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Menrva

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Everything posted by Menrva

  1. Nothing to do with our mod, nor with Strike Fighters 2. The faulting module is part of the Nvidia drivers, so it's most likely an issue with Nvidia video drivers. Reinstall and/or update Nvidia drivers to the latest version. My system is an incredibly old Pentium Dual-Core 2.7 GHz, with a low-end Nvidia GeForce 710. No crashes ever experienced on my end, just very long loading times on Unlimited settings. The mod itself is incredibly stable; it was tested rather extensively, we do our best not to release anything broken. Any crashes are mostly dependant on the system of the end-user. Use third-party softwares such as Driver Booster to keep hardware drivers updated.
  2. The F-15E is tasked with defensive CAS over that staging base, so they aim at the Iraqi forces. If they hit a friendly target, nothing we can do. In the bigger picture, I think there are more important things to worry about.
  3. @torno Indeed, that is frustrating. Now we know for a fact there is a limit, you've just hit it, it seems. Your best chance is to remove entries to specific tiles for inland areas and use more generic ones where possible. That way you could find space for coastline tiles which are a must to the impressive work you're doing.
  4. There is no known limit other than the hardware limitations of our computers. The more tiles you add, the more video card memory is required, loading times become longer and terrains with too many tiles can be problematic when you also load dozens of custom aircraft with 4k textures.
  5. Thanks to you for playing it! We worked hard on the whole package, to find a compromise and a balance between quality and performance. We're glad to have achieved it.
  6. The most comprehensive Gulf War package has been updated to version 0.9.5! Be sure to read the official announcement here: Operation Desert Storm: 30th Anniversary Edition - v0.9.5 Announcement NOTE: If you have the previous 0.9.0 version installed, please use the uninstaller to remove it completely. Clean installation is mandatory for version 0.9.5. You might want to make a backup of the Controls folder, so that you can easily restore your controller settings afterwards.
  7. I'm proud to announce the second official release of Operation Desert Storm: 30th Anniversary Edition, now reaching version 0.9.5. Six months have passed since the first release (v0.9.0) of January 16th 2021, six months in which the development team did not rest, producing a wealth of tweaks, bug fixes and exclusive, brand new additions to this comprehensive package. Unwanted bugs found their way in the January release, due to time constraints and the team wanting to meet the deadline in time for the 30th anniversary of this historic operation. Now we offer a much more refined and expanded experience, with quality of life improvements and welcome bonuses. Be sure to read the massive (albeit summarized) change log (Operation Desert Storm: 30th Anniversary Edition - Early Access) to learn more about all of the efforts that went into this new release. The package is free for download to all official Modders and Subscribers of the site. Those whose 2021 6-month subscription plans expired have been granted access to the package at no extra cost. Users who acquired the mod via a 1-month subscription plan will have to renew it for access to this brand new release. CombatACE.com admins thank you for your support towards the monthly costs of the site.
  8. Welcome To Duty Built with the extraordinary expertise and dedication of modders from CombatACE.com, Operation Desert Storm – 30th Anniversary Edition promises to be the most complete total conversion ever made for Strike Fighters 2 by ThirdWire. Fly with more than 50 aircraft ranging from Cold War relics to the most advanced platforms. Gain air superiority in the mighty F-15C Eagle or challenge the Coalition with the agile Fulcrum. Support troops with the A-10A Thunderbolt II, bomb strategic targets with the stealthy F-117A Nighthawk, lead airfield denial operations in the iconic Tornado. Enjoy a beautifully rendered scenario on a scaled and accurate terrain. Fly over the lakes and rivers of Mesopotamia, the oil-rich fields of Kuwait, the mountains of Iran and