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Everything posted by paulopanz
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F-100F 2 seat plane
paulopanz replied to acesfakia's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
After asking some admins I posted a pair of Yap ships modded without lods, like DAT items. No problem. I'ld have a remodded Yap F-100F too and was thinking to upload as well. But as I has a pair of shadows beam ropes I'm waiting for the promised fix from YAP himself. A ROCAF modified F-100F I made for Jon's Taiwan campaign hasn't shadows ropes as it has the relative parts removed, but jon hasn't used yet ... -
Su-7 "FITTER-A" Super Pack
paulopanz replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
My pleasure Sir. Now we need only the 2 seater .... . -
Sir, time has come I have to suggest You to our mighty admins for the title "Great Admiral of CombatAce". May Your shipyard be always so prosperous and crowded! PS: Volks don't miss the Luda Class too!
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View File Su-7 "FITTER-A" Super Pack The Sukhoi Su-7 (NATO designation name: Fitter-A) was a swept wing, supersonic fighter aircraft developed by the Soviet Union in 1955. Originally, it was designed as tactical, low-level dogfighter, but was not successful in this role. On the other hand, soon-introduced Su-7B series became the main Soviet fighter-bomber and ground-attack aircraft of the 1960s. The Su-7 was rugged in its simplicity but its shortcomings included short range and low weapon load. It had 4 hardpoints, later implemented to 6. This pack portrays both early and later version for each BM/BKL/BMK types. What's in: Su-7 [DLC AI planes 2] Su-7B Su-7BM (4 & 6 hardpoints) SU-7BKL (4 & 6 hardpoints) [new] Su-7BMK (4 & 6 hardpoints) All flyables (the stock ones only reading flagged but with restore file for after patch edits) Each with new/stock fixed/old edited/restored skins & proper historical decalset sound & pilots canopy open = 10 key improved weaponloads tweaked userlists (Su-7BM: LSK fake skin removed - Soviet '75 Camo left only for fun) left/right wing red/green lights issue solved. For IAF Su-7BMK / type 22: please D/L specific plane. credits: - Stary - fantastic new cockpit (see proper readme) - paulopanz - skins and edits - Spillone104 - sound & help - kukulino - CVL camo 2 skin restored - The Trooper - pilots (see proper readme) - Lindr2 - SF-1 weapons edits - Y.Gordon - References Install: All mod f older content in main mod folder and overwrite. Notes: The "real" SU-7BKL had quite different gear, but we can live with these Enjoy. @paulopanz PS: Better screens and FM tweakings very wellcome Submitter paulopanz Submitted 08/27/2013 Category Su-7
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Version 1.0
1,249 downloads
The Sukhoi Su-7 (NATO designation name: Fitter-A) was a swept wing, supersonic fighter aircraft developed by the Soviet Union in 1955. Originally, it was designed as tactical, low-level dogfighter, but was not successful in this role. On the other hand, soon-introduced Su-7B series became the main Soviet fighter-bomber and ground-attack aircraft of the 1960s. The Su-7 was rugged in its simplicity but its shortcomings included short range and low weapon load. It had 4 hardpoints, later implemented to 6. This pack portrays both early and later version for each BM/BKL/BMK types. What's in: Su-7 [DLC AI planes 2] Su-7B Su-7BM (4 & 6 hardpoints) SU-7BKL (4 & 6 hardpoints) [new] Su-7BMK (4 & 6 hardpoints) All flyables (the stock ones only reading flagged but with restore file for after patch edits) Each with new/stock fixed/old edited/restored skins & proper historical decalset sound & pilots canopy open = 10 key improved weaponloads tweaked userlists (Su-7BM: LSK fake skin removed - Soviet '75 Camo left only for fun) left/right wing red/green lights issue solved. For IAF Su-7BMK / type 22: please D/L specific plane. credits: - Stary - fantastic new cockpit (see proper readme) - paulopanz - skins and edits - Spillone104 - sound & help - kukulino - CVL camo 2 skin restored - The Trooper - pilots (see proper readme) - Lindr2 - SF-1 weapons edits - Y.Gordon - References Install: All mod f older content in main mod folder and overwrite. Notes: The "real" SU-7BKL had quite different gear, but we can live with these Enjoy. @paulopanz PS: Better screens and FM tweakings very wellcome -
Lavochkin static prop fix
paulopanz replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Maybe You could fix Razbam Skyraiders, too? -
Good and bad news...
paulopanz replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Someone somewhere is "slodding" lod files .... .... no news from him. I think he is having some vacations. A dream gone true? All old but gold models could te fixed & upgraded .... I hope so. -
Good and bad news...
