-
Posts
13,493 -
Joined
-
Last visited
-
Days Won
64
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Flanker562
-
You know I was going to come up with a smart response... but since your job helps my job.... I have to let it go, especially since you're getting a Sniper pod squared away on the bird. But yeah man, need to tell the T-ban to just take it easy for a bit.
-
Much appreciated Dave, but it's not so much just Super Hornet specific weapons and equipment. It's when I have the generic loadout (for example 2 x AIM-9X, two tanks, and recon pod), it's when I want to add two AIM-120s they don't show up. I caught Crusader's comment about requiring an INI for each weapon. Methinks that's the issue, no INI file with it, so I will have to download KB's SF2 pack and modify it to make it work.
-
Nice, and here I was stuck on the SF2 thing... since I can't figure out the issue with the weapon models not showing up, I'll wait until a patch shows up that maybe fixes this issue. But did you just drop the F-111 cockpit in there? or did you mess with the values so it looks "right?"
-
-
View File Fictional Laos AF SEA skin Made for the same aborted campaign, this is a MiG-29A in SEA camo. For the Mirage Factory MiG-29A - Russian, but can be applied to any MiG if you change the filenames. Falls under the Combatace Freeware License Agreement. Submitter Flanker562 Submitted 06/11/2009 Category Fictional/What If Skins
-
Yeah similar but with Russian assistance: http://www.irandefence.net/showthread.php?t=19278
-
79 downloads
This is a fictional rendition of what a MiG-29 could possibly look like in Laos service, around 1985. It was intended for a campaign, but since the author couldn't finish it, he allowed me to release them, and I didn't want my work to go to waste either. For the Mirage Factory, MiG-29A - Russian, but can be used on any other version as long as you change the filenames. Falls under the Combatace Freeware License Agreement. -
View File Fictional Laos AF All Metal MiG-29A - Russian This is a fictional rendition of what a MiG-29 could possibly look like in Laos service, around 1985. It was intended for a campaign, but since the author couldn't finish it, he allowed me to release them, and I didn't want my work to go to waste either. For the Mirage Factory, MiG-29A - Russian, but can be used on any other version as long as you change the filenames. Falls under the Combatace Freeware License Agreement. Submitter Flanker562 Submitted 06/11/2009 Category Fictional/What If Skins
-
True enough but I have a rough 95% accuracy rate anyways. Matter of fact I "toss-bombed" a Tunguska in Afghanistan a couple days ago with a -12F, but that was a shallow one anyways.
-
You don't have to change the guidance types to still get hits. I still use vanilla GBu-12s against tanks and the like, matter of fact it's preferred
-
-
Okay, gonna have to check it out, but it shouldn't have that issue if I load empty pylons though....
-
Well I think it's having to do with refreshing or something, because it'll recognize the weapons, but not the models in game. Well as far as textures.. I think the A model still uses the F-15C textures so I'll have to extract them and see if the KB answer works.
-
Me too, I read the KB, but really too lazy to go CAT Extracting at the moment though. Only issue is I'm having with SF2:E is weapons not showing up. I ported over my weapons and the Weapons Editor got them in game, but it's like I have to manually copy each weapon model so it'll show up. Weird.
-
As for Strike Fighters 2 and the Super Hornet. Right now I'm going to hold off until MF updates their Hornets for SF2 as well. Right now I just installed it and noted a problem as far as missing textures. Until then I'll hold off until I become more familiar with SF2 then work on updating it for that series.
-
thundercheif is right, there is an IFF checkbox that is supposed to handle that, but I've shot down a friendly by accident with a 9X.
-
Something only the Gods speak of I gather... I mean people talk about it but like, WHAT DOES IT MEAN??????
-
[WeaponData1802] TypeName=Dardos2A FullName=Dardos2 (Unitary) ModelName=Dardos2 Mass=475.000000 Diameter=0.488000 Length=4.000000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.462000 AttachmentType=USN,ARGENTINA SpecificStationCode= NationName=Argentina StartYear=1997 EndYear=2040 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=1997 ExportEndYear=2040 ExportAvailability=0 WeaponDataType=0 RailLaunched=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE EffectClassName=LargeBombEffects DragAreaMultiplier=1.000000 WarheadType=6 Explosives=58.509998 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=8 Accuracy=95 MaxTurnRate=2.000000 MaxLaunchG=3.000000 LockonChance=95 LaunchReliability=95 ArmingTime=2.000000 SeekerFOV=90.000000 SeekerGimbleLimit=90.000000 SeekerTrackRate=20.000000 SeekerRange=75000.000000 ReleaseAnimationID=1 ReleaseAnimationTime=2.000000 ReleaseAnimationDelay=0.500000 EODisplayFlags=0 CEP=0.000000 Modded Dardos2 with just a high explosive warhead.
-
WOE 2009 (Operation Bear Hunt)
Flanker562 replied to Flanker562's topic in Mission/Campaign Building Discussion
WOE, I'm still trying to download SF2:E as of now, and when I do not really going to. I got a few more things to add as far as weapons, etc. and it shoudl be good to go. -
I don't see why he doesn't either if it just needs to be uploaded.... And if the templates are uploaded I can get ghostrider883's request finished and possibly a Venezuela one too. Besides I'm getting less worried about Su-35s. Matter of fact I've taken on two by accident and come out on top so it's a threat but I'm getting better at dealing with them... sorta
-
-
Personally I am more fond of the two seater, but a single seater wouldn't hurt either Silverbolt said he may have some friends who may be able to help, but haven't heard anything yet. Regardless, I decided to retexture the Dardos 2. It's actually a pretty neat weapon, if not just another JSOW but still functions right:
-
Wow.... what is a weekend?
