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Showing results for tags 'missiles'.
Found 4 results
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What do these things Mean?
AcariaPlainum posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
What do those things mean in missile data files? RadarSearchCW=FALSE RadarTrackCW=FALSE -
Differences in Add on Missiles
Righteous26 posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I have two different packs that include the MIM-23B HAWK missile in them. There are significant differences in the _data.ini files between the two versions. I have included parts of the _data.ini files below. It seems the GKABS missile is much better across the board based on the numbers. Is there any way to rectify this or can the _data.ini files be used interchangeably? MIM-23B (GKABS HAWK 1.0.3) HAWK B (SF2 SAMS Pack) GuidanceType=12 GuidanceType=12 Accuracy=80 Accuracy=70 MaxTurnRate=15.000000 MaxTurnRate=15.000000 MaxLaunchG=6.000000 MaxLaunchG=3.000000 LockonChance=85 LockonChance=80 LaunchReliability=95 LaunchReliability=85 ArmingTime=0.400000 ArmingTime=2.000000 SeekerFOV=120.000000 SeekerFOV=60.000000 SeekerGimbleLimit=180.000000 SeekerGimbleLimit=135.000000 SeekerTrackRate=13.000000 SeekerTrackRate=13.000000 SeekerRange=55000.000000 SeekerRange=40000.000000 // MinLaunchRange=1500.000000 MinLaunchRange=1500.000000 MaxLaunchRange=39357.337000 MaxLaunchRange=40000.00000 Duration=60.000000 Duration=183.000000 CounterCountermeasure=50.000000 CounterCountermeasure=40.000000 NoiseRejection=60.000000 NoiseRejection=40.000000 CapabilityFlags=0x10000003 CapabilityFlags=0x10000000 // BoosterDuration=5.000000 BoosterDuration=5.000000 BoosterAccel=30.000000 BoosterAccel=16.722000 // SustainerDuration=21.000000 SustainerDuration=21.000000 SustainerAccel=10.000000 SustainerAccel=1.429000 -
Need help with loadout.ini...!
1309mariano posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hi everyone, I'm the creator of the J-10A-AR and I'm currently working on some updates for it. The most important one being the addition of missile racks, increasing the number of radar guided missiles up to 6. With this being said, I will also modify the Air to Air and Attack loadouts. The question is, how do I include the racks and the missiles on the loadout.ini file? If someone can help me, I will be very thankful, and the person will be credited in the Read Me of the update Have a good flight! Mariano - Loco01- 3 replies
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- missiles
- missile rack
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(and 1 more)
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This is created by Devin Horner many thank for all his videos you can see more videos at his YouTube channel
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