Jump to content

MigBuster

+ADMINISTRATOR
  • Posts

    9,137
  • Joined

  • Last visited

  • Days Won

    27

Everything posted by MigBuster

  1. Supposed to be I think
  2. 11/22/2013 - TYNDALL AIR FORCE BASE, Fla. -- The 82nd Aerial Target Squadron received the last of the "new" QF-4 aerial targets Nov. 19 as the Vietnam-era aircraft landed here. The QF-4, Aircraft 68-0599, spent more than 20 years in the Air Force "Boneyard" at Davis-Monthan Air Force Base, Ariz. before being brought back to life for one last mission. "It is bittersweet to receive the last QF-4," said Lt. Col. Ryan Inman, 82nd ATRS commander. "This aircraft has served the Air Force and the nation so well for so long. It is truly the end of an era." The supersonic, reusable QF-4 provides a realistic full-scale target for air-to-air weapons system evaluation, development and testing. The 82nd ATRS will eventually launch the QF-4 on an unmanned flight where it will act as a target for a modern piloted jet. That last mission will provide vital data to American and allied forces. Since the QF-4 replaced the QF-106 in 1998, more than 300 of the idle planes found a new purpose to continue to serve the Defense Department. The Phantoms began returning to work after the 309th Aerospace Maintenance and Regeneration Group reinstalled the parts to the aircrafts making them serviceable again, according to an April article from the Davis Monthan AFB website. The next step involved contractors BAE Systems converting the F-4 to the QF-4, which would be flown remotely by highly trained civil service pilots with an average of 4,000 flight hours. Jeff Percy, BAE Systems director of flight operations, has delivered close to 50 QF-4s in the last four years. "It is a great flying airplane," Percy said after flying the aircraft into to base. "It was a team effort, and I was happy to deliver the last Phantom to Tyndall." The teamwork of contractors, civilian and military members contributed to more than 16,000 manned and 600 unmanned QF-4 missions. Ultimately, 250 of the Phantoms succeeded in their missions and been successively destroyed over the Gulf of Mexico and the ranges near Holloman Air Force Base, N.M., with the information gathered going to help warfighters globally. There are only about 60 QF-4s remaining in the program both at Tyndall and Holloman. The limited availability of F-4s and the continuing advancement of fighter aircraft such as the F-22 Raptors are forcing a shift to the fourth generation QF-16, a converted F-16 Fighting Falcon that should be ready for use in 2014. "It is a more fitting end for the F-4 to go out in service instead of rusting in a field," said Vincent Farrell, 82nd ATRS instructor pilot and controller who flew the F-4 during his active duty career. The U.S. Air Force first flew the F-4 in 1963 with the aircraft seeing first combat in 1965 against North Vietnamese fighters, according to the National Museum of the Air Force Factsheet. The 82nd ATRS is part of the 53rd Weapons Evaluation Group, which falls under the 53rd Wing at Eglin Air Force Base, Fla. The group provides the personnel and infrastructure to test and evaluate weapons utilized by the combat air forces of the United States and its allies. It operates the only full-scale aerial targets in the DOD. http://www.tyndall.af.mil/news/story.asp?id=123371805
  3. Possibly released in 4.33 http://www.youtube.com/watch?v=vy8oHvrJubQ http://www.youtube.com/watch?v=0UXDRoxRG-A http://www.youtube.com/watch?v=dNqxvjwiDAc
  4. You need register on that site to get downloads (well I did). If you install a browser like Comodo Dragon (Chromium) it can do translation for you. IE might be able to translate with a plugin - worth looking at.
  5. Hello everyone, Things are a little slow, or rather, the progress at this stage is not too apparent. On the Normandy front, the landscape is moving along. We’ve increased the amount of details on the landscape and worked a bit more with the woods. The woods are now a separate single object which makes them both easier to place and a lot easier on performance. We’re also creating a few more stand-in buildings. The design process has us place a lot of blue box stand-ins, simple shapes that denote where the buildings will be, which will later be replaced with detailed buildings of the same dimensions. Replacing blue boxes with these more detailed stand-ins is an intermediary step that allows us to better fine-tune the look of city blocks. The texture is obviously temporary. Once we place a bunch of these together we can experiment with damage modeling and the general aesthetics. On the airplane front, we decided to hold off on screenshots today. When things are unfinished, they just don’t look that great, and while many of you will perhaps call us too pessimistic, we’re just not comfortable with showing these unfinished intermediary steps. The P-47 cockpit is beginning to look rather good. We greatly improved the instrument panel. It’s virtually complete now, and it looks a lot more like the real thing. We had to redo a huge chunk of it compared