paulopanz replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Quite a workgroup on these old workhorses! I'm very happy about this. Can't wait to see kevin fixes!!!!! -
Su-7 B/BM/BMK cockpit
paulopanz replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
So l have another pack to upload on monday, when back home ...... :) -
Lavochkin static prop fix
paulopanz replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I'm out for some vacations but the first thing l will do when back home will be to install this fix. Thanks a lot. -
View File AMI & KLU Recon F-104G with Orpheus pod In '70 AMI and KLU due the RF-104G shortage, converted a limited basic F-104G to recon duty by equipping them with Orpheus recon pod. These pods were different and Steve S made both for us sometimes ago. So it's time to upgrade and use them. What's in: - 2 new plane to fly - 6 HD skins - historical decalsets - 2 SF-2 Orpheus pods - Guns removed & noses restyled Credits: - Spillone104 new 3D parts & Orpheus upgrades - Steve S original SF-1 Orpheus - BobRock F-104G temps - Paulopanz skins, decals, screens, data.inis edits & upgrades Install: - all in main mod folder (Isn't easy?) Enjoy. @ paulopanz PS: the 'real' RF-104G and A.M.I. F-104G skins in the makings. Submitter paulopanz Submitted 08/21/2013 Category F-104
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Version 2.0
481 downloads
In '70 AMI and KLU due the RF-104G shortage, converted a limited basic F-104G to recon duty by equipping them with Orpheus recon pod. These pods were different and Steve S made both for us sometimes ago. So it's time to upgrade and use them. What's in: - 2 new plane to fly - 6 HD skins - historical decalsets - 2 SF-2 Orpheus pods - Guns removed & noses restyled Credits: - Spillone104 new 3D parts & Orpheus upgrades - Steve S original SF-1 Orpheus - BobRock F-104G temps - Paulopanz skins, decals, screens, data.inis edits & upgrades Install: - all in main mod folder (Isn't easy?) Enjoy. @ paulopanz PS: the 'real' RF-104G and A.M.I. F-104G skins in the makings. -
View File Lavochkin La-9 Fritz & La-11 Fang La-9 entered production in August 1946. A total of 1,559 aircraft were built by the end of production in 1948. La-11 entered production in 1947. By the end of production in 1951, a total of 1,182 aircraft were built. They were two piston engined aircraft produced at the start of the jet age. What's in: - 2 planes (the La-9 upgraded like Wrench's SF-2 La-11) - new Stary's pit implanted - 24 new & revamped skins (VVS, PLAAF, NKPAF & FAR) - decals - pilot - sound - screens Known issues: shadows Credits: Model: Bunyap Cockpit: Stary 1st SF-2 upgrade: Wrench Sound: rebel ryder Skins, Decals, edits: paulopanz Install: - 'La-9-11 Mod' folder content in main mod folder and overwrite Enjoy @ paulopanz Submitter paulopanz Submitted 08/21/2013 Category Soviet Origin
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Version 1.0
556 downloads
La-9 entered production in August 1946. A total of 1,559 aircraft were built by the end of production in 1948. La-11 entered production in 1947. By the end of production in 1951, a total of 1,182 aircraft were built. They were two piston engined aircraft produced at the start of the jet age. What's in: - 2 planes (the La-9 upgraded like Wrench's SF-2 La-11) - new Stary's pit implanted - 24 new & revamped skins (VVS, PLAAF, NKPAF & FAR) - decals - pilot - sound - screens Known issues: shadows Credits: Model: Bunyap Cockpit: Stary 1st SF-2 upgrade: Wrench Sound: rebel ryder Skins, Decals, edits: paulopanz Install: - 'La-9-11 Mod' folder content in main mod folder and overwrite Enjoy @ paulopanz -
View File Sukhoi Su-9 "Fishpot-B" - DLC AI planes pack 2 - The Su-9 emerged from aerodynamic studies by TsAGI, the Soviet aerodynamic center, during the Korean War, which devised several optimum aerodynamic configurations for jet fighters. The design first flew in 1956 as the T-405 prototype. The Su-9 was developed at the same time as the Su-7 'Fitter', and both were first seen by the West at the Tushino Aviation Day on 24 June 1956, where the Su-9 was dubbed Fitter-B. It entered service in 1959. Total production of the Su-9 was about 1,100 aircraft. It is believed that at least some Su-9s were upgraded to Su-11 'Fishpot-C' form. None were exported to any of the USSR's client states nor to the Warsaw Pact nations. Remaining Su-9s and later Su-11s were retired during the 1970s. Some were retained as test vehicles or converted to remote-piloted vehicles