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yubba

JAGDSTAFFEL 11
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Everything posted by yubba

  1. yubba

    img00012

    add F-15E Avionics to get this
  2. yubba

    img00013

    From the album: Untitled Album

    The F-104S Didn't come that way out of the box,, rudder backwards change all reveres properties to true in the rudder section of Data ini simple,, add SAHM to all weapon stations except center line,, enjoy
  3. yubba

    img00012

    From the album: Untitled Album

    See I told you there was a red light,, I ain't that crazy yet,, well maybe
  4. wait for it,,,, F-104 Gee whiz 10 years ago you say never saw it,, easier to make it,, whanna provide a link to make sure I didn't miss somethin. did it have a hud like mine ???? 2 years ago most stuff here didn't.. thanks that's a nice plane,, went and downloaded the f-104s put the f-15e avionics in it now we got something with a hud thanks for pointing that out 2 birds with one stone tonight.
  5. Turn the F-104 into the menace it was meant to be,,, you start by installing the 15E avionics,,, then copy all the contents of 15E cockpit file and paste into the F-104's cockpit file I say all because it's easier,, of course you want to edit the config file to look like this [AircraftData] AircraftFullName=F-104G Starfighter AircraftShortName=F-104 AircraftDataFile=F-104G_data.ini CockpitDataFile=F-104G_cockpit.ini HangarScreen=F-104G_hangar.bmp LoadoutImage=F-104G_loadout.bmp LoadoutFile=F-104G_loadout.ini AvionicsDLL=Avionics70.dll AvionicsDataFilename=F-15E_avionics.ini now with this set up you can carry sparrows by going to your Data ini add SAHM to wing tip stations and mid wing pylons and you get this and a HUD with a bomb ccip sight A add little bonus a little red light will light up when in range with sparrow it is located left of the hud glass on the bracket looking thing mid way up hud glass
  6. yubba

    img00009

    From the album: Untitled Album

  7. yubba

    img00010

    From the album: Untitled Album

  8. Thanks another plane to the SFP-1 inventory but I must apologize it doesn't have rocket in the butt maybe I can make it up to you
  9. yubba

    img00007

    From the album: Untitled Album

    sfp-2 to 1
  10. Flys in SPF-1 I guess I could change the image file ,just did this in minutes,, extract F-104G data ,,and loadout ini files then put in NF-104A make sure you change entrees in config ini,, change the encoded files to ansi their every where, Fly, maybe I see if that data file works
  11. yubba

    img00006

    From the album: Untitled Album

  12. Nice Job, Von,, with the guns offset to the left it snap rolls left nicely ,,, don't get into a left turning fight you'll be hard press to right yourself if the foe changes to a right bank,, you can bank right,, turn and recover nicely and follow over left ,,, you better have him killed by then
  13. not only that they are out of position,, go here to get your head wrapped around how to change it if you got the tanks to go with that bird,, .. http://combatace.com/topic/89817-mean-while-we-got-wing-tanks/
  14. Thanks for the link there's some really useful stuff there thank you for shareing
  15. thanks,, I thought that might be the trouble,,that confirms it ,, been toying with other pits haven't found one that fits ,, after tweaking the N28's FM it is a little scrapper ,, it snap rolls to the left like nobodies business with the guns being offset to the left,, but is slow to recover from a left bank now I know why ,, right turns only snap roll left for a quick 180
  16. No worry ,,I enjoy the team work,, it's going all in the same direction,,, I am having trouble with no compass in the nieuports the 24s and the 28 plus the snipe is 90 degrees off,,..I've flown all that Italian stuff in IL-2 1946 ,,plus the American heavies the 17s and 24s online in some of the full realism servers over at hyperlobby nothing like virtual navigation having poor math skills,, had to buy a protractor to figure out courses to targets
  17. you think I could get them to hold still for this pic
  18. I could really clean that Snipe pit up ,,, if we could get rid of that tube,, that is the best I can get it ,, it's dead on sight wise,, it has alittle more visibility through the roof,,it makes a good ground attack plane,,enjoy
  19. Some what before Camel Snipe finished product the numbers for the sight and pit relocation HasGunsight=TRUE GunsightMilSize=50 GunsightName=A-7E_sight.tga AGGunsightName=A-7E_SightAG.tga LeadComputing=False MaxDepression=100 DefaultDepression=950 [CockpitSeat001] ModelName=Camel_Pit-R2.LOD HideExternalNodeName=cockpit OpenCockpit=TRUE ExternalClipDistMin=0.04 Position=0.00,0.02222,0.85555 Offset=0.0,-0.5,0.7 ViewAngles=0.0,-3.0, 0.000 MaxYaw=148 MinYaw=-148 could some please tell me how to get rid of that tube sight,, I can't go any farther on masking over the old static pit and make it work plus the compass is off 90 degrees
  20. yubba

    img00006

    From the album: Untitled Album

  21. yubba

    img00005

    From the album: Untitled Album

  22. this game engine doesn't give us alot to work with as for bombing, I'm intrigued by the bomb sight station that you have I wouldn't want to gunk it up with something that didn't look right ,I've work out a few ways to land iron and be successful ,, one of my b-52s has a nice set up with a ,, ccip with the hud but no fall line works very well but you have to have a reference point in the pit to line up on the waypoint marker to come in on the target ,,
  23. I'd be more than happy to help,,. go check this out http://combatace.com/topic/88384-can-your-b-52-do-this/?hl=%2Bcan+%2Byour+%2Bb-52+%2Bdo+%2Bthis
  24. yubba

    img00004

    From the album: Untitled Album

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