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Everything posted by Stary
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SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
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SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
no collision meshes so these just went one through another -
SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
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SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
ok here's the bug, I can confirm, after some 5-6 missions you start right in the middle of hell: patch, anyone? -
SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Kevin NO NO and NO I was just giving squid something to think about regarding FC1/FC2, a comparision lets say, to put things into perspective I'm not and won't go payware -
Basic Mission Template
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
depends how much you wanna sticking out? periscopes/radios? bridge? whole boat? -
SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
squid, ED/DCS are closed products, TW are created as sandboxes with modding in mind -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Century old Polak's Skymod v1 ADDS to the looks (here with sarcasm 1.2) love NA! This is how SF2 should look from day one, but you can't have everything -
Basic Mission Template
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the dynamic wave mesh is created around camera to a extend, below is solid dead flat main sea level -so technically subs could be possible -
Basic Mission Template
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ohhhh ok, not asking -
Basic Mission Template
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
sometimes I'm glad I haven't been here at Biohaz... saved some sanity -
Basic Mission Template
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ummm... what's in the convoy..? -
SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
or do I smell new spy drones for TSF? :D -
SF2NA on Windows XP & DX9?
Stary replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
sorry for my previous harsh comment, but you're barking the wrong tree guys -it was TK's develompent decision to do only Dx10+ engine (terrain engine to be precise) and he stated numerous times it will be for Dx10+ only... @Kevin: I was poking around that thing back in what, 2007, dunno how now it's state is -
SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
would you (and only you!) pay me 20 bucks for otherwise free Green Hell 3 HD? no..? see, some things should be free, FC2 as much as "nice" it is should have other terrain than Georgia from start -
SF2NA on Windows XP & DX9?
Stary replied to ndicki's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, and on my Voodoo 1 FarCry looks ugly too... seriously guys, what exactly are you trying to achieve? -
SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
no thanks, already eaten -
View File SARCASM: Slightly Artistic Representation (of) Clouds And Sky Mod v 1.2 This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment. New, light blue sky colour for midday New, more purple, cinematic sky colours for sunrise/sunset Slightly modified fog colours Reduced sky glow for sunrise/sunset New, slighly bigger sun with new sun graphics New sun flare New clouds sizes and graphics for all weather types Now clear weather has some small fluffy clouds too New, bigger lens flares with new graphics Slightly bigger Moon New stars graphics New, stronger base winds and gusts for more dramatic smoke columns etc. Other tiny changes Submitter Stary Submitted 03/11/2012 Category Environmental Mods
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Version 1.2
517 downloads
This tiny mod is my modification of stock post-June11 environmentsystem.ini, that I created in spare time for own enjoyment. Incorporated are several tweaks and graphics files I created to slightly change the looks and feel of the SF2 series environment. New, light blue sky colour for midday New, more purple, cinematic sky colours for sunrise/sunset Slightly modified fog colours Reduced sky glow for sunrise/sunset New, slighly bigger sun with new sun graphics New sun flare New clouds sizes and graphics for all weather types Now clear weather has some small fluffy clouds too New, bigger lens flares with new graphics Slightly bigger Moon New stars graphics New, stronger base winds and gusts for more dramatic smoke columns etc. Other tiny changes -
SF2: North Atlantic
Stary replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Knowledge Base
I'm talking about the AI egress patch, allways seem to fly straight into, only working on gaining altitude not turning side -
SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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SF2 Screenshot Thread
Stary replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