Turkey. Take-off from aircraft carriers stationed in the Persian Gulf to watch over Kuwaiti oil rigs. Perform landings and patrols in more than 90 airports and air bases in the Middle East. Take part in different campaigns including the Iraqi blitzkrieg on Kuwait and the US-led liberation of the Kuwaiti Emirate. Discover how the Iraqi Army was one of the biggest in the world, through the eyes of American, British, Canadian, French, Italian and Arab pilots. Test your skills and abilities flying for the Iraqi Air Force during all stages of the conflict. Thirty years after, Operation Desert Storm still remains the largest air operation of modern warfare to date. Modders and flight sim enthusiasts at CombatACE teamed up to bring you a unique product in the lite flight sim world. Exquisitely detailed aircraft and paint schemes are delivered in a well-researched and thorough order of battle. The ODS 30th AE Development team would like to thank CombatACE.com, its admins, moderators and contributors. We are sure you will enjoy and appreciate this high-quality freeware product. From the aviation enthusiasts, to the aviation enthusiasts... and for the pilots of tomorrow. Minimum Requirements Required products from ThirdWire: Strike Fighters 2 Strike Fighters 2: Israel Strike Fighters 2: North Atlantic Full support for: Mission Editor DLC Campaign Customizer DLC System specs: OS: Windows 7 x86 Processor: Dual Core 2.7 GHz Memory: 4.0 GB RAM Hard Drive: 17.0 GB Free Space Video Card: 1024 MB DirectX 10 Sneak Peek A Note from Menrva I started this project back in May of 2020. When I invited some of the most renowned modders to contribute to it, I would have never expected such an amazing support from many of them. After roughly 8 months of development, we have produced a high-quality total conversion for Strike Fighters 2, all for free. Driven by passion and teamwork, we managed to achieve new heights and set new standards; this modification is most likely the most complete ever anthology of the Gulf War in any flight sim to date. 2020 has been a difficult year for so many all over the world due to an unprecedented pandemic. It has been a very difficult year for me as well, unrelated to the pandemic. I am extremely proud of what I started, but without the support of the team I managed to form, I would have never accomplished this amazing modding project with success. I want to dedicate this to my beloved girlfriend, Alessandra. With her love and support, I have come to realize my potential and value as a human being. Così adesso lo sai... Download Rights In accordance with the owner and admins of CombatACE.com, the ODS 30th AE Development Team decided to offer the mod in Early Access to all contributors of the site (modders and subscribers alike). Revenue generated by the release in the form of download subscriptions will be used toward the regular monthly operating costs of CombatACE. Modders individually will not be profiting from their work released here. This is our thank you to the community who has supported us throughout the years and to the site for which we are greatly appreciative. A minimum of a 1 month subscription plan is required for download access. Available January 17th, 2021.
  9. M-84 Yugoslav MBT

    I've heard there are bad fires in some parts of Turkey. I hope you're safe and away from them. It's great to see your interest on the M-84 tank I requested for the ODS 30AE total conversion mod. Kuwait only had a handful of them back then, still they are a worthy addition for this Gulf War anthology we've been working on for some 15 months. This Autumn I'm sure the ODS team will work on even greater things. It's my pleasure and privilege to be working with you, guys!
  10. Helicopters are going to be removed with the upcoming re-release of ODS 30AE. The previous release included them with countless bugs. A helo add-on is currently worked on for a future release, @guuruu has developed numerous work-arounds/formulas in order to get very decent flight models. That being said, the Strike Fighters 2 game engine does not support helicopters at all, they are treated as fixed-wing aircraft, so they take-off from runways and so on. Helicopter fans should look elsewhere for a helo game or simulator. Helo add-ons can be enjoyable within SF2 to an extent, but I would never recommend Strike Fighters for helicopters.
