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rabu

JAGDSTAFFEL 11
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Everything posted by rabu

  1. What ever happened to Rens? The only thing missing in those articles was the tremendous amount of work that went into the terrain mods that Kessler, me, and a few others worked on independently. I was in from the beginning and it was like working on a jig saw puzzle figuring out how the each terrain tile would be able to interlock with any other one with out showing seams, figuring out the horrible, limited palette which tended to leave glowing pixels in low light flying if anti aliasing was used during the tile painting process. How to get the different seasons to work together since they shared common tiles, etc., Besides the first early 2d terrain, I brought out the first set that had all four seasons, hence my early patch called 4-Seasons and the first with full winter snow. With Rens technical help I was also able to finally put the terrain tiles in the compressed game file that had before always been unaccessable and had previously required the files to be in slower loading, less stable folders. I really don't know how I found time to work on all that back then.. the final achievement was really putting everything together in the OVS Hell's angels mega patch. He really was able to organize everything and everyone to pull together for one achievement and it was the most stable and easiest to install of all of them IMHO. Yep.. been a long time
  2. I agree about FB, but it sure was fun. I just couldn't get past the historical visuals with all those plane logos and wrong colored planes, etc. I have no idea how correct the tracer smoke was, Rise of Flight looks similar to me and they are going on about how accurate theirs is, who knows, any one here? Remember in Red Baron, you had a choice of loading the flamable type bullets for ballons?
  3. Hi, Creaghorn, maybe that was the problem, you really couldn't see it much from the CP? I'll play around with it this weekend and see what I can do.
  4. Thanks, I think it just didn't have the right feel about it.. looked too stiff, or what ever, so we decided to play down the effect. Would be interesting to see what others can do with it though/
  5. We worked quite a bit on tracers back in August 2007 for Phase II. I was trying to get the look I saw in Flyboys: It just wasn't possible, but I came up with an alternative that you can see in the screenshots below, compared to the stock CFS3 tracers. There were some problems with these and I just can't remember what, we ended up going with the ones you see now, but if any one wants to try out my version, you can dl them here (click) Let us know what you think.
  6. plus.. splinters and I can't lean it up against the fan.
  7. Very interesting! Thanks for the info.
  8. Thanks Uncleal: I've got that link and it's good, it just doesn't have enough detail and it doesn't seem to cover all the French Escadrilles
  9. Hi guys, Chris name ID'd each field and located each one by lat/long. Shredward is now working on the nationality issue. I decided to redo the sections, dividing the maps into 12 instead of 16 segments so that each map fits vertically on a letter size sheet better and to cut down the number of maps needed. Each map now covers about 35 miles in width by 45 miles in height, so with an average MPH flying speed (and no delays) it will take about 20-30 minutes to fly the limits of a map segment. I also changed the master index map with the index as a row number/column letter key to each map instead of the former large letter on each one. The legend for each segment will number key to each field icon on each segment and will then be on a second page and hopefully we will list not only the name of the field, but the nationally (and years of occupation if it changed hands or moved), along with possibly including info on aces stationed there at different times. Will just have to see how it all goes.
  10. Promise us, that you will set the OFF BHH sliders all on max 5, with your video card on maybe 16x antializing, etc., and then take some screen shots of planes and the landscape, I really want to see what it looks like with everything on max.. I don't think anyone has been able to do that yet! Wait a minute... "you just got a 30" screen?"... now I'm really jealous!
  11. Please don't leave that thing alone at night on a full moon.. I'm worried. Dr Frankenstein?
  12. I like it, I really like your story from today, we're looking forward to hearing back from you. Cheers!
  13. Olham: This flight seen looks really good, but I heard there was very little flight scenes in it and that the rest of the movie is really lousy? What's your opinion?
  14. They can't stand the idea of you landing first and getting to the CO bar before they can, thus.. they come in way to fast, way to high, etc. and frequently crash.. bloody idiots.
  15. We've come a LOOOOONG way from RB days. The skin editor in RB was redumentary at best, you still had to use a good graphics editor to do anything decent, and then you were so limited by the skin resolution file size and limited palette, it was one huge pain.. I remember, as I created a skins, but mainly worked on the terrain back then for the 2d and then 3d versions On-The-Edge, etc. For anyone really wanting to do skins in OFF, it isn't very difficult to make some easy additons of logos, changes of color, etc., using any rudimentary editor and the free dds conversion utilities and viewers available on the Navida site and elsewhere. A lot easier then it was in RB.
  16. I've got XP Pro 32x I have an excellent program, Ultimate Troubleshooter (click) that has enabled me to weed out all the un necessary stuff and it's made a big difference in game play.. also in hi res reception of digital Channels on my WinTv card. I used to use a program that closed down back ground programs, but don't need it anymore.
  17. Interesting! so, do you think it would work?
  18. Just wondering, has anyone tried installing an extra hard drive that would have another copy of the operating system on it and be dedicated only to playing games? There would be no other programs and back ground programs/tasks to robe CPU energy from and I'll bet the games would really smoke on such a set up. I have an older 200GB drive that I'm not using, it isn't a SATA like my other two, but it's a decent drive. BUT.. Is there a problem installing an OS twice? I have XP Pro Is it too much of a hassle to reboot each time you want to play a game then reboot when you want to go back to your regular programs? If my new game drive is H drive, seems like if I'm currently booted into my C: drive I would be able to copy things over to C from H, like screen shots, etc., or while in H drive, I could copy patches downloaded or other things from the C drive over to H for install, so there wouldn't be a problem that way. Any thoughts?
  19. Whoa.. you guys are getting better and better at this.. Great shots guys!
  20. You're a prince, Siggi!
  21. You are fast! PM me and Chris and maybe we can all make this work. WM may not have needed to differentiate the nationalities for the game, probably why he didn't. I have an email inquiry into the WWI historians website with the question about Brit/French/US identities, will see if they answer. Thanks again for the help.
  22. Good work, gous! :scout:
  23. Thanks OP, will look forward to what you can find out!
  24. Baracca with his SpadVII And.. A few shots of Baracca's N17.. P4?.. "Beyond Heaven, South of Hell"
  25. I think the guy was looking for his Camels for that last smoke on the way down?
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