-
Posts
12,044 -
Joined
-
Last visited
-
Days Won
63
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Flanker562
-
What it boils down to is if the 3D model can be formatted into a format that can't be re-engineered. If TheWarrior contacts the maker and explains the situation and the modeller says its cool then there shouldn't be any issue with using a TurboSquid model. Matter of fact the base model for the Super Hornet is from that site.
-
I'm Lost... Help me out
Flanker562 replied to Nefarious's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
http://www.thirdwire.com -
In lieu of the downloads,
Flanker562 replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No problem -
In lieu of the downloads,
Flanker562 replied to Viggen's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here you go, all of the versions. Aircraft.7z -
down for maintenance
Flanker562 replied to greyhawk's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
To be serious, "2 weeks" There's no lead time AFAIK about when they'll be back up. -
Ísafjörður Airport
Flanker562 replied to Stick's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm not worried honestly about that, I'm just worried about making the landing :) -
RAZBAM's Models.
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I use the A-6 pits fine in SF2 with no work at all. -
RAZBAM's Models.
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Doubt it, on FB he announced that the "Strike Fighters" line was being dismantled in favor for DCS/FSX. The amount of patches and other issues will more than likely be what it is, an announcement that will never come to light. -
Ísafjörður Airport
Flanker562 replied to Stick's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
And with the Tomcat... if you watch your speed you can do a same approach as in the video you posted above. Hairy though but it can be done. I've actually tried it in FSX with the Super Hornet and get decent but sometimes terrible approaches. A prop shouldn't have any issues though but whatever game or sim its' still challenging. -
Ísafjörður Airport
Flanker562 replied to Stick's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
-
Ísafjörður Airport
Flanker562 replied to Stick's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well that's what I meant, the difference is that Gerwin's is much easier but I did use TK's default scenery and it is challenging even with a Hornet. -
Ísafjörður Airport
Flanker562 replied to Stick's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here's the same airport with Gerwin's TOD, unfortunately FRAPS isn't working with SF2 or I'd upload a short video of me doing touch and goes with the default geometry (on one landing I nearly banged up the jet too much) but it is a challenging approach. -
Ísafjörður Airport
Flanker562 replied to Stick's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Where's the challenge in that? -
Help ME Mod
Flanker562 replied to Salvo1o's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The problem is that the downloads section is down, as it has all the files needed (For FREE) to have a Korean Air War era mod. -
F/A 18H
Flanker562 replied to emresukhoi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I think the takeaway here is that the Advanced Super Hornet for Strike Fighters 2 is not going to be anytime soon, FC may work on it, he may not, that's the whole point.