  11. View File NovaLogic Terrains NovaLogic Terrains July 13th, 2021 (1st Release) by Menrva and gerwin >For Strike Fighters 2, Recommended Full-5 Merged This package was born after the discovery of similarities between the terrain engine of Strike Fighters and that of NovaLogic's flight sims from the late nineties. Upon my initial idea, gerwin helped make it true with his incredible programming skills; without him, these terrains wouldn't even exist for use on Strike Fighters. This package features not one, not two, but all thirteen terrains converted from all NovaLogic's flight sims. Due to differences between game engines, these terrains are smaller in scale in Strike Fighters compared to how they are in NovaLogic's games. Here below a summary of what's included: NL01_IslandGreen (Region: Meadow) from F-22 Lightning II NL02_IslandSnowy (Region: Tundra) from F-22 Lightning II and F-22 Raptor NL03_Desert1 (Region: Arid) from F-22 Lightning II and F-22 Raptor NL04_Jungle1 (Region: Forest) from F-22 Lightning II and F-22 Raptor NL04_Jungle2 (Region: Jungle) from F-16 Multirole Fighter and MiG-29 Fulcrum NL05_Savannah1 (Region: Woodland) from F-22 Raptor NL05_Savannah2 (Region: Savanna) from F-16 Multirole Fighter, MiG-29 Fulcrum and F-22 Lightning 3 NL06_Desert2A (Region: Brush) from F-22 Raptor NL06_Desert2B (Region: Desert) from F-16 Multirole Fighter and MiG-29 Fulcrum NL07_Steppe (Region: Steppe) from F-16 Multirole Fighter and MiG-29 Fulcrum NL08_Scrub (Region: Scrub) from F-16 Multirole Fighter, MiG-29 Fulcrum and F-22 Lightning 3 NL09_Glacial (Region: Glacial) from F-16 Multirole Fighter, MiG-29 Fulcrum and F-22 Lightning 3 NL10_IslandJungle (Region: Tropical) from F-22 Lightning 3 These terrains feature 500m resolution heightmaps and original low-res tilesets (tweaked for the Strike Fighters engine). Each terrain is meant to represent a generic region of the world. Nations are properly limited to ones coherent with each setting, and island terrains enable the use of naval fleets and aircraft carriers. As such, these terrains are meant to be used in a full-5 merged mod folder of all SF2 titles. At this stage very few target areas have been added to each terrain, providing basic support for all mission types, so just enjoy quick missions against the enemy; hopefully these terrains will be completed with more details one day. About development, gerwin took care of reverse engineering NovaLogic's files and converting them to SF2 format, plus writing the tools for that. Me and him manually fixed most water alpha channels and adjusted colors in few tiles. Design choices such as target areas, routes, terrain height and surroundings, are mine; if you have any suggestions about this package, contact me. >Credits (in no particular order): -gerwin, for converting these terrains to the Strike Fighters game engine and for expanding his awesome tools with new features. I included his very nice Airfield 7+8 Addon Pack, too. -Wrench, for permission to upload this package which is based on outdated assets from old games. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This mod may NOT in any way, shape or form be used in any payware additions. Submitter Menrva Submitted 07/13/2021 Category Full Terrains  
  12. @Icarus999 My answer to your question posted here: https://combatace.com/forums/topic/91363-strike-fighters-2-screenshots-thread/?page=117&tab=comments#comment-787626 Those NL terrains are just like common Strike Fighter terrains, they use the same tile based system. In theory, one could create custom TODs for each tileset, thus adding trees and buildings. However, given the lack of a proper tool for TOD creation (TW's Terrain Editor is a mess to work with) and due to these terrains featuring hundreds of custom tiles (maybe a thousand or more in total), TODs for them are out of question at this stage.
  13. @GKABS Enjoy the vacation, you deserve it! Thank you so much for this last addition, it will be added soon in time for the next release of ODS.
  14. Correction; those terrains were converted by gerwin, I just took design decisions on matters such as target areas, terrain surroundings, water maps, etc. Mandatory screen;
  15. @Wrench I'm so sorry to hear that. No worries, health comes first. Wish your family a full recovery and brighter days ahead.
  16. Just for fun, someone suggested Boeing sold the data of the X-32 to Russia. I find it so amusing if only it were true. Indeed the front intake gives smiley X-32 vibes.
  17. As far as I know, formation types for ships are only meant for cargo ships (ShipConvoy) and patrol boats, both types are used as random target objects during anti-ship missions. Warships such as Frigates have no formation type assigned, it's the game that automatically creates naval fleets depending on the terrain's nature (NavalMap=TRUE) and on the terrain's nations list. If you use the Mission Editor, you must go to the other tab which lets you create a naval fleet instead (it's that button with an aircraft carrier and other ships around).
  18. AFAIK there's no simple, single balloon object available, apart from the stock ones included with First Eagles. In the FE download section you'll find airships and Zeppelins by Stephen1918, they are much bigger than common balloons. It would be cool to have a simple balloon object for use as a target in training, or as observation balloons. Gepard's 3d model is good for the environment, but you cannot destroy each single balloon in it, as they are all part of the same 3d model. @Wrench We have a discussion on the matter in the restricted ODS forum, namely about FE2's stock balloon objects. I'd like to hear from you about it, see you there!