for use as unmanned aerial vehicles. It was replaced by the upgraded Su-11 and the much-superior Su-15 'Flagon' and MiG-25 'Foxbat'. What's in: - a new flyable plane - great Stary's cockpit built in - 6 simple (but all I found) skins includind famous 179 IAP one - specific sound - pilot - animated canopy - screens Credits: - plane Tk [DLC AI planes pack 2] - cockpit Stary (readme included) - sound Spillone104 - Skins/decals/edits paulopanz Install: - put all in main mod folder and overwrite Note: Su-9.ini is flagged as only reading (sola lettura) to avoid patching rewriting, so the plane will be flyable until you'll not change files property, maybe to add further skins. By the way a recovery copy is included. This is for Stary the "pitmaker". Enjoy Pavel Osipovich Panz Submitter paulopanz Submitted 08/20/2013 Category Su-9
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Version 1.1
638 downloads
The Su-9 emerged from aerodynamic studies by TsAGI, the Soviet aerodynamic center, during the Korean War, which devised several optimum aerodynamic configurations for jet fighters. The design first flew in 1956 as the T-405 prototype. The Su-9 was developed at the same time as the Su-7 'Fitter', and both were first seen by the West at the Tushino Aviation Day on 24 June 1956, where the Su-9 was dubbed Fitter-B. It entered service in 1959. Total production of the Su-9 was about 1,100 aircraft. It is believed that at least some Su-9s were upgraded to Su-11 'Fishpot-C' form. None were exported to any of the USSR's client states nor to the Warsaw Pact nations. Remaining Su-9s and later Su-11s were retired during the 1970s. Some were retained as test vehicles or converted to remote-piloted vehicles for use as unmanned aerial vehicles. It was replaced by the upgraded Su-11 and the much-superior Su-15 'Flagon' and MiG-25 'Foxbat'. What's in: - a new flyable plane - great Stary's cockpit built in - 6 simple (but all I found) skins includind famous 179 IAP one - specific sound - pilot - animated canopy - screens Credits: - plane Tk [DLC AI planes pack 2] - cockpit Stary (readme included) - sound Spillone104 - Skins/decals/edits paulopanz Install: - put all in main mod folder and overwrite Note: Su-9.ini is flagged as only reading (sola lettura) to avoid patching rewriting, so the plane will be flyable until you'll not change files property, maybe to add further skins. By the way a recovery copy is included. This is for Stary the "pitmaker". Enjoy Pavel Osipovich Panz -
LA-15 "Fantail" Redux
paulopanz replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Updated with Stary's fantastic pit. -
MiG-19S/SF cockpit
paulopanz replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Fantastic! When l'll be back at home l'll add all these new outstanding cockpits to my previous plane packs ... Bravo Stary. -
Allora il gioco genera in Vista / Win 7 questa cartella C:\Users\******\Saved Games\ThirdWire\StrikeFighters2 ed ogni altro modulo della serie aggiungendo i vari mods nelle apposite sotto cartelle Aircraft / decals / weapons / groundobjects / pilots / guns /sounds etc. tutto dovrebbe funzionare di solito i mods sono già pronti per essere semplicemente trasferiti nella cartella principale ... Per le conversioni totali (Es. ODS, NATO etc.) segui le istruzioni (ci sono sempre) per creare una cartella ad hoc e magari eliminare quello che non serve. Comunque, di solito, bisogna andare in C:\Programmi\ThirdWire\Strike Fighters 2 (o comunque dove hai installato il gioco), copiare l'eseguibile scelto ( es. Strike Fighters 2.exe ) ed il corrispondente file .ini rinominarli (ad es. ODS.exe ed ODS.ini) ed avviare da lì il gioco. Si formerà una nuova cartella in C:\Users\******\Saved Games\ThirdWire\ (ad es C:\Users\******\Saved Games\ThirdWire\ODS) laddove aggiungere i mods appropriati (di solito nelle conversioni totali solo da copiare e sovrascrivere). Spero di essermi spiegato, può sembrare complicato, ma, se ci prendi la mano, è molto semplice e non esiste programma più mods friendly di questo. In ogni caso benvenuto, c'è da divertirsi. Paolo
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Su-37 Terminator
paulopanz replied to frtn's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I tried this plane in SF-2 using optional lods: it's great! But there's a little black rope shadow bug .... tell me if you need a pic but please solve. Thank you. Paul ps: Add the other weapons in use as they seem not available in standard weapon packs -
Rule Britannia .....
