
Lexx_Luthor
JAGDSTAFFEL 11-
Posts
3,352 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by Lexx_Luthor
-
EE Lightning coming down
Lexx_Luthor replied to UK_Widowmaker's topic in Military and General Aviation
Somewhere, there's a WW2 shot of a Stuka crashing into a town, well behind a building that was near the camera, and the Stuka is nosing down seemingly right into the chimney of the much nearer building. -
Wrench the P-63 falls under classification "cool" so I have to use it in my fantasy stargetic game. Would they be available in 1947 for PVO use if needed? Stripped of old war paint and shined up in textureset they look great in game. Using P-39 for now but I can ramp it up for P-63 but what to call it? Right now I figure KingCobra is the best name...for game.
-
Rearward firing missile?
Lexx_Luthor replied to fireengineer's topic in Military and General Aviation
Need a Pie Wacker pancake defense rocket. I wish we could do that over the SF. -
New Chinese Stealth Fighter F60
Lexx_Luthor replied to 76.IAP-Blackbird's topic in Military and General Aviation
Jedi, wanna have some fun? Lets do a thread on designing a super cheap visual day jet strike fighter that will overcome airfield or ship defenses with sheer numbers. There's a neat article on barak shak (sp?) written by a MiG-21 dude who's flight visually dive bombed and took out a big paki airfield, over several missions. Why mach 2 MiG-21? Triple the number of MiG-15 (or double the number of F-84) might do the same job. Eventually the Rappers and PAKFATs will run out of their super missiles. -
They were actually pretty decent missiles for their time, not sure about in the game though. The IR version is a weird story, and I never could get a full understanding on it in the translated Russian sources, but it took over a decade to get the sidewinder seeker or equivalent into the alkali. That said, there was another IR alkali version, less capable, but available much earlier, but it was passed over for the "real" thing, but it took years before the "real" thing was ready, way longer than expected. IR alkali is a long story, like a decade+ long story and its hard to grasp, like some alt.universe kind of thing. There is some humour about it all. Yefim Gordon writes about it rather funny, when the Soviets opened up their first sidewinder they found a SOLID rocket --- it was packed solid with equipment and no unused space, while the alkali had lots of "soviet" style empty unused space.
-
New Chinese Stealth Fighter F60
Lexx_Luthor replied to 76.IAP-Blackbird's topic in Military and General Aviation
J-60? Obviously they copied that from Ta-183. Jedi:: Be careful, the future may surprise. The first night fighters had search radars only, long wave, to get them close for visual attack, only. That was only the start, as we know now. Search is more important than track. At least if you can get close, you have IRMs or whatever may come about, maybe even laser guided missiles, or pistols like WW1 haha. Whatever. Now if all you can do is track, but you can't search, well then, you can't track because you can't search for it to begin with. Or so my understanding is anyways lol. Search > Track ... track can come later, like it did with night fighters. -
Viggen, the beautiful brute......
Lexx_Luthor replied to Derk's topic in Military and General Aviation
Bare metal ViGs are rare. I like. -
Red Tails... and the Stars and Stripes
Lexx_Luthor replied to B52STRATO's topic in Military and General Aviation
Years back I sawr the original on a channel I could barely pick up, little to no visual (all snowy) but voice came through fine. Great movie on voice alone. -
I always thought it was staged, as few carried cameras like we do today, and they were slow to snap, and this is a perfect setup. Too perfect, just what the media or .gov propaganda needs. Still think it was setup. Guess I always will lol.
-
So... this new PLAAF stealth fighter...
Lexx_Luthor replied to SayethWhaaaa's topic in Military and General Aviation
Well the F-22 will be still be the top USAF fighter in 2105. Its amazing how things have slowed down. -
Vietnam Era MiG-21 top sea level speed?
Lexx_Luthor replied to GalmOne's topic in Military and General Aviation
Toryu:: Fishing net lol. I read the 4181 on this stamp as the NV claimed downings of US planes. ~> http://forums.airforce.ru/holodnaya-voina/3590-v-etnam-4/ -
Stary:: They are embarassing. I made them when I ran "budget" video cards and AMD Semperon cpu. Since I got a 4850 (fanless with giant heat sink -- strap on my own fan) and became a real life computer gamer, I should be able to ramp the effects up. However, there are hard limits on the number of emitters the game can draw at one time, so...maybe.
-
Brain:: Yep, James Kasler in The hanoi Pol Strike talks about that (essentially lol) kind of thing... : : We did not have enough fuel to reach Takhli, so I planned a recovery at Ubon if we could not get fuel from the airborne tankers. Looking back toward Hanoi, I could still see the smoke column over 150 miles away. The GCI controller found us a KC-135 tanker; we refueled over the Mekong, and headed for home. : : There is so much to see beyond the 20km Dogfight Bubble shared by all flight sim games, so much more to challenge the player in a mission than mere "dogfight." Someday, TheSims devs will figure it out. But not today.
-
Vietnam Era MiG-21 top sea level speed?