  19. @GKABS That issue also seems to exist on the latest Bradleys by guuruu coming with the next ODS 30AE update. I have no idea why it happens, but if we find out, we can solve it on these other models as well.
  20. I love this video

    Oh man, why don't they bring the disco music of the 70s back? Bee Gees, The Trammps, Tavares... Granted I'm a weirdo, I'm 26 so I should be liking nowadays' mainstream crap, or at least that's what majority of my generation listens to; trap which rhymes with crap, they just got the first letter wrong.
  21. The Corona Virus Thread

    The tragic irony is that variants of the virus were all born in countries which did not take the situation seriously at the beginning or even forever, England, South Africa, Brazil and lastly India, where they were using omeopathy against the virus, now they've got themselves a tragedy. If this was the Chinese's fault, the rest of the world would be in a better shape by now. Instead no, short-sighted politics brought the West to its knees. We all have a responsibility towards one another. Be safe out there, people. Even two shots of vaccines provide less protection against the Delta variant, especially for elders. Vaccines do not stop transmission in any case; common sense, masks and distancing should be continued or this nightmare will never end in years (and I'm currently pessimistic).
  22. Just saying Hi!

    LOL! It reminded me of this show by Trevor Noah. The difference between European and American sports commentators...
  23. View File Outer Space Terrains Outer Space Terrains July 13th, 2021 (1st Release) by Menrva and nuni >For Strike Fighters 2, Recommended Full-5 Merged This package was born out of fun while working on the realSKY Environment enhancement mod. It features two experimental terrains, Moon and Mars, each with own environment data files which allow different gravity acceleration values and custom skies. Due to various hardcoded factors of the stock game, the Moon terrain shows contrail effects at very high altitude like any other terrain, as well as overcast/inclement weather layers which cannot be disabled in any way; enjoy these custom environments by taking such and other game engine limitations into account. It is suggested to install the realSKY Environment mod, since the custom environment data references extra details from that package. Both terrains feature fresh new 250m resolution heightmaps (instead of the stock 500m resolution), allowing for greater details and precision in elevation changes; overall they provide each terrain with a better look. Given that these are extraterrestrial terrains, different types of source data had to be used in their creation; for this and other limitations, altitudes of geographical features are inaccurate. The Moon terrain spans from 2040 to 2070, while Mars is available from 2060 to 2090; both are designed for fictional clashes between Red forces (Russian Space Forces and People's Liberation Army Strategic Support Force) and Blue forces (United States Space Force and French Space Force). Both terrains contain only two bases, one for Friendly forces and one for Enemy forces, fully populated with custom objects created by nuni. Few target areas have been added so that users can easily discover features such as craters, plateaus and valleys. At this stage, only the Recon mission type is available, so just have fun by flying over these barren terrains. Off Map bases have been added to both terrains and long range AI flights could be generated from them. An Orion MPCV created by nuni in three different variants has been added as a flyable aircraft as well as a terrain object in points of interest. In addition, custom skins have been created for it so that all AI-only space forces spawn with at least one terrain-specific aircraft; I would have liked to include other feasible and realistic spacecraft, but none are available at this stage. If you wish to contribute to this end, just contact me. The idea is to create plausible space warfare and exploration scenarios, so alien and sci-fi stuff should not be involved. Of course, you're free to alter the original scenario for your own personal use. >Credits (in no particular order): -nuni, for creating the Orion MPCV and all featured space terrain objects. -gerwin, whose TFDtool has proved to be essential in today's terrain making. -mue, for the improved shaders he made and for the tools he made for SF2 modding. >Disclaimer: This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages. Any changes to the package's files and/or any copy-and-paste attempts of their contents are NOT authorized if you plan to release them in other mods. But permission might be granted to those who request it to me at CombatACE. This mod may NOT in any way, shape or form be used in any payware additions. Submitter Menrva Submitted 07/13/2021 Category Full Terrains  
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