to the previous screenshots, and the gauges now have the proper bezel as they should on the P-47D-30. We’ll be finishing it up next week and polishing it and inserting it into the game engine the week after that, so hopefully there’ll be something cool to show the Friday Dec 6th. We’re also progressing on the biggest success story of this kickstarter, the Me.262 cockpit. Being what it is, we again want to hold off on showing the very early stage. The modeler making it is the most resistant to showing unfinished work out of everyone working on the project. We’ll see what it looks like next week. Definitely very eager to show you guys what we worked so hard to put into the project! The 109K external is also almost ready to be shown. Again, we made a very hard choice to hold off on those screenshots because we’re going to have something a lot more impressive next week. Anyway, this is where we are across the board so this is slightly painful to write. Hopefully this week is the least amount of screenshots we’ll ever show. Everything is moving along, and as things get closer to completion there’ll be a lot more stuff to show. Especially once we have the 109 visuals in the engine. That’ll begin a very exciting stage for the project. Finally, on the web development front, I know a lot of you are very anxious. This is taking a lot longer than anticipated but the end result will also be a lot more comprehensive than we originally intended. We’re moving along with the backer web functionality and making sure it’s both clear and easy to use. The intended end result will allow all project backers, kickstarter or paypal, to log in to the project site and to see their own personalized management screen. It will show you the exact number of rewards you’re eligible for based on your pledge amount. It will show you the rewards you have currently selected along with their status (shipped, in progress, etc). For any unfulfilled rewards, it will allow you to swap them out or enter additional details. We’re working very hard to make sure it’ll be easy to use and to understand, while also being full-featured and problem free, allowing for example such a range of options and easily specifying user accounts for friends you wish to gift additional licenses to, or specify different shipping addresses for several copies of the same aircraft manual, etc. We’re working extremely hard to have it working as soon as humanly possible, and hopefully we’ll have some screenshots as well as the ETA for the site ready very soon. Thank you for your continued interest in the project!
  6. So a modern version of European Air War to come full circle!
  7. Just work your way up
  8. Wonder if he was acting like this:
  9. The ability to self escort became more viable with all aspect missiles - but you still need to put the target in the front 120 to get a shot off (with HMCS) - which gets more difficult close in so increases the likely hood you have to jettison everything. The F-35 has advertised capability to target aircraft 360 degrees - and in a stealthy configuration is clean so if it does need to turn (to get a better shot) it can do far better than with stores on the wings.
  10. The Air Force Research Lab (AFRL) is requesting information describing concepts for airborne laser systems for future air dominance platforms. The emphasis of this effort is to identify potential laser systems that could be integrated into a platform that will provide air dominance in the 2030+ highly contested Anti-Access/Area Denial (A2/AD) environment. Of particular interest are laser systems that are expected to be at TRL 4 or higher by October 2014 and could be demonstrated at TRL 5 or higher by 2022. Laser and beam control systems are being investigated independent of platform in the flight regime from altitudes Sea Level to 65kft and speeds from Mach 0.6 to 2.5. Three categories of laser systems are being studied: 1. Low-power lasers for illuminating, tracking, targeting, and denying/defeating sensor threats. 2. Moderate- power laser protective weapons system. 3. High-power for laser weapons systems. https://www.fbo.gov/index?s=opportunity&mode=form&id=452e761675d8c05e5599115182696694&tab=core&_cview=0
  11. Lots of photos from inside the Soviet Tu-4 (or Superfortress) http://englishrussia.com/2013/05/23/the-only-tu-4-plane-russia-has-today/
  12. If that's the case then the FA-18E/F is in a heap of **** having no stealth, less range, and being somewhat slower / less agile with a few tanks and bombs- suppose it can always jettison tanks turn and run. Not convinced the F-35 needs self escort - its a new A-A paradigm in some ways (if the tech works of course) - and can use this tech edge to execute the OODA loop with lethality against anything. Anyone that uses their own material as valid sources in a reference list (See Kopp scribble) is not something to take seriously (especially when I 've already seen the content of a lot of it).
  13. and next step would be cut out the mod folder for that install completely - then run the game and let it recreate the folders from scratch - you then need to move any files back in etc