Lexx_Luthor replied to GalmOne's topic in Military and General Aviation
Yep, that's how you win air wars. Chennaul'ts P-40s couldn't "dogfight" with the Japs, but using the extensive Chinese GCI pioneered by the Soviets in the 1930s against the Japanese, climbed and dived on the Jap bomber formations, leaving the Jap "dogfight" escorts powerless. Total engagement time: 2-3 seconds. Actually, total engagement time for GCI intercept missions is from takeoff to firing, and it does take trained and motivated pilots to fly these missions successfully. Even more so when GCI is either not always reliable or not available. -
JACKSON Coliseum floor. ... Mississippie ... I've been in Florida too close to Jacksonville too long.
-
Saw a KISS concert back in their day, friend and me, he was a kinda "tough" guy (and after hi school a Marine) and...he went vomiting on the Jacksonville Coliseum floor. Me a little nerd I loved the show standing on just about the front row. That was the one where Peter Criss got hit by a rock or something, went off stage but they came back and played a fantasmal show. Best concert but Heart I liked better for some reason. I always wondered how much vomit you walk on in things like that. I mean thousands of souls standing like sardines....after The Station fire I avoid things like that. Other People's Vomit (OPV) -- is cool. Fire is not.
-
Vietnam Era MiG-21 top sea level speed?
Lexx_Luthor replied to GalmOne's topic in Military and General Aviation
Looking around some more: Very long article on MiG-21F (not F-13) ~> http://www.airwar.ru/enc/fighter/mig21f.html Works great in google translator, three pages at a time works fine. There was a proposal for ... here as its funny... -
FLIGHT ENGINE clip distances get involved here for seeing effects at very long distances, and ramping some of these can help solve the game forgetting long distance effects, but I don't know how SF2 handles them anymore -- I'm SF1 only now -- Devolution. Come to think, in SF2, do you ever get a nuke visual beyond about 20km in the stock game? That was about the limit in SF1 -- everything vanished, exhaust, contrails, explosions, etc.... A ~20km wall for visual effects are common in TheSims because its what I call the "dogfight bubble" or radius inside of which visual "dogfight" engagements are set up and take place. Developers don't think beyond that, while Saburo (Samurai, p.211) writes about seeing flak bursts over Guadacanal from 50 miles off. Its kinda neat that higher yield warheads (or natural thunderstorm cumulus clouds) produce clouds larger than the dogfight bubble, never mind seeing it hundreds of miles away or seeing the sky glow at night from a thousand miles. Air warfare requires an entirely new approach to game grafix, but that hasn't happened yet in stock TheSims.
-
Vietnam Era MiG-21 top sea level speed?
Lexx_Luthor replied to GalmOne's topic in Military and General Aviation
Okay! Funny: the big 21 book covers that on page 8 also, lol .... except no mention of the missiles nor GCI, and no mention of the radar gunsight. For such a large book 700+ pages, that section does seem thinly written. I like the wingtip theme, and it seemed to work for this (but not the 152). The J-7E model comes to mind over the SF. Toryu, there's a book written by Yevgeniy Savitskiy, PVO commander, from Chapter 19, translated (its the 2nd to last chapter at the link). Savitskiy:: -
In Soviet Russia... Recall, Oleg Maddox survived two Moscow car accidents within a few months, and kept on on coding (he did get hurt some though). That, by the way, is why I call the BoB sim IL-3.
-
Vietnam Era MiG-21 top sea level speed?
Lexx_Luthor replied to GalmOne's topic in Military and General Aviation
And if you trade your last gun and last 30 rounds for that radar? But it wasn't a peashooter. If it was they probably could have saved it. I'd be worried about icing too lol. -
Vietnam Era MiG-21 top sea level speed?
Lexx_Luthor replied to GalmOne's topic in Military and General Aviation
Gep:: Gep, I don't see it in that 21 book. Unless you have sources beyond Gordon, the things -- neither one of them Ye-2 and Ye-4 and 5, they didn't even have wing pylons. I must have skipped over that part the first time. All of them only had a single fuselage pylon for tank or rocket pod (including an interesting twin pod). On the Ye-6 it seems Mikoyan decided himself (??) to add wing pylons, for rocket pods or bombs. I need to look at some Russian sources over this. Gordon offers no mention of any intention to carry missiles until well after the designs were built and testing. The earliest missile account I see is a rather fanciful hope for the rocket ship to carry K-5 against U-2 type targets, but Gordon gives no description of how guidance would be added later. Thanks men! lol I'm learning more about this. I want that big Su book hoping it has more info. -
Vietnam Era MiG-21 top sea level speed?
Lexx_Luthor replied to GalmOne's topic in Military and General Aviation
Do'h. Turned right to the internal fuel load, right in front of me, and its waaay less than in Su-7B. That's gotta hurt. -
Vietnam Era MiG-21 top sea level speed?
Lexx_Luthor replied to GalmOne's topic in Military and General Aviation
Thanks. And that makes sense since by then the earlier MiGs had been modded into all weather missile armed interceptors for PVO, so I am guessing this was their idea. I don't know of any missiles in the pipeline at that time for VVS fighters until they got the sidewinder later, but, being prepared would allow them to jump that much faster into an all weather intercept version for both services. Is this Correct Thinking? Gep, what are your opinions on the new big Famous Su-7-17 hardback over the smaller aerofax softback? Alot more info? The aerofax is already crammed with insane info, although frustratingly I can't find ANYWHERE where Gordon reveals the internal fuel of the Su-7 fighter....although it may be hidden in a reference to the capacity of the bomber's new wing tanks but I've not seen that yet (only the total internal for -7B).