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Everything posted by Flanker562
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Me: Mig-29C_Rus with 4 x R-74EM, 2 x R-27Rs, gun Opposition: F-5N with two (I would assume) 9Ls or 9Ms (time period was 2001 so...) Started above and I honestly tried to record the session for once, rather than always talk it through, which is always more illustrative of what happened, not that I say a load of crap anyway. Anyway... He managed to take off and selected R-74s and had an instant lock, but I let him... well I ended up getting in front of him a minute later and battle commenced. The F-5 had a lot of energy and put me in a few energy circles (which at first went vertical to break it) and after about the second one I got tired of the flopping around (pulling too hard on the stick again...) and it helped always to relax on the stick, but when you're full burner it's a nasty habit to pull hard even though really the plane really literally can't do it (speed, inertia, etc.). One vertical the F-5 went vertical (coming up) as I went down and saw some red tracers but none connected so we ended up in another energy circle and at one point managed to get an R-74 off, went for an off-boresight shot as I had a lock and what the hell... but it was defeated by flares and at that point the F-5 (in my world view) started to lose its aggressive posture and go slightly defensive, enabling me to get another lock (hip shot this one) and it connected, downing the F-5 Takeaways: It was fun and that's what I like about DACT, at least the ones where you work for the kill rather than it porpoise and you shoot it out of it's misery because it's wasting yours and his time in flying. Anyway, the old AI programming kicks in once you get a missile off. Sometimes it missing (and you have at least one missile left) helps, but in retrospect it is a wasted missile... so think it through at least with more modern versions of AAMs too. The older ones at least make you work for a kill (rear-aspect only) but it should be reinforced that if it starts going to go defensive... jump on that opportunity as the experience sets in analyzing behavior as now it's slowing down and thinking a bit more rather than just being aggressive. The last shot was a good reminder at instinct of when to fire. Sometimes you're taking a chance but it flew true into the F-5s tail cleanly. Again screenies are of to verify loadouts, as I obviously thought I would actually record an engagement...
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DCS/LOMAC Screen Shot Thread
Flanker562 replied to Dave's topic in Digital Combat Simulator Series General Discussion
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DCS/LOMAC Screen Shot Thread
Flanker562 replied to Dave's topic in Digital Combat Simulator Series General Discussion
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Not bad of a read... Me: TW F-104A with 4 x AIM-9J, gun Opposition: Mig-23ML with 4 x Aphids and 2 x Apex AAMs, gun. Started off a above the Mig and allowed him to take off. When he sensed me he tried to force me into an energy circle but I maneuvered to counter and he stopped trying to push that and instead flew generally north in an attempt to weave out of a possible engagement cone. For the most part the aircraft was easy to spot (compared to the Mig-21, which is roughly similar in size) maybe because of the mottled green camo rather than the Fishbed's silver. Overall I think the AI is either too un-aggressive or for some reason he didn't want to play (may be the poor rearward visibility) but anyway, the Flogger tried to shake me to overshoot (maybe I should have, as I countered with brakes) and he shot in front of me and flew like a lemming (air brakes still open) and I shot him down with a 9J. Takeaways: I think I just anticipate the overshoot and don't overshoot which caused it to be non-aggressive, which to me is boring, so it flew on and I got a solid lock and splashed him. So next bout I'll actually overshoot and see how that turns out, but learning from the past engagement (as well as the information provided in detail) didn't force me to force the plane, but keeping it firm allowed me to stay with the Flogger.
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DCS/LOMAC Screen Shot Thread
Flanker562 replied to Dave's topic in Digital Combat Simulator Series General Discussion
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DCS/LOMAC Screen Shot Thread
Flanker562 replied to Dave's topic in Digital Combat Simulator Series General Discussion
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Yeah I give props to those who take the time, but sometimes you just want to hop in the cockpit and go fly. Which brings me to the A model, which isn't a good mountain climber. I'm sure the C has more push but I've already smacked into the sides of some mountains so yeah... have to do a better approach...
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Unfortunately no and probably be a good idea to keep it to that topic... The only campaign I've played was Operation Darius (was actually a nice one) and I may have done some DACT writeups but nah man sorry, not a campaign maker, though I did make one though didn't take off (no pun intended) or that's what I thought. I mainly do skins and the odd DACT then and now.
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Not your fault man, just thinking and typing at the same time so the poor posting was all me man... but to quote a reply simply press the Quote at the bottom right of the post you want to quote and it'll automatically put the post (as in above) on your post, even on Quick Reply. I've flown the Vigi myself and left fairly impressed, I just never took the time to trick it out (I may have added bombs... or maybe that was just a mod by somebody else) so no harm done and welcome!
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That's the reason I like Arma 3 and DCS, there's actual multiplayer so you can have these kinds of fights, as I found out I'm good with AI but not with humans (I don't fly enough multiplayer, but that was helicopters MP though). Unfortunately you can't do that with DCS is roll back the time (though of course you can use the old style aircraft that is available) but yeah... I'm going to try and get online at some point, but I'll see as well.
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Me: F-104A with 4 AIM-9J, gun Opposition: MIG-21PFM with 2 x Atolls Started above the Fishbed (again its been a while...) and when he finally took off I managed to padlock him and trying to get him to react and almost had a mid-air collision but once he did react he generally outflew me for the better part of the engagement. He had more energy while I was a bit cornfused as to which way was up and preventing myself from lawn-darting into the ground. In any event the Mig managed to get on my six a few times and once tried to spike me with an Atoll but given Soviet technology... (date was in 1973) it flew and missed well below me. After floundering around I managed to stop pulling hard on the stick and once I relaxed a bit (first time ever "combat" flying) I managed to get behind the Mig so I had tone and lock and fired one AIM-9J, which missed, I think. By this time the Mig-21 was trying to work himself out of my cone but kept maneuvering, keeping firm on the stick and managing to fire another AIM-9J, this time shooting down the enemy fighter. Takeaways: As mentioned it was my first time ever for fighting the Starfighter so I learned a few things. Now that I'm a bit more aware I noticed the plane can pull tight and keeping thrust high it was able to sustain the energy, just the Mig-21 moving around so much changed view direction so it was disorienting. However as I relaxed and was more firm I got a better feel for the jet and able to track the Fishbed quite easy without always using afterburner. The small size of the Fishbed doesn't help as it's a PITA to see even in WVR fights. So as such my first one I need to get some more stick time down the road to get a better read but I will say don't mash, be firm and it'll work for you (as some of your Starfighter drivers can say anyway).
