0.5,0.5 Brightness=0.08 Position=0.0,4.271,-1.585 LightSrcOffset=0.0,0.0,-0.1 LightSrcRange=0.5 CanFlash=TRUE FlashTime=0.70 [TailLight] SystemType=LIGHT Position=-0.0,-19.15,6.05 LightSrcOffset=0.00,0.00,0.20 Color=0.98,0.5,0.5 Brightness=0.1 LightSrcRange=0.5 CanFlash=FALSE /////////////////////////////////////////////////////// keep in mind, if you are not good with ini work or modding period you should redownload the aircraft and allow overwrites. the above is for the DIYers in he community
  16. View File McDonnell Douglas C-9 Triple Pack by V2K (and DA) C-9 Triple Pack by V2K (and DA) Brought to you by the ongoing team of Veltro2k and daddyairplanes; The McDonnell Douglas C-9 This pack includes all three major versions of this cargo aircraft, flying hospital and VIP transport Included C-9A Nightingale: 6 skins with historical serial numbers 3 375th Aeromedical Airlift Wing 2 USAFE skins focusing on the aircraft assigned to Europe 1 1990 skin encompassing both the 375th AW and the 86th AW C-9B Skytrain 2: 3 skins with historical serial numbers USN 1980s skin USN 1995 skin addressing changes after a few unit deactivations USMC skin VC-9 Nightingale: 4 skins feature VIP versions 89th Airlift Wing, featuring the aircraft commonly used as Air Force 2 from the mid 70s through early 2000s. This aircraft also served as Air Force One on occasions the US President flew into an airfield too small to accomodate the regular 707 or 747 Italian Air Force, VIP transport operated by 31 Gruppo Kuwait Air Force pre invasion skin Kuwait Air Force post invasion skin (one serial, FREE KUWAIT marking) Viggen.wav: the Volvo RM8 was closer in sound to the JT8D than the stock jet engine noise C-9 Units txt: my notes on who operated and how they were painted through the years. USAF and USN Installation unzip file, open "To Mod Folder" folder, cut or copy and paste to your desired mod folder allow overwrites, although as of Feb 2021 the only one should be the sound if you have the Viggen Credits Veltro2k Model and primary ini work daddyairplanes skins, tga work, secondary ini work GKABS research assist with Kuwaiti VC-9 skin russouk tech prob assist Wrench MAC serial number football that i stole from the C-124 project TK for the original game Viggen team for Viggen.wav engine sound. if you know who specifically did it please let me know for fuller credit The DC-9 was V2Ks idea, im the silly fool that looked at it and thought "C-9". I hope you enjoy this bird Kevin Unruh aka daddyairplanes 15 February 2021 Submitter daddyairplanes Submitted 02/15/2021 Category Other  
  17. uploaded and awaiting approval keep in mind will work best with European and American terrains. unlike the next project.......
  18. NOTE: this isnt so much looking for advice as just discussing how its gone for others in the past. So, still working around real life on getting my new computer set up, and the final part is going to be setting up my SF2 installs. currently at a nice medium 90GB worth of goodies (i say medium, i know theres some going holy crap thats a lot and some saying thats rookie numbers ) last time i did this, i backed it all up and dropped it all in after creating matching installs. this time is going slower, as i plan to make it much more painful in the beginning . 5 basic exes set up currently, with new ones to be created for naval combat, NATO 1950-1960, NATO 60-70, and 70 on up. a vietnam dedicated to helicopters, two test specific ones (one clean and one set up for nukes) and a jumbo jet specific one (because, me) but wait theres more! not only am i doing these up, but looking at things like Eastern Med specific to the improvements i've made ( the LARAF Herk skin in there is similar to mine, but mine is tweeked up a bit better as one example) so a process that took about 45 minutes last time is going on 12 hours actual time spent over the last week. whats your experiences installing SF2 into new systems? am i being extra special this time around or still being noobishly simple?
  19. well, as a guy in a movie once said, its a small operation, but theres potential for aggresive expansion! still was impressed. pulling off of external into the system still took same amount around an hour or so on the same system. so 14 minutes was a lil impressive to me at least now back to comparing stock ish aircraft, already in progess
  20. potentially ignorant comment but.... i think there is either ships that feature vertical launch systems or at least some threads in the early days of hte SF2 records that talk about them if possible on a ship, dont know why it wouldnt be possible on a mobile sam
  21. ther Eric(K)s are closest in reading my intent on the post Erik: oh i know this. 4 drives total although the two regular HDDs are mirrored (before coffee cant reemember RAID 0 or 1 just yet). and those are now renamed from "RAID" to "Mod Drive". was going to set up the second SSD as the back up drive for the main system but me thinks i will affect a slight change up now EricJ: I thought i was a little low . with this go around im going to try to remember its a flight sim, not a just a digital model painting program all others : thank you for your replies so far. i had a brain fart when i said exes, meaning installs. i did in fact have fun with installing each bit i have from TW to date (from the site this time instead of my external) and am working on the mod folders copied from my old system before totally setting up the new one. although i have a copy of Dels C-130A in the mod folder already even before its official update: transferred from the hdd to the ssd. took 14 minutes to move all 90 GB. im impressed, esp since at best that used to be a start at lunch check at dinner operation
  22. the link says RAF, but the site has the airlines too......
  23. if i were tackling this, i would throw a blank layer on top, them scale the image (not layer) 200-300 percent trace the shape and use color picker to get that down. keep pressing shift while working the pen/pencil/brush/ whatever you use and just make the curves a large series of small straight lines. do the curves esp zoomed in at least 200% if not more the Cryllic word is only slightly trickier, quick google search for an image with it (in the proper font and style) or playing with Word or something similar. PS and GIMP will use teh same fonts you have in your preferred docx program, but looking it up in word first keeps GIMP from crashing (well, at least several years and versions ago, just habit for me now) i understand wanting a ready made copy. but as scratch makes go that one seems really straight forward
  24. i keep tellin you all, bring out the GIMP
  25. awesome! detailed enough i can almost see the split in somebodies ACU pants
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