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Flanker562

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Everything posted by Flanker562

  1. As for issue #1, if you Eject using the key commands.. you've "ejected" and will be logged as such. TK isn't too concerned with modeling a pure ejection sequence per aircraft, so not much is done, other than a slight mod that the Desert Storm Mod did. And that just showed a pilot image floating down, nothing spectacular. As for issue #2... which Mirage?
  2. Jimbib that's a kind of post that belongs in the KB, sorta like a "Texture Artist/Skinner" section... beautiful post, and russouk2004, just something more for me bag o' tricks
  3. http://562.50megs.com/562nd/Tutorials/GuidedWeapons.zip Adobe PDF format.
  4. I'm having the same problem and waiting for a patch. Seems SF2I got a little buggy so I'm not moving over until things are fixed...
  5. Damn beautiful shots Dave, Silverbolt Slow Saturday at the Range.
  6. HUD fix for SF2I (thanks both Brain32 and Spectre8750) for all three planes. SF2Ihotfix.7z
  7. And maybe more directed to malibu43, you going to include the Cambodia stuff (SAM locations) from Linebacker III? I though it was a nice touch since you're trapsing through their country to strike targets from Thailand into Vietnam.
  8. Yup one per pylon, a triple rack IRL caused too much drag for catapult launches so they stuck to the single rail system. That I'm sure along with weight was another factor.
  9. Nope I tend to have problems with single custom missions. Quite frankly it's not a bother to me, beautiful work man
  10. Thanks! My real favorite is the second from the top, I got a good angle there
  11. Sukhoi and old skool Navy.
  12. Took you long enough... thanks very much!
  13. My condolences to his family.
  14. I tell you the R is a beast, most people will like it for those long missions in hostile territory.... and here's one from my facebook, the F-15I...
  15. If you're running HDR plugin mods... you'll get that stutter, remove it and you'll get good fps. Matter of fact the two Netz screenies I posted are non HDR plugin and look beautiful. Maybe TK put some of that in and the plugin is just twice more graphical enhancement than is necessary?
  16. No Sleep Till Beirut, Heading to, and Heading back.
  17. Yup, MigBuster time for you to work again.... Anatolia Terrain just doesn't work at all
  18. lol yeah... I managed to get it downloaded though late at night, took like three or four hours to get that done on an MWR computer, better off asking the wifey...
  19. Just a note for SF2I and the Super Hornet Package, the HUD, since it's been around since the Dark Ages, does not function correctly. I've tried to troubleshoot the issue but so far nothings worked yet, so if there's a cockpit guru out there... could use some help...
  20. No problem!
  21. Well looks like after I'm done helping with a project, I'm sticking with SF2I... Even though now I'm beginning the move and installed it already.. just have to move the terrains..
  22. Something that I'm liking, a Virginia Air Guard EF2000
  23. A Virginia Air Guard EF2000 pilot slowly puts his aircraft through it's paces while on deployment to Turkey, 2009
  24. Hehe sometimes my famous last words...
  25. Well really it's just something that came to mind, more of a test, but a CSAF Typhoon? It's doable... just what state though? Going to need some ideas thrown to me since as said.. not familiar with Turtledove's storyline.. But what you're suggesting is somewhat (though not by much) close to Harold Coyle's "Against all Enemies" in which Iowa decides to become it's own country/state.
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