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Flanker562

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Everything posted by Flanker562

  1. If I remember right, the TMF A version is setup already to use the dual rail system. On the other hand, the E/F/G loads a seperate pylon (the LAU-115CA) to accommodate them, the TMF is an actual model pylon to allow it to load dual AMRAAM pylons. So it's not the aircraft, it's SF2. And additionally, it never was tested under SF2, it was specificially made for the WoX series.
  2. Good stuff man, been waiting for some decent -29s
  3. Not bad, not much into the Century series aircraft but can say this one looks allright
  4. Well you're not the only one who's brain is not there yet. Spent yesterday in the sun supporting a mission and a bit drained still. Regardless, I applied them to the SH's and it seemed a bit more stable, maybe a little more "tighter" feeling but overall not bad
  5. I'll have to see on that, I notice too yes, it sits higher (you should have seen it at the beginning) than normal. I'll muck with it and see what I can get.
  6. I put that in there because realistically, it's a 3D object, with no countermeasure properties whatsoever, or it's just there.
  7. I had actually considered doing this one, but got lazy, nice
  8. No comment. After a long day, no comment, not at you Dave, but.... yeah. And honestly why I didn't post any information, I figured the little trouble I put in to making it would pan out. I'll leave it alone because I'm just too tired to get annoyed, or really I'd get banned myself.
  9. Well honestly not sure, I don't use rudder at all (shock to the "purists" but I like my plane relatively stable) but will have to investigate. Hasn't been reported by anybody else other than the stability when landing or otherwise. Again thanks!
  10. Yes, VAQ-129 is the FRS (Fleet Replacement Squadron) for line units (once they get replaced by Growlers). The Marines so far have stuck to the Prowlers though.
  11. serverandenforcer. Yep we've known about it (it's mentioned in the readme). FC troubleshooted it as much as he could but pretty much that's what everybody (to include me) has to deal with. Thanks for the reminder gbnavy61, I honestly don't even use the ground radar so for the whole time I didn't even think about it. And thanks!
  12. I'm not sure if it's a PC issue. Vampyre reported it but didn't think much of it because it doesn't happen on my computer, so that's what I chalked it up as.... gbnavy61: Ehh.... this is off of the MF A HUD, so not too sure if it's just the model setting and the A HUD being incorporated. Gotcha on the seats. And thanks all
  13. Marcfighters Su-27 and the Su-30/Su-27PU is good.
  14. 4,462 downloads

    READ THE README requires 7z to open: http://www.7z.org Adobe PDF for the readme: http://www.adobe.com -Fixed Laser Target HUD Symbology It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees. If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/
  15. View File EA-18G Growler (New Model) v1.5 READ THE README requires 7z to open: http://www.7z.org Adobe PDF for the readme: http://www.adobe.com -Fixed Laser Target HUD Symbology It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees. If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/ Submitter EricJ Submitted 03/06/2009 Category F/A-18 Hornet
  16. 6,109 downloads

    READ THE README requires 7z to open: http://www.7z.org Adobe PDF for the readme: http://www.adobe.com Has weapon additions, and skin templates. Falls under the Combatace.com Freeware License Agreement Version 1.9 Fixes: -Improved Textures from the SF2 Version used. -Fuel capacity adjusted from the US Navy NATOPS manual. -SHARP Pod also included including weapondata additions. It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees. If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/
  17. View File F/A-18F Super Hornet (New Model) V1.9 READ THE README requires 7z to open: http://www.7z.org Adobe PDF for the readme: http://www.adobe.com Has weapon additions, and skin templates. Falls under the Combatace.com Freeware License Agreement Version 1.9 Fixes: -Improved Textures from the SF2 Version used. -Fuel capacity adjusted from the US Navy NATOPS manual. -SHARP Pod also included including weapondata additions. It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees. If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/ Submitter EricJ Submitted 03/06/2009 Category F/A-18 Hornet
  18. 5,849 downloads

    READ THE README requires 7z to open: http://www.7z.org Adobe PDF for the readme: http://www.adobe.com Falls under the Combatace.com Freeware License Agreement Version 1.9 Fixes -SHARP Pod Added -Improved Textures from the SF2 Version used. -Fuel capacity adjusted from the US Navy NATOPS manual. It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees. If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/
  19. View File F/A-18E Super Hornet (New Model) v1.9 READ THE README requires 7z to open: http://www.7z.org Adobe PDF for the readme: http://www.adobe.com Falls under the Combatace.com Freeware License Agreement Version 1.9 Fixes -SHARP Pod Added -Improved Textures from the SF2 Version used. -Fuel capacity adjusted from the US Navy NATOPS manual. It should be advised that this was designed for SFP1/WOV/WOI/WOE, not Strike Fighters 2 as issues from that game will affect gameplay to varying degrees. If you wish to use this in SF2 DO NOT use this version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/ Submitter EricJ Submitted 03/06/2009 Category F/A-18 Hornet
  20. Just an update, 'm gonna have to break it down into a few parts, it's not going well uploading (what I think) larger than 20MB files, and with 7z, 30MB in size, so my tomorrow morning I'll try it again. But as said no more updates/recommendations will upload soonest.
  21. Just remember to reference me as purchasing the model, and AmokFloo for optimizing it for TW sims.. Any progress btw?
  22. It's probably too big SidDogg, but at least you can read it And not an epic mod by the least, just well-done IMHO zmatt..
  23. Like Spectre_USA said, it could be another program that's doing it. I run it on Vista as well and other than the AVG warning, it runs fine. Either it could be something as simple as a stuck key.
  24. Yup Waiting for the call and two mountain shots.
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