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Everything posted by Flanker562
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FSW F/A-18 E
Flanker562 replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
lol true enough brother. I do have the original MAX file though, but since this comp won't allow me to upload, I'll have to get it when I can. -
FSW F/A-18 E
Flanker562 replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
Hopefully AmokFloo has it lying around, as I can't find it either on my comp, or on my website, so sorry man... -
Green Hell 2
Flanker562 replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Hey CA_Stary, excellent work with this, made Vietnam oh so much better to fly in -
How Low Do You Go?
Flanker562 replied to Lt. James Cater's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Mk.1 eyeball and gunsight, really gets the pucker factor going though, especially the F But just to be rude because I'm not in a good mood, let's bring the topic back to the game, not real world events, ze Aviatzion topic is the place to go -
How Low Do You Go?
Flanker562 replied to Lt. James Cater's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Amen to that, it doesn't matter how low you go, it's going low and getting home, well said -
FSW F/A-18 E
Flanker562 replied to blackwasp73's topic in Thirdwire: Strike Fighters 1 Series - Sci-Fi/Anime/What If Forum
I'll remember to get it, and when I get the chance, I'll PM it to you, if it's still around. I'm getting the nasty feeling I may have lost it, but we'll see. -
How Low Do You Go?
Flanker562 replied to Lt. James Cater's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Single missions, though if you fly right, you don't have to worry about them too much (I'm more concerned with air threats rather than ground threats, though even then I don't fly low due to seriously... it's a desert...). Now the AI on the other hand.... They'll have issues. Hell even VietnamSEA isn't that bad, even with modern SAM/AAA.... Well as long as you don't hang around that is... I think the SAMs I put up on my Range map are more freakier than the ones on normal maps. SoCal I need to get off my butt and add more sites, even though I cruise pretty well through it anyways, AmericaNW... it's okay but you fly right anyways, you don't have to worry too much, but not get too lax, SA-17s aren't friendly... -
Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nice, I saw Syrinx's RAF skin ages ago (okay two to three weeks) and never really looked into the family. Cool man, I try to use the Vark for recce more than a strike role. Then again I like the better responsiveness of the F compared to the A so I may start flying that a bit more. -
Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Oh me too, the resolution is so good for the scan that I hardly lose detail when I resize for the image map, having a 2048 x 2048 canvas makes it so much easier, and I would post a couple more WIP but this comp I'm on at the moment is not allowing thumb drives but it's just minor stuff. Tomorrow I'll post them though, and much thanks And as I said before sugarblues, keeping the community in the loop of developments is just something I like because I've gotten some valuable feedback (as well as those working on it) as far as where it has to go. Sure in a sense I have final say, but the amount of creatitivity and help has really made it worthwhile But pretty much Dave has hit it on the head as far as what does go behind the scenes. There's alot of course "backtalk" but as said, it's been informative, and the advice we discuss makes it a well "run" addon, and how to get things to work given the limits we have to deal with. Overall it's been fairly smooth I would have to say, as the collection of WIP pics I have stored shows a drastic difference from the first page they were posted. I'm kinda of a rivet counter myself, even almost made FC choke me (pylons...) but I'm very comfortable with this, and barring TW issues, it's going to be pretty cool. I'd like at the last thing have a correct pit, but that's somebody to ask and to addon later. It works with the A pit very well, so we'll see for the future. And as said, it's made me put a long term effort into a project. Sure on one hand... I wanted this for awhile, but i got a responsibility as well in all this, so it's really not "my" addon, it was the people involved who really made this work. Same thing with the MF stuff. You take that time and effort into making it a quality addon, you and the community you're "working" for appreciate it as well.
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Screenshots
Flanker562 replied to topcat II's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Dude: http://www.irfanview.com It's FREE, it's easy to use, and matter of factly, that's what I use and highly recommend, and yes, works as it should in Vista, as thats how my stuff is setup. -
And that's fine, it'll give me some time to get a couple more skins done Also since the Readme is brought up, I'm doing one PDF for the descriptive stuff, while the weapondata.ini stuff will be a normal .txt files. I personally not too enthused about .txt files, but then again, if I want to get the stuff done right, gotta do it the right way (plus an eel enforced "suggestion" from Dave )
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Screenshot Thread
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Had to be a meanie and remove the night pic ICE STAR, once a day mate -
Which Do You Prefer?
Flanker562 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
And I'm accused of flying a metrosexual airplane... Well well... -
Well that's the thing, the aircraft in the pic, an AI wingnut, had a full load of AMRAAMs (eight on the wings) and was just launching them one after the other (and no kills, what a waste!) and they kept dropping off. It was strictly configured for air to air work, and don't think FC has enough "room" to make them full pylons (like he did with the other ones), so either going to have to update the weapondata ini so it has more to compensate. Also, can't find me thumbdrive, so I'd post some pics of my CAG VFA-14 I started on, so if you can make red intake warning stickers I would be much appreciative And yeah STORM, your loading pic is approved man, I have to say again, it's a very beautiful shot