  14. If I was in an F-16 v either an F-22 or Su-35 (1v1) in guzzo only and I saw either were doing a lot of TVing then my chance of winning would shoot up to about 95% I reakon................ Yes in real life the F-22 is authorized to do 1 v 1 WVR combat only against close air forces like the French AF (it would appear) The F-35 might not miss that stuff - its advertised capability allows it to lock and fire at targets that are behind it even - forcing anything to go defensive. Right so whats the F-105 version of EODAS? - suppose that was the rear view mirrors
  15. Apologies for the swearing in this
  16. Interesting thread: Well, At Duxford's Flying Legends airshow this year, we finally got around to getting the real Horsemen to try out DCS P-51. To say they were impressed was an understatement! Ed Shipley & Dan Friedkin put the Mustang through it's paces, tried stalls, loops and compared the facts of figures of DCS to the real thing - "The accuracy is amazing". I just thought I'd share a few images of the team trying out DCS as I know a few will be interested. From what Dan & Ed said, everything they tried matched the figures they use in the real aircraft. One small discrepancy that Dan picked up on was the sensitivity of the rudder but, other than that, no other faults were mentioned by them. There are a few differences between the Mustangs that The Horsemen use and the variant modelled in the sim. DCS represents a completely stock aircraft where as there are a few changes made to the restored mounts that The Horsemen use. To begin with, none of the real pilots that we had try the sim (other than Nick Grey) could get the aircraft started. This is because, in most modern P-51s, the rear fuselage fuel tank has been removed. The Fuel cutoff valve is then removed ("it's just something else to go wrong") and the rear fuselage tank position is used as the fuel cut off position on the fuel selector. Stevo (Steve Hinton Jnr) also noticed, when doing his pre take-off checks, that the oil pressure did not drop when he fluctuated the RPM. Over the last few months, we have had Steve Hinton, Dan Friedkin, Ed Shipley, Stevo (Steven Hinton Jnr), Nick Grey & Matt Nightingale try out DCS P-51 at our events at Duxford - All have been thoroughly impressed by the level of detail that has been achieved by the Eagle Dynamics team. It's hard to disagree with them Dan was flying for a good 15 - 20 minutes and conducted his flight in exactly the same way as he would in the real aircraft I spent abit of time talking to Ed and Dan after their flight, they were both very impressed. To quote Dan "you will not get much closer, unless your in my airplane" Everything in the sim was turned on. We didnt have Track IR working as the hangar door was open and the light was interfering. We also had Steve Hinton, Steve Hinton Jr as well as a few other pilots fly the sim and they were all very impressed. Steve Hinton Jnr was a big fan and was talking about the sim quite alot over the course of both weekends. They all tried things like the neg g push, wing stalling, wing buffetting and they were impressed with each and every thing they tried to catch the sim out with. What more can we say? hehe One of the best things about the weekend was being able to speak to the real Stang pilots and compare what they thought of the sim vs the real experience. We are back in September to meet up with some of the pilots, cant wait to see what they think then! http://forums.eagle.ru/showthread.php?t=111388
  17. Crikey - lets hope things take a turn for the better from now on!
  18. MigBuster

    Powerful PC?

    Finally a rig I can run WOV over Hanoi on....well in theory
  19. Yes I would agree - you could guess SF2 was optimised from the start for 60s Jet cannon combat and was never really tweaked when 50 cal P-51s appeared in it later. Have not fired much 20mm in DCS - have flown the A-10A/C and P-51D mainly so far - but yeah it needs a lot of work - like every other sim
  20. Actually I would bet the F-105 would probably win a low level drag race on top speed even with a loadout :) - but then again it was designed to go fast and low for survivability. Combat has changed so much and for todays world the F-35 wins on everything else - especially the far more important aspect of SA and survivability in a modern threat environment.
  21. AFAIK the Su-37 remains a tech demonstrator was never brought into service............ Spot on - that RAND report is another joke you should see some of the figures and it even claims the F-105 has a lower wing loading figure!
  22. Can you just confirm C:\Users\<YOU>\Saved Games\ThirdWire\StrikeFighters2 V\Flight ? What files are you putting in it?
  23. Shocked Streak - would expect a total newbie to read that article and take it serious............ There is no real comparison v an F-105 - or an F-4 (Any variant) The one above is akin to: F-4B Operates off a carrier F-35C Operates off a carrier Therefore F-4B = F-35C
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..