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Everything posted by EricJ
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EricJ's Paint and Body Shop
EricJ replied to EricJ's topic in Digital Combat Simulator Series Modding/Skinning Chat
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EricJ's Paint and Body Shop
EricJ replied to EricJ's topic in Digital Combat Simulator Series Modding/Skinning Chat
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EricJ's Paint and Body Shop
EricJ replied to EricJ's topic in Digital Combat Simulator Series Modding/Skinning Chat
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And some cockpit tweaking: MH-60 SOARs: MH-92 SOARs:
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More MH-60 work. The MH-92s will get more streamlined gear (this is just what I have on some good photo references) but won't have as much as the current DAPs:
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Some more external MH-92 external tweaks: As well as more MH-60 SOAR additions:
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Talking with an SME and he showed me some current DAP features: And the MH-92 version, more or less like the Super Hornet's "Pizza box" look to show some progression of tech: It should be noted that the MH-60 visual updates will be incremented but overall will show a slow update (as I want this current build to get out soon so I can focus on the MH-60/92 updates and so on. So not all will be added Right Now. And after making an MOS out of a simple function, got the Squad Leader monitor working:
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Changed the AAMs for the USMC and US Army versions, which will mount Falchion-22s in lieu of the ASRAAMs the NATO (and other versions) AH-96s: As well as new Ducted Fan radius tweaking, so now you can get close (you'll still break them if you get too close but now you can get into tighter spots with them: /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtNnQ1dXItR0xvd3M/view?usp=sharing /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ HeloSkins RC7 - Tweaked the USMC textures, now they won't be so "washed out" as before.
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AH-96 USMC Texture Tweaking:
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Nevermind on the UH-1Y: /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtRW9nWXdwYk1rYXM/view?usp=sharing /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ADuke's UH-1Y RC7 - Enabled fastroping through ACE3 (with help from baermitumlaut).
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UH-1Y - Haven't forgotten about ACE3 Fastrope points, just haven't gotten around to it, so be patient AH-1Z - Work is continuing and my testers are picking out bugs and so on so maybe soon (not sure when, but soon) I can probably release. Just isn't feeling ready yet. UH-60 Pack - Fixed some AH-96 issues, particularly the CP/G FLIR MFD, now shows properly where the gun is pointing - Tweaked some more textures to mimic the progress I'm getting with the Ah-1Z - Added some detailed cockpits in the third person view, which somewhat mimics the first person view. Kiowa - Still on standby. Weapons Pack - Other than various tweaks, going to eventually do some suggested black SCARs. Otherwise not much on the plate as I have more helo work than gun work.
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EricJ's Paint and Body Shop
EricJ replied to EricJ's topic in Digital Combat Simulator Series Modding/Skinning Chat
More work: -
EricJ's Paint and Body Shop
EricJ replied to EricJ's topic in Digital Combat Simulator Series Modding/Skinning Chat
Some Custom work being done: -
DCS/LOMAC Screen Shot Thread
EricJ replied to Dave's topic in Digital Combat Simulator Series General Discussion
Some moving images as one likes to say :) -
Some more additions, finally got the gun to move with the sensor ball: As well as Formation light strips: Also another net effect of the Weapons pack fix is that you no longer have to go through Arsenal and select a weapon for it to not have the floating parts anymore when either getting in a vehicle or whatnot.
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Per some testers Feedback: Once things get finalized I'll match the AH-96 textures as well.
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And finally the Black River PMC specific FFV adjustments:
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And the fixed (a few things) arcs for the Raven Warfare Group UH-92:
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And managed to switch out the ASRAAMs for Falchion-22s. Per a Marine's friend suggestion, there will be two versions, one with Falchions, and one without (given various photos and such):
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtQVpfaUtIdXE1dzQ/view?usp=sharing //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Weapons Pack RC85.5 - Fixed a file path error for the TA64s. - Removed the 'no entryconfig.bin/muzzleflash' error message when selecting weapons in Arsenal - Added (for the time being) a solitary "Black River PMC" Soldier, will follow up with more later on
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Spent some time on the fire arcs for the UH-60M, UH-60M (Unarmed and Unarmed ESSS) as well as the MH-92 and MH-92 (NATO): Still have to get to the Black River and Raven PMC birds.
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Also added: UH-60 Pack: - Taking a leaf from RHS added some FFV spots in designated positions (best positions for necessary arcs (of which I need to tweak based on various positions) for the UH-60M, UH-60 (Unarmed and ESSS) versions, allowing some sort of FFV functionality with some of the other aircraft. Again like the rest when the doors close it will disable this.
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Tweaked the Multicam Flight Suit (formerly the TF160 Flight Suit), and despite the displayname change will keep the same classname (as it'll jack up a lot of loadouts) and fixed the right shoulder insignia issue: As well as the OPFOR (CSAT) themed container Still WIP):
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On the note of the 219th, I can understand how some players don't like my flying, that's fine, I'm not flying to please people but I take offense when you feel the need to shoot me to "voice your opinion." I'll just talk to an admin and boot you off the server. I don't feel guilty for doing it. So if you don't like it either get on TeamSpeak and fly either better or just deal with it. I'm on servers to get some stick time, not to make you happy.
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After dealing with some trolls at 219th CMMC... on the 173rd server... Anyway some stuff in the works: AH-1Z: Ah-1Z tester feedback has been positive, with them running some drills and coming back happy so that's good. Still working on confirming if the USMC still uses the sidewinder rails, if not they'll be removed as the rails are a pain but so far things are working as they should, if so I'll move to the more correct Falchion-22s instead of ASRAAMs as that would look more appropriate rather than ASRAAMs. UH-60: - Working with some people on the Squad Leader monitor as well as updating the ACE3 code - I think I found that error Capt Childs, so should be quashed but maybe I need to just run the helo mod and see how that works. - Need to tweak PMC themed helos for FFV slots still, so when I get that I'll probably do a video or screenies - Shortened launch rails for the AH-96 for the ASRAAMs, if I can get Falchion-22s implemented I'll switch to those, the ASRAAMs was just "available" and now that they're showing up fine, will switch to those, provided they work. Containers - Using some of the BIS templates I've been thinking of doing some at least CSAT looking containers, only real difference is just appearance, and will be setup for the normal things. Not sure if it'll be appreciated but hey it's art, whatever.