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MigBuster

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Everything posted by MigBuster

  1. The US has flown two B-52 bombers over disputed islands in the East China Sea in defiance of new Chinese air defence rules, officials say. China set up its "air defence identification zone" on Saturday insisting that aircraft obey its rules or face "emergency defensive measures". A Pentagon spokesman said the planes had followed "normal procedures". The islands, known as Senkaku in Japan and Diaoyu in China, are a source of rising tension between the two nations. http://www.bbc.co.uk/news/world-asia-25110011
  2. Is this available for SF2
  3. I probably have it then - but I never watch the extras - 98% rubbish normally
  4. Fire Primary Gun Trigger Fire Missile bomb Weapon Release Fire Secondary Gun Missile Step Lock target TMS Up Unlock target TMS Down Radar cursor next radar contact TMS Left Radar Cursor Prev radar contact TMS Right Next radar mode DMS Up Prev radar mode DMS Down A-A weapon cycle DMS Left A-G weapon cycle DMS Right ECM Jammer CMS back Chaff CMS Left Flare CMS Right Target Closest to centre Trim Up Target next visual Trim Down Target closest visual Trim Left Target locked radar contact Trim Right
  5. no comment Three female RAF recruits are to be paid compensation for injuries reportedly suffered while marching alongside male colleagues. They claimed parading alongside taller male recruits caused them to over-stride and develop spinal and pelvic injuries, the Mail on Sunday reported. It is understood they will receive £100,000 from the MoD. The MoD said the RAF had now reviewed its recruit training practices to mitigate against the risk..................... http://www.bbc.co.uk/news/uk-25078544
  6. Is it bouncing as soon as you enter the cockpit? If so - when the games starts quickly move the throttle then put the throttle to zero and take off the wheelbrakes to let the jet roll. (it may be controller related if the gear shock values are ok)
  7. That's hilarious - can probably see why it was cut though
  8. You can make the flak pretty lethal - the SF2 eburger packs improve it a lot.
  9. That would be fantastic
  10. You would expect that to be done through software upgrades mainly - if everything uses a standard interface like mil-std-1760 then probably just a case of creating some pylons then testing. If hardware upgrades are needed it seems to be a case of remove boxes (Modules) and shove in some new ones - saw a great video of how the modules for the Radar in an F-16 would be replaced with new hardware (AESA radar) This was its touted loudout years back - ( AIM-9X currently not carried)
  11. Supposed to be I think
  12. 11/22/2013 - TYNDALL AIR FORCE BASE, Fla. -- The 82nd Aerial Target Squadron received the last of the "new" QF-4 aerial targets Nov. 19 as the Vietnam-era aircraft landed here. The QF-4, Aircraft 68-0599, spent more than 20 years in the Air Force "Boneyard" at Davis-Monthan Air Force Base, Ariz. before being brought back to life for one last mission. "It is bittersweet to receive the last QF-4," said Lt. Col. Ryan Inman, 82nd ATRS commander. "This aircraft has served the Air Force and the nation so well for so long. It is truly the end of an era." The supersonic, reusable QF-4 provides a realistic full-scale target for air-to-air weapons system evaluation, development and testing. The 82nd ATRS will eventually launch the QF-4 on an unmanned flight where it will act as a target for a modern piloted jet. That last mission will provide vital data to American and allied forces. Since the QF-4 replaced the QF-106 in 1998, more than 300 of the idle planes found a new purpose to continue to serve the Defense Department. The Phantoms began returning to work after the 309th Aerospace Maintenance and Regeneration Group reinstalled the parts to the aircrafts making them serviceable again, according to an April article from the Davis Monthan AFB website. The next step involved contractors BAE Systems converting the F-4 to the QF-4, which would be flown remotely by highly trained civil service pilots with an average of 4,000 flight hours. Jeff Percy, BAE Systems director of flight operations, has delivered close to 50 QF-4s in the last four years. "It is a great flying airplane," Percy said after flying the aircraft into to base. "It was a team effort, and I was happy to deliver the last Phantom to Tyndall." The teamwork of contractors, civilian and military members contributed to more than 16,000 manned and 600 unmanned QF-4 missions. Ultimately, 250 of the Phantoms succeeded in their missions and been successively destroyed over the Gulf of Mexico and the ranges near Holloman Air Force Base, N.M., with the information gathered going to help warfighters globally. There are only about 60 QF-4s remaining in the program both at Tyndall and Holloman. The limited availability of F-4s and the continuing advancement of fighter aircraft such as the F-22 Raptors are forcing a shift to the fourth generation QF-16, a converted F-16 Fighting Falcon that should be ready for use in 2014. "It is a more fitting end for the F-4 to go out in service instead of rusting in a field," said Vincent Farrell, 82nd ATRS instructor pilot and controller who flew the F-4 during his active duty career. The U.S. Air Force first flew the F-4 in 1963 with the aircraft seeing first combat in 1965 against North Vietnamese fighters, according to the National Museum of the Air Force Factsheet. The 82nd ATRS is part of the 53rd Weapons Evaluation Group, which falls under the 53rd Wing at Eglin Air Force Base, Fla. The group provides the personnel and infrastructure to test and evaluate weapons utilized by the combat air forces of the United States and its allies. It operates the only full-scale aerial targets in the DOD. http://www.tyndall.af.mil/news/story.asp?id=123371805
  13. Possibly released in 4.33 http://www.youtube.com/watch?v=vy8oHvrJubQ http://www.youtube.com/watch?v=0UXDRoxRG-A http://www.youtube.com/watch?v=dNqxvjwiDAc
  14. You need register on that site to get downloads (well I did). If you install a browser like Comodo Dragon (Chromium) it can do translation for you. IE might be able to translate with a plugin - worth looking at.
  15. Hello everyone, Things are a little slow, or rather, the progress at this stage is not too apparent. On the Normandy front, the landscape is moving along. We’ve increased the amount of details on the landscape and worked a bit more with the woods. The woods are now a separate single object which makes them both easier to place and a lot easier on performance. We’re also creating a few more stand-in buildings. The design process has us place a lot of blue box stand-ins, simple shapes that denote where the buildings will be, which will later be replaced with detailed buildings of the same dimensions. Replacing blue boxes with these more detailed stand-ins is an intermediary step that allows us to better fine-tune the look of city blocks. The texture is obviously temporary. Once we place a bunch of these together we can experiment with damage modeling and the general aesthetics. On the airplane front, we decided to hold off on screenshots today. When things are unfinished, they just don’t look that great, and while many of you will perhaps call us too pessimistic, we’re just not comfortable with showing these unfinished intermediary steps. The P-47 cockpit is beginning to look rather good. We greatly improved the instrument panel. It’s virtually complete now, and it looks a lot more like the real thing. We had to redo a huge chunk of it compared to the previous screenshots, and the gauges now have the proper bezel as they should on the P-47D-30. We’ll be finishing it up next week and polishing it and inserting it into the game engine the week after that, so hopefully there’ll be something cool to show the Friday Dec 6th. We’re also progressing on the biggest success story of this kickstarter, the Me.262 cockpit. Being what it is, we again want to hold off on showing the very early stage. The modeler making it is the most resistant to showing unfinished work out of everyone working on the project. We’ll see what it looks like next week. Definitely very eager to show you guys what we worked so hard to put into the project! The 109K external is also almost ready to be shown. Again, we made a very hard choice to hold off on those screenshots because we’re going to have something a lot more impressive next week. Anyway, this is where we are across the board so this is slightly painful to write. Hopefully this week is the least amount of screenshots we’ll ever show. Everything is moving along, and as things get closer to completion there’ll be a lot more stuff to show. Especially once we have the 109 visuals in the engine. That’ll begin a very exciting stage for the project. Finally, on the web development front, I know a lot of you are very anxious. This is taking a lot longer than anticipated but the end result will also be a lot more comprehensive than we originally intended. We’re moving along with the backer web functionality and making sure it’s both clear and easy to use. The intended end result will allow all project backers, kickstarter or paypal, to log in to the project site and to see their own personalized management screen. It will show you the exact number of rewards you’re eligible for based on your pledge amount. It will show you the rewards you have currently selected along with their status (shipped, in progress, etc). For any unfulfilled rewards, it will allow you to swap them out or enter additional details. We’re working very hard to make sure it’ll be easy to use and to understand, while also being full-featured and problem free, allowing for example such a range of options and easily specifying user accounts for friends you wish to gift additional licenses to, or specify different shipping addresses for several copies of the same aircraft manual, etc. We’re working extremely hard to have it working as soon as humanly possible, and hopefully we’ll have some screenshots as well as the ETA for the site ready very soon. Thank you for your continued interest in the project!
  16. So a modern version of European Air War to come full circle!
  17. Just work your way up
  18. Wonder if he was acting like this:
  19. The ability to self escort became more viable with all aspect missiles - but you still need to put the target in the front 120 to get a shot off (with HMCS) - which gets more difficult close in so increases the likely hood you have to jettison everything. The F-35 has advertised capability to target aircraft 360 degrees - and in a stealthy configuration is clean so if it does need to turn (to get a better shot) it can do far better than with stores on the wings.
  20. The Air Force Research Lab (AFRL) is requesting information describing concepts for airborne laser systems for future air dominance platforms. The emphasis of this effort is to identify potential laser systems that could be integrated into a platform that will provide air dominance in the 2030+ highly contested Anti-Access/Area Denial (A2/AD) environment. Of particular interest are laser systems that are expected to be at TRL 4 or higher by October 2014 and could be demonstrated at TRL 5 or higher by 2022. Laser and beam control systems are being investigated independent of platform in the flight regime from altitudes Sea Level to 65kft and speeds from Mach 0.6 to 2.5. Three categories of laser systems are being studied: 1. Low-power lasers for illuminating, tracking, targeting, and denying/defeating sensor threats. 2. Moderate- power laser protective weapons system. 3. High-power for laser weapons systems. https://www.fbo.gov/index?s=opportunity&mode=form&id=452e761675d8c05e5599115182696694&tab=core&_cview=0
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